diff --git a/Source/SenseGlove/Private/SenseGlove/GameFramework/SGPawn.cpp b/Source/SenseGlove/Private/SenseGlove/GameFramework/SGPawn.cpp index 7b1ac057..d2738509 100644 --- a/Source/SenseGlove/Private/SenseGlove/GameFramework/SGPawn.cpp +++ b/Source/SenseGlove/Private/SenseGlove/GameFramework/SGPawn.cpp @@ -1563,6 +1563,8 @@ ASGPawn::FImpl::FImpl(ASGPawn* InOwner) { } +ASGPawn::FImpl::~FImpl() = default; + void ASGPawn::FImpl::BindRealHandsOverlapEvents() { Owner->RealHandLeft->OnComponentBeginOverlap.AddDynamic( @@ -2067,8 +2069,6 @@ void ASGPawn::FImpl::TriggerEndTouch(const USGVirtualHandComponent* Hand, const Owner->OnActorEndTouch(Hand, Actor); } -ASGPawn::FImpl::~FImpl() = default; - void ASGPawn::FImplDeleter::operator()(const FImpl* P) const { delete P;