2022-11-02 22:43:14 +01:00
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/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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2023-01-17 19:27:27 +01:00
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* Copyright (c) 2020 - 2023 SenseGlove
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2022-11-02 22:43:14 +01:00
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#include "SGCoreImpl/SGHandProfileImpl.h"
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#include <string>
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#include "Containers/StringConv.h"
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#include "Runtime/Launch/Resources/Version.h"
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#include "SGBuildHacks/SGInclude_Core_HandInterpolator.h"
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#include "SGBuildHacks/SGInclude_Core_HandProfile.h"
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#include "SGBuildHacks/SGInclude_Core_NovaGloveHandProfile.h"
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#include "SGBuildHacks/SGInclude_Core_SenseGloveHandProfile.h"
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#include "SGCoreImpl/SGNovaGloveHandProfileImpl.h"
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#include "SGCoreImpl/SGSenseGloveHandProfileImpl.h"
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struct FSGHandProfileImpl::FImpl
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{
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/************************
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* Member variables
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************************/
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FHandProfileType HandProfile;
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/************************
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* Owner object
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************************/
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FSGHandProfileImpl* Owner;
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/************************
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* Constructor / Destructor
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************************/
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explicit FImpl(FSGHandProfileImpl* InOwner);
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~FImpl();
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/************************
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* Default copy constructor & copy assignment operator
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************************/
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FImpl(const FImpl& Rhs) = default;
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FImpl& operator=(const FImpl& Rhs) = default;
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};
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FSGHandProfileImpl FSGHandProfileImpl::Default(const bool bRightHanded)
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{
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return FSGHandProfileImpl(FHandProfileType::Default(bRightHanded));
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}
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FSGHandProfileImpl FSGHandProfileImpl::Deserialize(const FString& SerializedString)
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{
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std::string Serialized(TCHAR_TO_UTF8(*SerializedString));
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const FSGHandProfileImpl HandProfile(FHandProfileType::Deserialize(MoveTemp(Serialized)));
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return HandProfile;
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}
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const FString& FSGHandProfileImpl::GetProfileDirectory()
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{
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static const FString Directory(UTF8_TO_TCHAR(FHandProfileType::GetProfileDirectory().c_str()));
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return Directory;
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}
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const FString& FSGHandProfileImpl::GetLeftHandFileName()
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{
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static const FString FileName(UTF8_TO_TCHAR(FHandProfileType::GetLeftHandFileName().c_str()));
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return FileName;
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}
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const FString& FSGHandProfileImpl::GetRightHandFileName()
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{
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static const FString FileName(UTF8_TO_TCHAR(FHandProfileType::GetRightHandFileName().c_str()));
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return FileName;
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}
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const FString& FSGHandProfileImpl::GetProfileFileName(const bool bRightHanded)
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{
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static const FString FileName(UTF8_TO_TCHAR(FHandProfileType::GetProfileFileName(bRightHanded).c_str()));
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return FileName;
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}
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bool FSGHandProfileImpl::GetLatestProfile(const bool bRightHanded, FSGHandProfileImpl& OutLatestProfile)
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{
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FHandProfileType LatestProfile;
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const bool bResult = FHandProfileType::GetLatestProfile(bRightHanded, LatestProfile);
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OutLatestProfile = FSGHandProfileImpl(OutLatestProfile);
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return bResult;
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}
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bool FSGHandProfileImpl::StoreProfile(const FSGHandProfileImpl& ProfileToStore)
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{
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return FHandProfileType::StoreProfile(ProfileToStore.ToHandProfile());
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}
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bool FSGHandProfileImpl::ResetCalibration(const bool bRightHanded, const bool bOnDisk)
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{
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return FHandProfileType::ResetCalibration(bRightHanded, bOnDisk);
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}
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void FSGHandProfileImpl::ResetCalibration(const bool bOnDisk)
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{
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/// NOTE
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/// Due to overload method with a default parameter value, the compiler will get confused and stops with the error:
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/// "call to 'ResetCalibration' is ambiguous"
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/// So:
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void (*RC)(bool) = &FHandProfileType::ResetCalibration;
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RC(bOnDisk);
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}
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FSGHandProfileImpl::FSGHandProfileImpl()
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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2022-11-02 22:43:14 +01:00
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{
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}
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FSGHandProfileImpl::FSGHandProfileImpl(const bool bRightHanded,
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const FSGSenseGloveHandProfileImpl& SenseGloveHandProfile,
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const FSGNovaGloveHandProfileImpl& NovaGloveHandProfile)
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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2022-11-02 22:43:14 +01:00
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{
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Pimpl->HandProfile = FHandProfileType(
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bRightHanded, SenseGloveHandProfile.ToSenseGloveHandProfile(), NovaGloveHandProfile.ToNovaGloveHandProfile());
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}
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FSGHandProfileImpl::FSGHandProfileImpl(const FHandProfileType& SenseGloveHandProfile)
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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2022-11-02 22:43:14 +01:00
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{
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Pimpl->HandProfile = SenseGloveHandProfile;
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}
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FSGHandProfileImpl::FSGHandProfileImpl(const FSGHandProfileImpl& Rhs)
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{*Rhs.Pimpl}, PimplDeleter))
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2022-11-02 22:43:14 +01:00
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{
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Pimpl->Owner = this;
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}
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2023-03-09 09:16:27 +01:00
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FSGHandProfileImpl::FSGHandProfileImpl(FSGHandProfileImpl&& Rhs) SG_NOEXCEPT = default;
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FSGHandProfileImpl::~FSGHandProfileImpl() = default;
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FSGHandProfileImpl& FSGHandProfileImpl::operator=(const FSGHandProfileImpl& Rhs)
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{
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*Pimpl = *Rhs.Pimpl;
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Pimpl->Owner = this;
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return *this;
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}
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2023-03-09 09:16:27 +01:00
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FSGHandProfileImpl& FSGHandProfileImpl::operator=(FSGHandProfileImpl&& Rhs) SG_NOEXCEPT = default;
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const FSGHandProfileImpl::FHandProfileType& FSGHandProfileImpl::ToHandProfile(
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) const
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{
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return Pimpl->HandProfile;
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}
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bool FSGHandProfileImpl::IsRight() const
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{
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return Pimpl->HandProfile.IsRight();
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}
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FSGSenseGloveHandProfileImpl FSGHandProfileImpl::GetSenseGloveHandProfile() const
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{
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return FSGSenseGloveHandProfileImpl(Pimpl->HandProfile.GetSenseGloveHandProfile());
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}
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FSGNovaGloveHandProfileImpl FSGHandProfileImpl::GetNovaGloveHandProfile() const
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{
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return FSGNovaGloveHandProfileImpl(Pimpl->HandProfile.GetNovaGloveHandProfile());
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}
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bool FSGHandProfileImpl::Equals(const FSGHandProfileImpl& HandProfileImpl) const
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{
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return Pimpl->HandProfile.Equals(HandProfileImpl.ToHandProfile());
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}
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void FSGHandProfileImpl::Reset()
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{
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Pimpl->HandProfile.Reset();
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}
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FString FSGHandProfileImpl::Serialize() const
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{
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const FString Serialized(UTF8_TO_TCHAR(Pimpl->HandProfile.Serialize().c_str()));
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return Serialized;
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}
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FSGHandProfileImpl::FImpl::FImpl(FSGHandProfileImpl* InOwner)
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: Owner(InOwner)
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{
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}
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FSGHandProfileImpl::FImpl::~FImpl() = default;
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void FSGHandProfileImpl::FImplDeleter::operator()(const FImpl* P) const
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{
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delete P;
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2023-02-21 00:03:56 +01:00
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}
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