move the third party directory to source in order to adhere to unreal engine market place guidelines

This commit is contained in:
Mamadou Babaei
2022-11-04 15:06:17 +01:00
parent c5fe36b0d8
commit 5da6ab4dcf
3589 changed files with 10 additions and 6 deletions
@@ -66,7 +66,8 @@ public class SenseGloveBuildHacks : ModuleRules
private void AddConnectHeaders()
{
string PluginRootDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, "..", ".."));
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(PluginRootDirectory, "ThirdParty"));
string SourceDirectory = Path.GetFullPath(Path.Combine(PluginRootDirectory, "Source"));
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(SourceDirectory, "ThirdParty"));
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
PrivateIncludePaths.Add(IncludePath);
@@ -76,7 +76,8 @@ public class SenseGloveConnectImpl : ModuleRules
private void AddConnectLibrary(ReadOnlyTargetRules Target)
{
string PluginRootDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, "..", ".."));
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(PluginRootDirectory, "ThirdParty"));
string SourceDirectory = Path.GetFullPath(Path.Combine(PluginRootDirectory, "Source"));
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(SourceDirectory, "ThirdParty"));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryName = "sgconnect";
@@ -164,7 +165,8 @@ public class SenseGloveConnectImpl : ModuleRules
private void AddSerialLibrary(ReadOnlyTargetRules Target)
{
string PluginRootDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, "..", ".."));
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(PluginRootDirectory, "ThirdParty"));
string SourceDirectory = Path.GetFullPath(Path.Combine(PluginRootDirectory, "Source"));
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(SourceDirectory, "ThirdParty"));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryName = "serial";
@@ -75,7 +75,8 @@ public class SenseGloveCoreImpl : ModuleRules
private void AddCoreLibrary(ReadOnlyTargetRules Target)
{
string PluginRootDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, "..", ".."));
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(PluginRootDirectory, "ThirdParty"));
string SourceDirectory = Path.GetFullPath(Path.Combine(PluginRootDirectory, "Source"));
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(SourceDirectory, "ThirdParty"));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryName = "sgcore";
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