From 65e1670974ccbd4d94b785ab523da766b1e9e4fd Mon Sep 17 00:00:00 2001 From: Mamadou Babaei Date: Sat, 29 Apr 2023 14:59:41 +0200 Subject: [PATCH] capture by reference in the buzz timer callback lambda or otherwise crash --- .../Private/SenseGlove/GameFramework/SGPlayerController.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/SenseGlove/Private/SenseGlove/GameFramework/SGPlayerController.cpp b/Source/SenseGlove/Private/SenseGlove/GameFramework/SGPlayerController.cpp index 4eaffde2..a0f1b588 100644 --- a/Source/SenseGlove/Private/SenseGlove/GameFramework/SGPlayerController.cpp +++ b/Source/SenseGlove/Private/SenseGlove/GameFramework/SGPlayerController.cpp @@ -257,7 +257,7 @@ void ASGPlayerController::BeginPlay() GetWorldTimerManager().ClearTimer(Pimpl->TouchBuzzStopTimer); FTimerDelegate TouchBuzzStopHandler; - TouchBuzzStopHandler.BindLambda([&]()-> void + TouchBuzzStopHandler.BindLambda([=]()-> void { Glove->SendHaptics(USGBuzzCommand::Off(this)); });