add video tutorials
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@@ -29,3 +29,19 @@ Setting up the SenseGlove Grab/Release System involves two main steps. The first
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6. Additionally, enabling `Simulation Generates Hit Events` and `Generate Overlap Events` on the actors mesh components is mandatory. These settings are crucial for notifying the grab system when the virtual hand meshes come into contact with the actor.
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6. Additionally, enabling `Simulation Generates Hit Events` and `Generate Overlap Events` on the actors mesh components is mandatory. These settings are crucial for notifying the grab system when the virtual hand meshes come into contact with the actor.
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## Video Tutorials
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The following tutorials, though for much older releases of the plugin, still provide in-depth guidance on the same process:
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- [Setting up Grabbing and Haptic Feedback functionalities (SGBasicDemo)](https://youtu.be/jN4VcfXVrTA)
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<div style="margin: 0 auto; width: 560px;">
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<iframe width="560" height="315" src="https://www.youtube.com/embed/jN4VcfXVrTA" frameborder="0" allowfullscreen></iframe>
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</div>
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- [SGBasicDemo: setup throwing objects and physics settings for the real and virtual hands](https://youtu.be/K9Qr_LqgTcY)
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<div style="margin: 0 auto; width: 560px;">
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<iframe width="560" height="315" src="https://www.youtube.com/embed/K9Qr_LqgTcY" frameborder="0" allowfullscreen></iframe>
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</div>
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@@ -19,3 +19,20 @@ Configuring the SenseGlove Touch System involves two key steps. The first step,
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5. Additionally, enabling `Simulation Generates Hit Events` and `Generate Overlap Events` on the actors mesh components is mandatory. These settings are crucial for notifying the touch system when the virtual hand meshes come into contact with the actor.
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5. Additionally, enabling `Simulation Generates Hit Events` and `Generate Overlap Events` on the actors mesh components is mandatory. These settings are crucial for notifying the touch system when the virtual hand meshes come into contact with the actor.
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## Video Tutorials
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The following tutorials, though for much older releases of the plugin, still provide in-depth guidance on the same process:
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- [Setting up Grabbing and Haptic Feedback functionalities (SGBasicDemo)](https://youtu.be/jN4VcfXVrTA)
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<div style="margin: 0 auto; width: 560px;">
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<iframe width="560" height="315" src="https://www.youtube.com/embed/jN4VcfXVrTA" frameborder="0" allowfullscreen></iframe>
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</div>
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- [SGBasicDemo: setup throwing objects and physics settings for the real and virtual hands](https://youtu.be/K9Qr_LqgTcY)
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<div style="margin: 0 auto; width: 560px;">
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<iframe width="560" height="315" src="https://www.youtube.com/embed/K9Qr_LqgTcY" frameborder="0" allowfullscreen></iframe>
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</div>
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