only instantiate the connected glove once instead of recreating and destroying it every frame

This commit is contained in:
Mamadou Babaei
2024-04-15 15:09:53 +02:00
parent e8600ae93a
commit 0acf1e60df
3 changed files with 24 additions and 17 deletions
+1
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@@ -9,6 +9,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Fixed
- Fix a bug inside both SGVirtualHandComponent and SGWristTrackerComponent where the connected glove's UObject instance gets destroyed and re-instantiated every frame. With this fix now the glove instance will be created or destroyed only when a glove connects to or disconnects from the system.
- Update the outdated Platform Support Matrix and its remarks section to reflect the latest status information.
- Fix the wrong header file description sections for the header files inside <code>SenseGloveKismet/Public/SGKismet/</code>.