bump the plugin version to v1.0.2

This commit is contained in:
Mamadou Babaei
2022-11-27 14:44:41 +01:00
parent 0f8922e0d6
commit 2dd6f090e8
2 changed files with 21 additions and 5 deletions
+20 -4
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@@ -4,19 +4,35 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [1.0.2] - 2022-11-27
This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
### Added
- Added the newly acquired Unreal Engine Market Place Offer ID to the .uplugin file.
- List the dot files inside FilterPlugin.ini file as well.
- Add the copyright notice to the source files missing it.
- Add the SenseGlove SDK license to the third-party license file.
### Fixed
- Fix the readme typos and errors.
- Minor fixes in the changelog for previous releases.
## [1.0.1] - 2022-11-25 ## [1.0.1] - 2022-11-25
### Changed ### Changed
- Exposed SenseGloveTypes as a public dependency in SenseGloveConnect and SenseGloveCore modules, so that the C++ users of the API don't need to explicitly add it as a dependency - Exposed SenseGloveTypes as a public dependency in SenseGloveConnect and SenseGloveCore modules, so that the C++ users of the API don't need to explicitly add it as a dependency.
- Cleaned up the redundant headers/modules dependencies from SGCore headers - Cleaned up the redundant headers/modules dependencies from SGCore headers.
### Fixed ### Fixed
- Fix RunUAT build issues prior to Epic Store submission - Fix RunUAT build issues prior to Epic Store submission.
## [1.0.0] - 2022-11-24 ## [1.0.0] - 2022-11-24
### Added ### Added
- Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux. - Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux.
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@@ -1,7 +1,7 @@
{ {
"FileVersion": 3, "FileVersion": 3,
"Version": 1, "Version": 1,
"VersionName": "1.0.1", "VersionName": "1.0.2",
"FriendlyName": "SenseGlove", "FriendlyName": "SenseGlove",
"Description": "Integrating the SenseGlove haptic controller into Unreal Engine", "Description": "Integrating the SenseGlove haptic controller into Unreal Engine",
"Category": "Virtual Reality", "Category": "Virtual Reality",