remove remnants of the long-removed Unreal Engine 5.2 from various *.Build.cs files

This commit is contained in:
Mamadou Babaei
2025-11-18 03:18:42 +01:00
parent 385ab9b0d4
commit 09a99c3975
4 changed files with 2 additions and 17 deletions
-5
View File
@@ -54,12 +54,7 @@ public class SenseGlove : ModuleRules
"InputCore",
"InputDevice",
"OpenXRHMD",
// NOTE
// UE 5.3+ provides UXRDeviceVisualizationComponent as part of the XRBase plugin.
// UE 5.2 provides UXRDeviceVisualizationComponent as part of the HeadMountDisplay module.
#if UE_5_3_OR_LATER
"XRBase",
#endif
}
);
@@ -49,12 +49,7 @@ public class SenseGloveKismet : ModuleRules
"CoreUObject",
"Engine",
"HeadMountedDisplay",
// NOTE
// UE 5.3+ provides UXRDeviceVisualizationComponent as part of the XRBase plugin.
// UE 5.2 provides UXRDeviceVisualizationComponent as part of the HeadMountDisplay module.
#if UE_5_3_OR_LATER
"XRBase",
#endif
}
);
@@ -55,15 +55,9 @@ public class SenseGloveTracking : ModuleRules
"InputDevice",
"OpenXRHMD",
"OpenXRInput",
// NOTE
// Only UE 5.3+ provides the XRBase plugin.
#if UE_5_3_OR_LATER
"XRBase",
#else
"OpenXR",
#endif
"Slate",
"SlateCore",
"XRBase",
}
);