remove metaxr compatibility notes from the changelog for this release
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@@ -11,7 +11,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Added the ePub version of the SenseGlove Unreal Engine Handbook.
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- Added `FSGConnectJNI::Initialize()` and `FSGCoreJNI::Initialize()` return codes to Android logs for detailed debugging purposes through `adb logcat`.
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- Introduced compatibility with the `Meta XR` plugin.
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- Introduced compatibility with the `ViveOpenXR` plugin.
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- Added the `FSGPluginUtils` utility class for other plugins or modules availability detection such as `Meta XR` and `ViveOpenXR`.
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- Added various HTC HMDs auto-detection support on Android.
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@@ -43,7 +42,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Documentation
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- Reintroduced the Handbook in ePub format.
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- Revamped the [Enabling XR_EXT_hand_tracking OpenXR Extension on VR Headsets](../getting-started/enabling-xr-ext-hand-tracking-vr-headsets/) and [Deploying to Android (Standalone)](../misc/android-standalone-deployment/) documentation and the `Meta XR`-compatibile and `ViveOpenXR`-compatibile instructions.
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- Revamped the [Enabling XR_EXT_hand_tracking OpenXR Extension on VR Headsets](../getting-started/enabling-xr-ext-hand-tracking-vr-headsets/) and [Deploying to Android (Standalone)](../misc/android-standalone-deployment/) documentation, and added the `ViveOpenXR`-compatibile instructions as well.
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- Significantly improved the [Setting Up the Wrist Tracking Hardware](../getting-started/setup-wrist-tracking-hardware/) section by providing more detailed documentation and example configuration per HMD and wrist tracking hardware.
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- Clarified [how to set up the VIVE Wrist Trackers in various configurations](../plugin-configuration/plugin-settings/tracking/wrist-tracking/).
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- Added [HTC VIVE specific optimization tips for running in standalone mode](../misc/optimize-higher-fps/#htc-vive-specific-optimizations-in-standalone-mode)
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