bump the plugin version to v1.9.8

This commit is contained in:
Mamadou Babaei
2024-03-12 20:31:34 +01:00
parent 54e4db3ef6
commit 695d4f01ba
3 changed files with 20 additions and 4 deletions
+16
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@@ -5,6 +5,22 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [1.9.8] - 2024-03-12
This is a bugfix release with containing bugfixes backported from the next major release of the plugin as documented below.
### Fixed
- Fix a bug where the right hand mesh is always hidden inside the game no matter whether the right glove is connected or not.
- Fix a crash inside the USGHandPose::FromHandAngles method.
- Some performance optimizations by utilizing MoveTemp in return statements.
- Some improvements applied to the source code.
- Some other minor fixes.
### Changed
- The BonesRotations TMap is no longer a public field of FSGVirtualHandAnimInstanceProxy and instead could be retrieved by calling the GetBonesRotations() method.
## [1.9.7] - 2024-02-18 ## [1.9.7] - 2024-02-18
This is a bugfix release with containing bugfixes backported from the next major release of the plugin as documented below. This is a bugfix release with containing bugfixes backported from the next major release of the plugin as documented below.
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@@ -16,8 +16,8 @@ This repository relies on Git LFS for storing binary blobs (e.g. third-party lib
| **4.27** | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x (r21e) | ⚠️ v1.3.1 | ⚠️ v1.4.3 | | **4.27** | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x (r21e) | ⚠️ v1.3.1 | ⚠️ v1.4.3 |
| **5.0** | ❌ | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x (r21e) | ⚠️ v1.6.1 | ⚠️ v1.6.1 | | **5.0** | ❌ | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x (r21e) | ⚠️ v1.6.1 | ⚠️ v1.6.1 |
| **5.1** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.7 | ✅ v1.9.7 | | **5.1** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.7 | ✅ v1.9.7 |
| **5.2** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.7 | ✅ v1.9.7 | | **5.2** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.7 | ✅ v1.9.8 |
| **5.3** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.7 | ✅ v1.9.7 | | **5.3** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.8 | ✅ v1.9.8 |
* <code>✅</code> Supported * <code>✅</code> Supported
* <code>⚠️</code> Not supported by the latest release and might be lacking features * <code>⚠️</code> Not supported by the latest release and might be lacking features
@@ -55,7 +55,7 @@ Please note that modules postfixed with **Impl** are intended for interal use an
## Planned Features Completion Status ## Planned Features Completion Status
### Implemented as of v1.9.7 ### Implemented as of v1.9.8
- [X] Full SenseGlove low-level core API access through Unreal C++. - [X] Full SenseGlove low-level core API access through Unreal C++.
- [X] Full SenseGlove low-level core API access through Blueprint. - [X] Full SenseGlove low-level core API access through Blueprint.
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@@ -1,7 +1,7 @@
{ {
"FileVersion": 3, "FileVersion": 3,
"Version": 1, "Version": 1,
"VersionName": "1.9.7", "VersionName": "1.9.8",
"FriendlyName": "SenseGlove", "FriendlyName": "SenseGlove",
"Description": "Integrating the SenseGlove haptic controller into Unreal Engine", "Description": "Integrating the SenseGlove haptic controller into Unreal Engine",
"Category": "Virtual Reality", "Category": "Virtual Reality",