remove ue 5.4 and epic native/cross toolchains v22 support from the build system for third-party libs
This commit is contained in:
@@ -64,7 +64,7 @@ public class SGBleThirdPartyLibs : ModuleRules
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#if UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r27c"));
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#elif UE_5_4_OR_LATER
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -64,7 +64,7 @@ public class SGCommonThirdPartyLibs : ModuleRules
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#if UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r27c"));
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#elif UE_5_4_OR_LATER
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -85,8 +85,6 @@ public class SGCommonThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -105,8 +103,6 @@ public class SGCommonThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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+1
-5
@@ -64,7 +64,7 @@ public class SGConnectShmThirdPartyLibs : ModuleRules
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#if UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r27c"));
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#elif UE_5_4_OR_LATER
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -85,8 +85,6 @@ public class SGConnectShmThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -105,8 +103,6 @@ public class SGConnectShmThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -64,7 +64,7 @@ public class SGConnectThirdPartyLibs : ModuleRules
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#if UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r27c"));
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#elif UE_5_4_OR_LATER
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -85,8 +85,6 @@ public class SGConnectThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -105,8 +103,6 @@ public class SGConnectThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -64,7 +64,7 @@ public class SGCoreShmThirdPartyLibs : ModuleRules
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#if UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r27c"));
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#elif UE_5_4_OR_LATER
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -85,8 +85,6 @@ public class SGCoreShmThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -105,8 +103,6 @@ public class SGCoreShmThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -64,7 +64,7 @@ public class SGCoreThirdPartyLibs : ModuleRules
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#if UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r27c"));
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#elif UE_5_4_OR_LATER
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -85,8 +85,6 @@ public class SGCoreThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -105,8 +103,6 @@ public class SGCoreThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -69,7 +69,7 @@ public class SGFmtThirdPartyLibs : ModuleRules
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#if UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r27c"));
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#elif UE_5_4_OR_LATER
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -90,8 +90,6 @@ public class SGFmtThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -110,8 +108,6 @@ public class SGFmtThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -64,7 +64,7 @@ public class SGLogThirdPartyLibs : ModuleRules
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#if UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r27c"));
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#elif UE_5_4_OR_LATER
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -85,8 +85,6 @@ public class SGLogThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -105,8 +103,6 @@ public class SGLogThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -69,7 +69,7 @@ public class SGLoguruThirdPartyLibs : ModuleRules
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#if UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r27c"));
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#elif UE_5_4_OR_LATER
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -90,8 +90,6 @@ public class SGLoguruThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -110,8 +108,6 @@ public class SGLoguruThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -64,7 +64,7 @@ public class SGSerialThirdPartyLibs : ModuleRules
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#if UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r27c"));
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#elif UE_5_4_OR_LATER
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -85,8 +85,6 @@ public class SGSerialThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -105,8 +103,6 @@ public class SGSerialThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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+1
-5
@@ -64,7 +64,7 @@ public class SGWjwwoodSerialThirdPartyLibs : ModuleRules
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#if UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r27c"));
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#elif UE_5_4_OR_LATER
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -85,8 +85,6 @@ public class SGWjwwoodSerialThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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@@ -105,8 +103,6 @@ public class SGWjwwoodSerialThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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#endif
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