only instantiate the connected glove once instead of recreating and destroying it every frame
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@@ -9,6 +9,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Fixed
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- Fix a bug inside both SGVirtualHandComponent and SGWristTrackerComponent where the connected glove's UObject instance gets destroyed and re-instantiated every frame. With this fix now the glove instance will be created or destroyed only when a glove connects to or disconnects from the system.
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- Update the outdated Platform Support Matrix and its remarks section to reflect the latest status information.
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- Fix the wrong header file description sections for the header files inside <code>SenseGloveKismet/Public/SGKismet/</code>.
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