131 lines
4.6 KiB
C++
131 lines
4.6 KiB
C++
/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2024 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#include "SGEditor/SGContentBrowserExtension_Skeleton.h"
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#include "AssetRegistry/AssetData.h"
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#include "ContentBrowserDelegates.h"
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#include "ContentBrowserModule.h"
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#include "Engine/SkeletalMeshSocket.h"
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#include "Framework/MultiBox/MultiBoxBuilder.h"
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#include "Framework/MultiBox/MultiBoxExtender.h"
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#include "Math/Transform.h"
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#include "ReferenceSkeleton.h"
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#include "SGEditor/SGPluginStyle.h"
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#include "SGLog/SGLog.h"
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#define LOCTEXT_NAMESPACE "SGContentBrowserExtension_Skeleton"
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void FSGContentBrowserExtension_Skeleton::Register()
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{
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FContentBrowserModule& ContentBrowserModule{
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FModuleManager::LoadModuleChecked<FContentBrowserModule>(TEXT("ContentBrowser"))
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};
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TArray<FContentBrowserMenuExtender_SelectedAssets>& ContextMenuDelegates{
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ContentBrowserModule.GetAllAssetViewContextMenuExtenders()
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};
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ContextMenuDelegates.Add(FContentBrowserMenuExtender_SelectedAssets::CreateStatic(&OnExtendAssetSelectionMenu));
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}
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TSharedRef<FExtender> FSGContentBrowserExtension_Skeleton::OnExtendAssetSelectionMenu(
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const TArray<FAssetData>& SelectedAssets)
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{
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TSharedRef<FExtender> Extender{MakeShared<FExtender>()};
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Extender->AddMenuExtension(
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"CommonAssetActions",
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EExtensionHook::After,
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nullptr,
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FMenuExtensionDelegate::CreateStatic(&AssetExtenderCallback, SelectedAssets)
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);
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return MoveTemp(Extender);
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}
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void FSGContentBrowserExtension_Skeleton::AssetExtenderCallback(
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FMenuBuilder& MenuBuilder, const TArray<FAssetData> SelectedAssets)
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{
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MenuBuilder.BeginSection(FName{TEXT("SenseGlove")}, LOCTEXT("SenseGloveHeading", "SenseGlove"));
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{
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for (const FAssetData& Asset: SelectedAssets)
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{
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if (!Asset.IsRedirector()
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&& FName{*Asset.AssetClassPath.ToString()} != NAME_Class
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&& !(Asset.PackageFlags & PKG_FilterEditorOnly))
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{
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if (Asset.GetClass()->IsChildOf(USkeleton::StaticClass()))
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{
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MenuBuilder.AddMenuEntry(
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LOCTEXT("AddSenseGloveSocketsLabel", "Add SenseGlove Sockets"),
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LOCTEXT(
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"AddSenseGloveSocketsToolTip", "Adds and sets up the SenseGlove grab and touch sockets"),
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FSGPluginStyle::GetStyleSetIcon(),
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FUIAction{
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FExecuteAction::CreateLambda([SelectedAssets]()-> void
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{
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for (const FAssetData& Asset: SelectedAssets)
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{
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USkeleton* Skeleton{Cast<USkeleton>(Asset.GetAsset())};
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if (!IsValid(Skeleton))
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{
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continue;
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}
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AddSenseGloveSockets(Skeleton);
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}
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})
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},
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NAME_None,
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EUserInterfaceActionType::Button,
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NAME_None);
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}
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}
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}
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}
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MenuBuilder.EndSection();
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}
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void FSGContentBrowserExtension_Skeleton::AddSenseGloveSockets(USkeleton* Skeleton)
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{
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if (!ensureAlwaysMsgf(IsValid(Skeleton), TEXT("Invalid Skeleton!")))
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{
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return;
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}
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}
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#undef LOCTEXT_NAMESPACE
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