diff --git a/README.md b/README.md index b230e5d5..a657e030 100644 --- a/README.md +++ b/README.md @@ -27,11 +27,9 @@ This repository relies on Git LFS for storing binary blobs (e.g. third-party lib Remarks: * Per [Epic's Marketplace Guidelines](https://www.unrealengine.com/en-US/marketplace-guidelines) in regards to Code Plugins (sections 2.6.3.d and 3.1.b), we are only able to distribute or update the SenseGlove plugin for the last 3 stable versions of Unreal Engine. As a result, we won't be able to publish updates or bug fixes for the older versions of the Engine except on rare occasions and only through our official repository on Microsoft Azure DevOps. -* Microsoft Visual Studio 2022 is not supported by Unreal Engine 4.22 through 4.26. * All third-party libraries on Windows built against Windows SDK 10.0. -* Oculus support is only provided through the recommended Android NDK versions by Epic Games. -* The Unreal Engine 4.27+ support is provided for Android/Oculus development. -* [wjwwood/serial](https://github.com/wjwwood/serial) requires Android NDK API Level 28+ in order to be built successfully, thus some older NDKs such as r14b. +* Oculus and VIVE support is only provided through the recommended Android NDK versions by Epic Games. +* [wjwwood/serial](https://github.com/wjwwood/serial) requires Android NDK API Level 28+ in order to be built successfully. * All third-party libraries target Android NDK API Level 29, thus any project relying on the plug-in should be build with the same NDK API Level. ## Changelog