do not call FSGHandLayer::ResetCalibration on every backend initialization

This commit is contained in:
Mamadou Babaei
2024-04-15 15:07:56 +02:00
parent 6a60073553
commit 05d1649a9c
2 changed files with 2 additions and 4 deletions
@@ -118,10 +118,6 @@ bool USGBackend::InitializeBackend()
FSGDeviceList::Dispose();
FSGDeviceList::Reinitialize();
// Force reset the hands calibration.
FSGHandLayer::ResetCalibration(false);
FSGHandLayer::ResetCalibration(true);
bBackendInitialized = true;
return true;