fix runuat build issues for ue 5.4 caused by missing headers

This commit is contained in:
Mamadou Babaei
2024-08-16 18:01:39 +02:00
parent 099c30a527
commit 1e7b4973a6
3 changed files with 5 additions and 0 deletions
@@ -35,6 +35,8 @@
#include "SenseGlove/GameFramework/SGGameUserSettings.h"
#include "Engine/Engine.h"
#include "HAL/IConsoleManager.h"
#include "Misc/ConfigCacheIni.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Scalability.h"
@@ -35,7 +35,9 @@
#include "SenseGloveModule.h"
#include "Engine/Engine.h"
#include "GameMapsSettings.h"
#include "Misc/CoreDelegates.h"
#include "SGLog/SGLog.h"
#include "SenseGlove/Engine/SGGameInstance.h"
@@ -37,6 +37,7 @@
#pragma once
#include "Delegates/IDelegateInstance.h"
#include "Modules/ModuleInterface.h"
class FSenseGloveModule : public IModuleInterface