2022-11-02 22:43:14 +01:00
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/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2022 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#include "SGCore/SGSenseGloveHandProfile.h"
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#include "Runtime/Launch/Resources/Version.h"
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2022-11-25 14:39:19 +01:00
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#include "SGCore/SGHandInterpolator.h"
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2022-11-02 22:43:14 +01:00
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#include "SGCoreImpl/SGExportedFunctions.h"
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#include "SGCoreImpl/SGSenseGloveHandProfileImpl.h"
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#include "SGInterop/SGIC_ESGFingerSolver.h"
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#include "SGInterop/SGIC_ESGThumbSolver.h"
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#include "SGInterop/SGIC_FSGHandInterpolatorImpl.h"
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#include "SGInterop/SGIC_FSGSenseGloveHandProfileImpl.h"
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#include "SGInterop/SGIC_FString.h"
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#include "SGInterop/SGIC_FVector.h"
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#include "SGInterop/SGIC_TArray_FVector.h"
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struct USGSenseGloveHandProfile::FImpl
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{
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/************************
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* Member variables
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************************/
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FSGSenseGloveHandProfileImpl SenseGloveHandProfileImpl;
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/************************
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* Owner object
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************************/
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USGSenseGloveHandProfile* Owner;
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/************************
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* Constructor / Destructor
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************************/
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explicit FImpl(USGSenseGloveHandProfile* InOwner);
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~FImpl();
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/************************
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* Default copy constructor & copy assignment operator
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************************/
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FImpl(const FImpl& Rhs) = default;
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FImpl& operator=(const FImpl& Rhs) = default;
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/************************
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* Methods
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************************/
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void SyncUProperties();
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void SyncImplObject();
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};
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USGSenseGloveHandProfile* USGSenseGloveHandProfile::NewSenseGloveHandProfile(
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UObject* Outer, const FSGSenseGloveHandProfileImpl& SenseGloveHandProfileImpl)
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{
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USGSenseGloveHandProfile* Instance = NewObject<USGSenseGloveHandProfile>(Outer);
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Instance->SetSenseGloveHandProfileImpl(SenseGloveHandProfileImpl);
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return Instance;
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}
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USGSenseGloveHandProfile* USGSenseGloveHandProfile::NewSenseGloveHandProfile(UObject* Outer)
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{
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FSGIC_FSGSenseGloveHandProfileImpl OutSenseGloveHandProfileImplContainer;
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SGCoreImpl_FSGSenseGloveHandProfileImpl_ctor(&OutSenseGloveHandProfileImplContainer);
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return NewSenseGloveHandProfile(Outer, MoveTemp(OutSenseGloveHandProfileImplContainer.SenseGloveHandProfileImpl));
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}
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USGSenseGloveHandProfile* USGSenseGloveHandProfile::NewSenseGloveHandProfile(
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UObject* Outer, const bool bRightHanded, const USGHandInterpolator* Interpolator,
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const ESGThumbSolver ThumbSolver, const ESGFingerSolver FingerSolver, const TArray<FVector>& FingerThimbleOffset)
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{
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FSGIC_FSGSenseGloveHandProfileImpl OutSenseGloveHandProfileImplContainer;
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FSGIC_FSGHandInterpolatorImpl InterpolatorContainer{Interpolator->ToHandInterpolatorImpl()};
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FSGIC_ESGThumbSolver ThumbSolverContainer{ThumbSolver};
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FSGIC_ESGFingerSolver FingerSolverContainer{FingerSolver};
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FSGIC_TArray_FVector FingerThimbleOffsetContainer{FingerThimbleOffset};
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SGCoreImpl_FSGSenseGloveHandProfileImpl_ctor_bRightHanded_Interpolator_ThumbSolver_FingerSolver_FingerThimbleOffset(
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&OutSenseGloveHandProfileImplContainer, bRightHanded, &InterpolatorContainer,
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&ThumbSolverContainer, &FingerSolverContainer, &FingerThimbleOffsetContainer);
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return NewSenseGloveHandProfile(Outer, MoveTemp(OutSenseGloveHandProfileImplContainer.SenseGloveHandProfileImpl));
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}
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USGSenseGloveHandProfile* USGSenseGloveHandProfile::Default(UObject* Outer, const bool bRightHanded)
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{
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FSGIC_FSGSenseGloveHandProfileImpl OutSenseGloveHandProfileImplContainer;
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SGCoreImpl_FSGSenseGloveHandProfileImpl_Default(&OutSenseGloveHandProfileImplContainer, bRightHanded);
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return NewSenseGloveHandProfile(Outer, MoveTemp(OutSenseGloveHandProfileImplContainer.SenseGloveHandProfileImpl));
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}
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USGSenseGloveHandProfile* USGSenseGloveHandProfile::Deserialize(UObject* Outer, const FString& SerializedString)
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{
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FSGIC_FSGSenseGloveHandProfileImpl OutSenseGloveHandProfileImplContainer;
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FSGIC_FString SerializedStringContainer{SerializedString};
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SGCoreImpl_FSGSenseGloveHandProfileImpl_Deserialize(&OutSenseGloveHandProfileImplContainer,
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&SerializedStringContainer);
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return NewSenseGloveHandProfile(Outer, MoveTemp(OutSenseGloveHandProfileImplContainer.SenseGloveHandProfileImpl));
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}
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FVector USGSenseGloveHandProfile::GetDefaultThimbleOffset()
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{
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FSGIC_FVector OutOffsetContainer;
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SGCoreImpl_FSGSenseGloveHandProfileImpl_GetDefaultThimbleOffset(&OutOffsetContainer);
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return MoveTemp(OutOffsetContainer.Vector);
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}
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USGSenseGloveHandProfile::USGSenseGloveHandProfile()
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:
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2022-11-24 00:49:18 +01:00
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#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
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2022-11-02 22:43:14 +01:00
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Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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#else
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Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
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2022-11-24 00:49:18 +01:00
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#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
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2022-11-02 22:43:14 +01:00
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{
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FSGIC_FSGSenseGloveHandProfileImpl OutSenseGloveHandProfileImplContainer;
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SGCoreImpl_FSGSenseGloveHandProfileImpl_ctor(&OutSenseGloveHandProfileImplContainer);
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Pimpl->SenseGloveHandProfileImpl = MoveTemp(OutSenseGloveHandProfileImplContainer.SenseGloveHandProfileImpl);
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Pimpl->SyncUProperties();
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}
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USGSenseGloveHandProfile::USGSenseGloveHandProfile(const bool bRightHanded, const USGHandInterpolator* Interpolator,
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const ESGThumbSolver ThumbSolver, const ESGFingerSolver FingerSolver,
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const TArray<FVector>& FingerThimbleOffset)
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:
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2022-11-24 00:49:18 +01:00
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#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
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2022-11-02 22:43:14 +01:00
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Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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#else
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Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
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2022-11-24 00:49:18 +01:00
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#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
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{
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FSGIC_FSGSenseGloveHandProfileImpl OutSenseGloveHandProfileImplContainer;
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FSGIC_FSGHandInterpolatorImpl InterpolatorContainer{Interpolator->ToHandInterpolatorImpl()};
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FSGIC_ESGThumbSolver ThumbSolverContainer{ThumbSolver};
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FSGIC_ESGFingerSolver FingerSolverContainer{FingerSolver};
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FSGIC_TArray_FVector FingerThimbleOffsetContainer{FingerThimbleOffset};
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SGCoreImpl_FSGSenseGloveHandProfileImpl_ctor_bRightHanded_Interpolator_ThumbSolver_FingerSolver_FingerThimbleOffset(
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&OutSenseGloveHandProfileImplContainer, bRightHanded, &InterpolatorContainer,
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&ThumbSolverContainer, &FingerSolverContainer, &FingerThimbleOffsetContainer);
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Pimpl->SenseGloveHandProfileImpl = MoveTemp(OutSenseGloveHandProfileImplContainer.SenseGloveHandProfileImpl);
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Pimpl->SyncUProperties();
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}
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USGSenseGloveHandProfile::USGSenseGloveHandProfile(const FSGSenseGloveHandProfileImpl& SenseGloveHandProfileImpl)
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2022-11-24 00:49:18 +01:00
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#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
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2022-11-02 22:43:14 +01:00
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Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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#else
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Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
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2022-11-24 00:49:18 +01:00
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#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
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2022-11-02 22:43:14 +01:00
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{
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SetSenseGloveHandProfileImpl(SenseGloveHandProfileImpl);
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Pimpl->SyncUProperties();
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}
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USGSenseGloveHandProfile::~USGSenseGloveHandProfile() = default;
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void USGSenseGloveHandProfile::SetSenseGloveHandProfileImpl(
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const FSGSenseGloveHandProfileImpl& SenseGloveHandProfileImpl)
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{
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FSGIC_FSGSenseGloveHandProfileImpl OutSenseGloveHandProfileContainer;
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FSGIC_FSGSenseGloveHandProfileImpl RhsContainer{SenseGloveHandProfileImpl};
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SGCoreImpl_FSGSenseGloveHandProfileImpl_ctor_copy(&OutSenseGloveHandProfileContainer, &RhsContainer);
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Pimpl->SenseGloveHandProfileImpl = MoveTemp(OutSenseGloveHandProfileContainer.SenseGloveHandProfileImpl);
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}
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const FSGSenseGloveHandProfileImpl& USGSenseGloveHandProfile::ToSenseGloveHandProfileImpl() const
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{
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Pimpl->SyncImplObject();
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return Pimpl->SenseGloveHandProfileImpl;
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}
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bool USGSenseGloveHandProfile::IsRight() const
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{
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FSGIC_FSGSenseGloveHandProfileImpl InstanceContainer{ToSenseGloveHandProfileImpl()};
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return SGCoreImpl_FSGSenseGloveHandProfileImpl_IsRight(&InstanceContainer);
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}
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USGHandInterpolator* USGSenseGloveHandProfile::GetInterpolationSet(UObject* Outer) const
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{
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FSGIC_FSGSenseGloveHandProfileImpl InstanceContainer{ToSenseGloveHandProfileImpl()};
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FSGIC_FSGHandInterpolatorImpl OutSetContainer;
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SGCoreImpl_FSGSenseGloveHandProfileImpl_GetInterpolationSet(&InstanceContainer, &OutSetContainer);
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return USGHandInterpolator::NewHandInterpolator(Outer, MoveTemp(OutSetContainer.HandInterpolatorImpl));
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}
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ESGThumbSolver USGSenseGloveHandProfile::GetThumbSolver() const
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{
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FSGIC_FSGSenseGloveHandProfileImpl InstanceContainer{ToSenseGloveHandProfileImpl()};
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FSGIC_ESGThumbSolver OutSolverContainer;
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SGCoreImpl_FSGSenseGloveHandProfileImpl_GetThumbSolver(&InstanceContainer, &OutSolverContainer);
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return OutSolverContainer.Solver;
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}
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ESGFingerSolver USGSenseGloveHandProfile::GetFingerSolver() const
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{
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FSGIC_FSGSenseGloveHandProfileImpl InstanceContainer{ToSenseGloveHandProfileImpl()};
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FSGIC_ESGFingerSolver OutSolverContainer;
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SGCoreImpl_FSGSenseGloveHandProfileImpl_GetFingerSolver(&InstanceContainer, &OutSolverContainer);
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return OutSolverContainer.Solver;
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}
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TArray<FVector> USGSenseGloveHandProfile::GetFingerThimbleOffset() const
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{
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FSGIC_FSGSenseGloveHandProfileImpl InstanceContainer{ToSenseGloveHandProfileImpl()};
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FSGIC_TArray_FVector OutOffsetContainer;
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SGCoreImpl_FSGSenseGloveHandProfileImpl_GetFingerThimbleOffset(&InstanceContainer, &OutOffsetContainer);
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return MoveTemp(OutOffsetContainer.Array);
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}
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bool USGSenseGloveHandProfile::Equals(const USGSenseGloveHandProfile* SenseGloveHandProfile) const
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{
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Pimpl->SyncImplObject();
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FSGIC_FSGSenseGloveHandProfileImpl InstanceContainer{ToSenseGloveHandProfileImpl()};
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FSGIC_FSGSenseGloveHandProfileImpl SenseGloveHandProfileContainer{
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SenseGloveHandProfile->ToSenseGloveHandProfileImpl()};
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return SGCoreImpl_FSGSenseGloveHandProfileImpl_Equals(&InstanceContainer, &SenseGloveHandProfileContainer);
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}
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void USGSenseGloveHandProfile::Reset()
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{
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Pimpl->SyncImplObject();
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FSGIC_FSGSenseGloveHandProfileImpl InstanceContainer{ToSenseGloveHandProfileImpl()};
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SGCoreImpl_FSGSenseGloveHandProfileImpl_Reset(&InstanceContainer);
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Pimpl->SyncUProperties();
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}
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FString USGSenseGloveHandProfile::SGSerialize() const
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{
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Pimpl->SyncImplObject();
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FSGIC_FSGSenseGloveHandProfileImpl InstanceContainer{ToSenseGloveHandProfileImpl()};
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FSGIC_FString OutStringContainer;
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SGCoreImpl_FSGSenseGloveHandProfileImpl_Serialize(&InstanceContainer, &OutStringContainer);
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return MoveTemp(OutStringContainer.String);
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}
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USGSenseGloveHandProfile::FImpl::FImpl(USGSenseGloveHandProfile* InOwner)
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: Owner(InOwner)
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{
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}
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USGSenseGloveHandProfile::FImpl::~FImpl() = default;
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void USGSenseGloveHandProfile::FImplDeleter::operator()(const FImpl* P) const
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{
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delete P;
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}
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void USGSenseGloveHandProfile::FImpl::SyncUProperties()
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{
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}
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void USGSenseGloveHandProfile::FImpl::SyncImplObject()
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{
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}
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