add the hard-coded hand defaulet reference bone transfomrs to the virtual hand settings

This commit is contained in:
Mamadou Babaei
2024-08-16 16:32:51 +02:00
parent 4aa76a952b
commit 2b07512ee4
2 changed files with 318 additions and 13 deletions
@@ -41,33 +41,332 @@ FSGVirtualHandTrackingSettings::FSGVirtualHandTrackingSettings()
: FSGVirtualHandTrackingSettings(
nullptr,
nullptr,
FRotator{0.0f, -90.0f, 0.0f},
1.0f,
1.0f,
1.0f,
1.0f,
1.0f)
1.0f,
FRotator{0.0f, -90.0f, 0.0f})
{
}
FSGVirtualHandTrackingSettings::FSGVirtualHandTrackingSettings(
const TSoftObjectPtr<USkeletalMesh>& InLeftHandReferenceMesh,
const TSoftObjectPtr<USkeletalMesh>& InRightHandReferenceMesh,
const FRotator& InHandRootBoneRotationCorrection,
const float InThumbDistalPhalanxLength,
const float InIndexDistalPhalanxLength,
const float InMiddleDistalPhalanxLength,
const float InRingDistalPhalanxLength,
const float InLittleDistalPhalanxLength)
const float InLittleDistalPhalanxLength,
const FRotator& InHandRootBoneRotationCorrection)
: LeftHandReferenceMesh(InLeftHandReferenceMesh),
RightHandReferenceMesh(InRightHandReferenceMesh),
HandRootBoneRotationCorrection(InHandRootBoneRotationCorrection),
ThumbDistalPhalanxLength(InThumbDistalPhalanxLength),
IndexDistalPhalanxLength(InIndexDistalPhalanxLength),
MiddleDistalPhalanxLength(InMiddleDistalPhalanxLength),
RingDistalPhalanxLength(InRingDistalPhalanxLength),
LittleDistalPhalanxLength(InLittleDistalPhalanxLength),
LeftHandBoneNames{
HandRootBoneRotationCorrection(InHandRootBoneRotationCorrection),
LeftHandDefaultReferenceBoneTransforms{
TPair<FName, FTransform>{
FName{TEXT("hand_l")},
FTransform{
FRotator{0.0f, -180.0f, 90.0f},
FVector{0.0f, 0.0f, 0.0f}
}
},
TPair<FName, FTransform>{
FName{TEXT("palm_l")},
FTransform{
FRotator{0.0f, 0.0f, 0.0f},
FVector{0.0f, 0.0f, -6.61557f}
}
},
TPair<FName, FTransform>{
FName{TEXT("thumb_01_l")},
FTransform{
FRotator{30.400068f, 75.42522f, 33.588919f},
FVector{2.581536f, 1.356605f, -1.992447f}
}
},
TPair<FName, FTransform>{
FName{TEXT("thumb_02_l")},
FTransform{
FRotator{-0.379136f, 4.00635f, -23.318826f},
FVector{0.0f, 0.0f, -4.378f}
}
},
TPair<FName, FTransform>{
FName{TEXT("thumb_03_l")},
FTransform{
FRotator{0.0f, 0.0f, -10.0f},
FVector{0.0f, 0.0f, -3.086f}
}
},
TPair<FName, FTransform>{
FName{TEXT("index_metacarpal_l")},
FTransform{
FRotator{7.277920f, 3.392215f, 1.032481f},
FVector{2.379324f, -0.384681f, -3.444506f}
}
},
TPair<FName, FTransform>{
FName{TEXT("index_01_l")},
FTransform{
FRotator{0.0f, 0.0f, -23.373f},
FVector{-0.240876f, 0.043182f, -5.877098f}
}
},
TPair<FName, FTransform>{
FName{TEXT("index_02_l")},
FTransform{
FRotator{0.0f, 0.0f, -14.892568f},
FVector{0.0f, 0.0f, -4.08f}
}
},
TPair<FName, FTransform>{
FName{TEXT("index_03_l")},
FTransform{
FRotator{0.0f, 0.0f, -12.516401f},
FVector{0.0f, 0.0f, -2.595f}
}
},
TPair<FName, FTransform>{
FName{TEXT("middle_metacarpal_l")},
FTransform{
FRotator{0.042392f, -4.274287f, 2.321687f},
FVector{0.182864f, -0.753571f, -3.375834f}
}
},
TPair<FName, FTransform>{
FName{TEXT("middle_01_l")},
FTransform{
FRotator{0.0f, 0.0f, -31.572682f},
FVector{0.0f, 0.0f, -6.098209f}
}
},
TPair<FName, FTransform>{
FName{TEXT("middle_02_l")},
FTransform{
FRotator{0.0f, 0.0f, -20.76921f},
FVector{0.0f, 0.0f, -5.169f}
}
},
TPair<FName, FTransform>{
FName{TEXT("middle_03_l")},
FTransform{
FRotator{0.0f, 0.0f, -10.0f},
FVector{0.0f, 0.0f, -2.474f}
}
},
TPair<FName, FTransform>{
FName{TEXT("ring_metacarpal_l")},
FTransform{
FRotator{-11.109678f, -13.886395f, 4.333313f},
FVector{-1.091757f, -0.542517f, -3.374304f}
}
},
TPair<FName, FTransform>{
FName{TEXT("ring_01_l")},
FTransform{
FRotator{3.034822f, 5.633827f, -29.271656f},
FVector{0.020689f, -0.041625f, -5.645517f}
}
},
TPair<FName, FTransform>{
FName{TEXT("ring_02_l")},
FTransform{
FRotator{0.0f, 0.0f, -18.964f},
FVector{0.0f, 0.0f, -4.977f}
}
},
TPair<FName, FTransform>{
FName{TEXT("ring_03_l")},
FTransform{
FRotator{0.0f, 0.0f, -9.167999f},
FVector{0.0f, 0.0f, -2.265f}
}
},
TPair<FName, FTransform>{
FName{TEXT("pinky_metacarpal_l")},
FTransform{
FRotator{-22.65256f, -25.358337f, -1.818999f},
FVector{-2.391111f, -0.305917f, -3.314378f}
}
},
TPair<FName, FTransform>{
FName{TEXT("pinky_01_l")},
FTransform{
FRotator{3.247850f, 9.999765f, -14.49391f},
FVector{0.19884f, -0.14312f, -4.957568f}
}
},
TPair<FName, FTransform>{
FName{TEXT("pinky_02_l")},
FTransform{
FRotator{0.0f, 0.0f, -21.286999f},
FVector{0.0f, 0.0f, -3.816f}
}
},
TPair<FName, FTransform>{
FName{TEXT("pinky_03_l")},
FTransform{
FRotator{0.0f, 0.0f, -4.917f},
FVector{0.0f, 0.0f, -2.04f}
}
},
},
RightHandDefaultReferenceBoneTransforms{
TPair<FName, FTransform>{
FName{TEXT("hand_r")},
FTransform{
FRotator{0.0f, -180.0f, 90.0f},
FVector{0.0f, 0.0f, 0.0f}
}
},
TPair<FName, FTransform>{
FName{TEXT("palm_r")},
FTransform{
FRotator{0.0f, 0.0f, 0.0f},
FVector{0.000052f, -0.000629f, -6.615405f}
}
},
TPair<FName, FTransform>{
FName{TEXT("thumb_01_r")},
FTransform{
FRotator{-30.400068f, -75.42522f, 33.588919f},
FVector{-2.581326f, 1.356657f, -1.992833f}
}
},
TPair<FName, FTransform>{
FName{TEXT("thumb_02_r")},
FTransform{
FRotator{0.379136f, -4.00635f, -23.318826f},
FVector{0.000136f, -0.000427f, -4.377825f}
}
},
TPair<FName, FTransform>{
FName{TEXT("thumb_03_r")},
FTransform{
FRotator{0.0f, 0.0f, -10.0f},
FVector{-0.000046f, 0.000015f, -3.085952f}
}
},
TPair<FName, FTransform>{
FName{TEXT("index_metacarpal_r")},
FTransform{
FRotator{-7.277920f, -3.392215f, 1.032481f},
FVector{-2.379309f, -0.385167f, -3.444514f}
}
},
TPair<FName, FTransform>{
FName{TEXT("index_01_r")},
FTransform{
FRotator{0.0f, 0.0f, -23.373f},
FVector{0.240952f, 0.043412f, -5.877205f}
}
},
TPair<FName, FTransform>{
FName{TEXT("index_02_r")},
FTransform{
FRotator{0.0f, 0.0f, -14.892568f},
FVector{-0.000032f, -0.000005f, -4.079933f}
}
},
TPair<FName, FTransform>{
FName{TEXT("index_03_r")},
FTransform{
FRotator{0.0f, 0.0f, -12.516401f},
FVector{0.000004f, -0.00004f, -2.595076f}
}
},
TPair<FName, FTransform>{
FName{TEXT("middle_metacarpal_r")},
FTransform{
FRotator{-0.042392f, 4.274287f, 2.321687f},
FVector{-0.182806f, -0.754004f, -3.3758f}
}
},
TPair<FName, FTransform>{
FName{TEXT("middle_01_r")},
FTransform{
FRotator{0.0f, 0.0f, -31.572682f},
FVector{-0.000001f, 0.000124f, -6.098366f}
}
},
TPair<FName, FTransform>{
FName{TEXT("middle_02_r")},
FTransform{
FRotator{0.0f, 0.0f, -20.76921f},
FVector{0.000037f, 0.000077f, -5.168992f}
}
},
TPair<FName, FTransform>{
FName{TEXT("middle_03_r")},
FTransform{
FRotator{0.0f, 0.0f, -10.0f},
FVector{-0.000034f, -0.000046f, -2.474047f}
}
},
TPair<FName, FTransform>{
FName{TEXT("ring_metacarpal_r")},
FTransform{
FRotator{11.109678f, 13.886395f, 4.333313f},
FVector{1.091782f, -0.542992f, -3.374208f}
}
},
TPair<FName, FTransform>{
FName{TEXT("ring_01_r")},
FTransform{
FRotator{-3.034822f, -5.633827f, -29.271656f},
FVector{-0.020675f, -0.041443f, -5.645712f}
}
},
TPair<FName, FTransform>{
FName{TEXT("ring_02_r")},
FTransform{
FRotator{0.0f, 0.0f, -18.964f},
FVector{0.000024f, 0.000021f, -4.977067f}
}
},
TPair<FName, FTransform>{
FName{TEXT("ring_03_r")},
FTransform{
FRotator{0.0f, 0.0f, -9.167999f},
FVector{0.000011f, -0.00005f, -2.264975f}
}
},
TPair<FName, FTransform>{
FName{TEXT("pinky_metacarpal_r")},
FTransform{
FRotator{22.65256f, 25.358337f, -1.818999f},
FVector{2.391287f, -0.305935f, -3.314677f}
}
},
TPair<FName, FTransform>{
FName{TEXT("pinky_01_r")},
FTransform{
FRotator{-3.24785f, -9.999765f, -14.49391f},
FVector{-0.19892f, -0.143261f, -4.957301f}
}
},
TPair<FName, FTransform>{
FName{TEXT("pinky_02_r")},
FTransform{
FRotator{0.0f, 0.0f, -21.286999f},
FVector{-0.000033f, -0.00003f, -3.816036f}
}
},
TPair<FName, FTransform>{
FName{TEXT("pinky_03_r")},
FTransform{
FRotator{0.0f, -0.000002f, -4.917f},
FVector{0.000031f, 0.000018f, -2.04f}
}
},
},
LeftHandBoneNames
{
FName{TEXT("palm_l")},// Palm
FName{TEXT("hand_l")},// Wrist
FName{TEXT("thumb_01_l")},// ThumbMetacarpal
@@ -94,9 +393,9 @@ FSGVirtualHandTrackingSettings::FSGVirtualHandTrackingSettings(
FName{TEXT("pinky_02_l")},// LittleIntermediate
FName{TEXT("pinky_03_l")},// LittleDistal
NAME_None,// LittleTip
},
RightHandBoneNames{
RightHandBoneNames
{
FName{TEXT("palm_r")},// Palm
FName{TEXT("hand_r")},// Wrist
FName{TEXT("thumb_01_r")},// ThumbMetacarpal
@@ -57,9 +57,6 @@ public:
UPROPERTY(Config, EditDefaultsOnly, Category="Virtual Hand")
TSoftObjectPtr<USkeletalMesh> RightHandReferenceMesh;
UPROPERTY(Config, EditDefaultsOnly, Category="Virtual Hand")
FRotator HandRootBoneRotationCorrection;
UPROPERTY(Config, EditDefaultsOnly, Category="Virtual Hand")
float ThumbDistalPhalanxLength;
@@ -75,6 +72,15 @@ public:
UPROPERTY(Config, EditDefaultsOnly, Category="Virtual Hand")
float LittleDistalPhalanxLength;
UPROPERTY(Config, EditDefaultsOnly, Category="Virtual Hand")
FRotator HandRootBoneRotationCorrection;
UPROPERTY(Config, VisibleDefaultsOnly, Category="Virtual Hand")
TMap<FName, FTransform> LeftHandDefaultReferenceBoneTransforms;
UPROPERTY(Config, VisibleDefaultsOnly, Category="Virtual Hand")
TMap<FName, FTransform> RightHandDefaultReferenceBoneTransforms;
UPROPERTY(Config, VisibleDefaultsOnly, Category="Virtual Hand")
TArray<FName> LeftHandBoneNames;
@@ -87,11 +93,11 @@ public:
FSGVirtualHandTrackingSettings(
const TSoftObjectPtr<USkeletalMesh>& InLeftHandReferenceMesh,
const TSoftObjectPtr<USkeletalMesh>& InRightHandReferenceMesh,
const FRotator& InHandRootBoneRotationCorrection,
float InThumbDistalPhalanxLength,
float InIndexDistalPhalanxLength,
float InMiddleDistalPhalanxLength,
float InRingDistalPhalanxLength,
float InLittleDistalPhalanxLength);
float InLittleDistalPhalanxLength,
const FRotator& InHandRootBoneRotationCorrection);
};