From 2e5ba17d892e0f06d62f69ffe836da244c8fc1dd Mon Sep 17 00:00:00 2001 From: Mamadou Babaei Date: Fri, 3 Mar 2023 15:17:30 +0100 Subject: [PATCH] minor initialization fixes --- .../SenseGlove/GameFramework/SGVirtualHand.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/Source/SenseGlove/Private/SenseGlove/GameFramework/SGVirtualHand.cpp b/Source/SenseGlove/Private/SenseGlove/GameFramework/SGVirtualHand.cpp index fd0d9937..59ddc7f3 100644 --- a/Source/SenseGlove/Private/SenseGlove/GameFramework/SGVirtualHand.cpp +++ b/Source/SenseGlove/Private/SenseGlove/GameFramework/SGVirtualHand.cpp @@ -53,29 +53,29 @@ struct ASGVirtualHand::FImpl FORCEINLINE static const FString& GetDefaultLeftHandMeshPath() { - static const FString Path(TEXT("SkeletalMesh'/SenseGlove/Meshes/" - "SK_SenseGlove_VirtualHand_Left.SK_SenseGlove_VirtualHand_Left'")); + static const FString Path{TEXT("SkeletalMesh'/SenseGlove/Meshes/" + "SK_SenseGlove_VirtualHand_Left.SK_SenseGlove_VirtualHand_Left'")}; return Path; } FORCEINLINE static const FString& GetDefaultLeftHandMeshPathOnly() { - static const FString Path(TEXT("/SenseGlove/Meshes/" - "SK_SenseGlove_VirtualHand_Left.SK_SenseGlove_VirtualHand_Left")); + static const FString Path{TEXT("/SenseGlove/Meshes/" + "SK_SenseGlove_VirtualHand_Left.SK_SenseGlove_VirtualHand_Left")}; return Path; } FORCEINLINE static const FString& GetDefaultRightHandMeshPath() { - static const FString Path(TEXT("SkeletalMesh'/SenseGlove/Meshes/" - "SK_SenseGlove_VirtualHand_Right.SK_SenseGlove_VirtualHand_Right'")); + static const FString Path{TEXT("SkeletalMesh'/SenseGlove/Meshes/" + "SK_SenseGlove_VirtualHand_Right.SK_SenseGlove_VirtualHand_Right'")}; return Path; } FORCEINLINE static const FString& GetDefaultRightHandMeshPathOnly() { - static const FString Path(TEXT("/SenseGlove/Meshes/" - "SK_SenseGlove_VirtualHand_Right.SK_SenseGlove_VirtualHand_Right")); + static const FString Path{TEXT("/SenseGlove/Meshes/" + "SK_SenseGlove_VirtualHand_Right.SK_SenseGlove_VirtualHand_Right")}; return Path; }