fix the wrong version numbers inside the paltform support matrix and the main .uplugin file
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@@ -19,6 +19,7 @@ This is a hotfix release addressing a few critical issues that might result in c
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- Removed a redundant code statement inside the SGNovaGloveImpl::GetSubFirmwareVersion method.
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- Some minor const correctness fixes.
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- Some other minor code fixes and improvements.
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- Fix the wrong version numbers inside the paltform support matrix and the main .uplugin file.
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- Minor changelog fix.
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## [1.9.2] - 2023-11-03
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@@ -15,8 +15,8 @@ This repository relies on Git LFS for storing binary blobs (e.g. third-party lib
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| **4.26** | ⚠️ v1.0.x | ⚠️ v1.0.x | ❌ | ⚠️ v1.0.x | ❌ | ❌ | ❌ | ⚠️ v1.0.4 |
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| **4.27** | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x (r21e) | ⚠️ v1.3.1 | ⚠️ v1.4.3 |
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| **5.0** | ❌ | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x (r21e) | ⚠️ v1.6.1 | ⚠️ v1.6.1 |
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| **5.1** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.1 | ✅ v1.9.1 |
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| **5.2** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.1 | ✅ v1.9.1 |
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| **5.1** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.2 | ✅ v1.9.2 |
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| **5.2** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.2 | ✅ v1.9.2 |
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| **5.3** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.2 | ✅ v1.9.2 |
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* <code>✅</code> Supported
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@@ -285,4 +285,4 @@ The SenseGlove plug-in for Unreal Engine is licensed under the terms of the [MIT
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### Third-Party Licenses
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Please note that while the SenseGlove plug-in for Unreal Engine is made available under the [MIT License](LICENSE.md), it utilizes a few third-party libraries with permissive free licenses as well, in order to power various components. For a list of these libraries and their own respective open-source licenses take a look at [LICENSE-THIRD-PARTY.md](LICENSE-THIRD-PARTY.md), please.
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Please note that while the SenseGlove plug-in for Unreal Engine is made available under the [MIT License](LICENSE.md), it utilizes a few third-party libraries with permissive free licenses as well, in order to power various components. For a list of these libraries and their own respective open-source licenses take a look at [LICENSE-THIRD-PARTY.md](LICENSE-THIRD-PARTY.md), please.
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+1
-1
@@ -1,7 +1,7 @@
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{
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"FileVersion": 3,
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"Version": 1,
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"VersionName": "1.9.1",
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"VersionName": "1.9.2",
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"FriendlyName": "SenseGlove",
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"Description": "Integrating the SenseGlove haptic controller into Unreal Engine",
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"Category": "Virtual Reality",
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