diff --git a/Source/SenseGlove/Private/SenseGlove/GameFramework/SGVirtualHand.cpp b/Source/SenseGlove/Private/SenseGlove/GameFramework/SGVirtualHand.cpp index fd0d9937..59ddc7f3 100644 --- a/Source/SenseGlove/Private/SenseGlove/GameFramework/SGVirtualHand.cpp +++ b/Source/SenseGlove/Private/SenseGlove/GameFramework/SGVirtualHand.cpp @@ -53,29 +53,29 @@ struct ASGVirtualHand::FImpl FORCEINLINE static const FString& GetDefaultLeftHandMeshPath() { - static const FString Path(TEXT("SkeletalMesh'/SenseGlove/Meshes/" - "SK_SenseGlove_VirtualHand_Left.SK_SenseGlove_VirtualHand_Left'")); + static const FString Path{TEXT("SkeletalMesh'/SenseGlove/Meshes/" + "SK_SenseGlove_VirtualHand_Left.SK_SenseGlove_VirtualHand_Left'")}; return Path; } FORCEINLINE static const FString& GetDefaultLeftHandMeshPathOnly() { - static const FString Path(TEXT("/SenseGlove/Meshes/" - "SK_SenseGlove_VirtualHand_Left.SK_SenseGlove_VirtualHand_Left")); + static const FString Path{TEXT("/SenseGlove/Meshes/" + "SK_SenseGlove_VirtualHand_Left.SK_SenseGlove_VirtualHand_Left")}; return Path; } FORCEINLINE static const FString& GetDefaultRightHandMeshPath() { - static const FString Path(TEXT("SkeletalMesh'/SenseGlove/Meshes/" - "SK_SenseGlove_VirtualHand_Right.SK_SenseGlove_VirtualHand_Right'")); + static const FString Path{TEXT("SkeletalMesh'/SenseGlove/Meshes/" + "SK_SenseGlove_VirtualHand_Right.SK_SenseGlove_VirtualHand_Right'")}; return Path; } FORCEINLINE static const FString& GetDefaultRightHandMeshPathOnly() { - static const FString Path(TEXT("/SenseGlove/Meshes/" - "SK_SenseGlove_VirtualHand_Right.SK_SenseGlove_VirtualHand_Right")); + static const FString Path{TEXT("/SenseGlove/Meshes/" + "SK_SenseGlove_VirtualHand_Right.SK_SenseGlove_VirtualHand_Right")}; return Path; }