diff --git a/Handbook/src/SUMMARY.md b/Handbook/src/SUMMARY.md index 327957f7..a0bfc134 100644 --- a/Handbook/src/SUMMARY.md +++ b/Handbook/src/SUMMARY.md @@ -19,6 +19,7 @@ Welcom to the SenseGlove Unreal Engine Handbook! - [Connect to Nova gloves using Blueman Bluetooth Manager]() - [Connect to Nova gloves using Command-line]() - [SenseCom on Microsoft Windows]() +- [Enabling XR_EXT_hand_tracking on VR Headsets](getting-started/enabling-xr-ext-hand-tracking-vr-headsets/README.md) - [Setup the SGPawn]() - [Setup a Virutal Hand Model]() - [Setup the Grab System]() diff --git a/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/README.md b/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/README.md new file mode 100644 index 00000000..83f9253a --- /dev/null +++ b/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/README.md @@ -0,0 +1,11 @@ +# Enabling XR_EXT_hand_tracking OpenXR extension on VR Headsets + +Starting from version `v2.1.0`, the SenseGlove Unreal Engine Plugin requires The `XR_EXT_hand_tracking` OpenXR extension to function. If you are streaming from your PC to your VR headset, to enabling `XR_EXT_hand_tracking` support, might require additional settings depending on the vendor. + +For Meta Quest headsets, enable the `Developer runtime features` under the `Settings > Beta` section: + +![Meta Quest Linuk - Developer Runtime Features - Enabling XR_EXT_hand_tracking](meta-quest-link-developer-runtime-features.png "Meta Quest Linuk - Developer Runtime Features - Enabling XR_EXT_hand_tracking") + +For VIVE headsets relying on VIVE Business Streaming, ensure the Hand Tracking settings under `Input` are enabled: + +![VIVE Business Streaming - Hand tracking - Enabling XR_EXT_hand_tracking](vive-business-streaming-hand-tracking.png "VIVE Business Streaming - Hand tracking - Enabling XR_EXT_hand_tracking") diff --git a/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/meta-quest-link-developer-runtime-features.png b/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/meta-quest-link-developer-runtime-features.png new file mode 100755 index 00000000..e726d727 --- /dev/null +++ b/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/meta-quest-link-developer-runtime-features.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d96f8f33e57bd7cfa26ea426691515a7bf4f16a4bf22d289b2f3905cf9a70a6 +size 141814 diff --git a/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/vive-business-streaming-hand-tracking.png b/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/vive-business-streaming-hand-tracking.png new file mode 100755 index 00000000..c04ef3f6 --- /dev/null +++ b/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/vive-business-streaming-hand-tracking.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ebb54ff5c785ca492b9a087726064325a312e70b758d6f5af99ab2de8cfa18f +size 88738