diff --git a/Handbook/GNUmakefile b/Handbook/GNUmakefile index c1270140..2e88dec3 100644 --- a/Handbook/GNUmakefile +++ b/Handbook/GNUmakefile @@ -302,7 +302,6 @@ serve: install-build-deps serve: prepare serve: @echo "Serving $(SG_HANDBOOK_DIR)..." - @echo "$(PATH)" @env SG_PROJECT_NAME='$(SG_PROJECT_NAME)' \ SG_HANDBOOK_REVISION='$(SG_HANDBOOK_REVISION)' \ SG_GIT_BRANCH='$(SG_GIT_BRANCH)' \ diff --git a/Handbook/src/advanced-topics/openxr/consuming-fxrmotioncontrollerdata/cpp.md b/Handbook/src/advanced-topics/openxr/consuming-fxrmotioncontrollerdata/cpp.md index 1cea1d02..fc1ae9b4 100644 --- a/Handbook/src/advanced-topics/openxr/consuming-fxrmotioncontrollerdata/cpp.md +++ b/Handbook/src/advanced-topics/openxr/consuming-fxrmotioncontrollerdata/cpp.md @@ -97,9 +97,10 @@ class VIRTUALHANDCPP_API ADebugPawn : public APawn private: // The virtual hand drawing settings. - UPROPERTY(EditDefaultsOnly, Category="DebugPawn") + UPROPERTY(EditDefaultsOnly, Category="DebugPawn", + meta=(AllowPrivateAccess="false")) FSGDebugGizmoSettings HandDrawingSettings; - + public: // Sets default values for this pawn's properties ADebugPawn(); @@ -108,7 +109,7 @@ protected: // Called when the game starts or when spawned virtual void BeginPlay() override; -public: +public: // Called every frame virtual void Tick(float DeltaTime) override;