remove archaic pre-public-release dead code

This commit is contained in:
Mamadou Babaei
2023-03-28 10:39:32 +02:00
parent 38c3e99c83
commit 2bc6f88ebd
104 changed files with 127 additions and 3880 deletions
@@ -184,11 +184,6 @@ bool FSGSenseGloveHandProfileImpl::IsRight() const
return Pimpl->SenseGloveHandProfile.IsRight();
}
void FSGSenseGloveHandProfileImpl::SetIsRight(const bool bRightHanded)
{
Pimpl->SenseGloveHandProfile.SetIsRight(bRightHanded);
}
FSGHandInterpolatorImpl FSGSenseGloveHandProfileImpl::GetInterpolationSet() const
{
const FSGHandInterpolatorImpl HandInterpolatorImpl(
@@ -196,31 +191,16 @@ FSGHandInterpolatorImpl FSGSenseGloveHandProfileImpl::GetInterpolationSet() cons
return HandInterpolatorImpl;
}
void FSGSenseGloveHandProfileImpl::SetInterpolationSet(const FSGHandInterpolatorImpl& InterpolationSet)
{
Pimpl->SenseGloveHandProfile.SetInterpolationSet(InterpolationSet.ToHandInterpolator());
}
ESGThumbSolver FSGSenseGloveHandProfileImpl::GetThumbSolver() const
{
return FSGCoreEnumCast::ToESGThumbSolver(Pimpl->SenseGloveHandProfile.GetThumbSolver());
}
void FSGSenseGloveHandProfileImpl::SetThumbSolver(const ESGThumbSolver ThumbSolver)
{
Pimpl->SenseGloveHandProfile.SetThumbSolver(FSGCoreEnumCast::ToEThumbSolver(ThumbSolver));
}
ESGFingerSolver FSGSenseGloveHandProfileImpl::GetFingerSolver() const
{
return FSGCoreEnumCast::ToESGFingerSolver(Pimpl->SenseGloveHandProfile.GetFingerSolver());
}
void FSGSenseGloveHandProfileImpl::SetFingerSolver(const ESGFingerSolver FingerSolver)
{
Pimpl->SenseGloveHandProfile.SetFingerSolver(FSGCoreEnumCast::ToEFingerSolver(FingerSolver));
}
TArray<FVector> FSGSenseGloveHandProfileImpl::GetFingerThimbleOffset() const
{
const TArray<FVector> FingerThimbleOffset{
@@ -230,14 +210,6 @@ TArray<FVector> FSGSenseGloveHandProfileImpl::GetFingerThimbleOffset() const
return FingerThimbleOffset;
}
void FSGSenseGloveHandProfileImpl::SetFingerThimbleOffset(const TArray<FVector>& FingerThimbleOffset)
{
std::vector<FSGVect3DImpl::FVect3DType> FingerThimbleOffsetVector{
FSGArrayUtils::ToMillimeters<FSGVect3DImpl::FVect3DType, FSGVect3DImpl>(FingerThimbleOffset)
};
Pimpl->SenseGloveHandProfile.SetFingerThimbleOffset(MoveTemp(FingerThimbleOffsetVector));
}
bool FSGSenseGloveHandProfileImpl::Equals(const FSGSenseGloveHandProfileImpl& SenseGloveHandProfileImpl) const
{
return Pimpl->SenseGloveHandProfile.Equals(SenseGloveHandProfileImpl.ToSenseGloveHandProfile());
@@ -264,4 +236,4 @@ FSGSenseGloveHandProfileImpl::FImpl::~FImpl() = default;
void FSGSenseGloveHandProfileImpl::FImplDeleter::operator()(const FImpl* P) const
{
delete P;
}
}