bump the plugin version to v1.9.8
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@@ -5,6 +5,22 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [1.9.8] - 2024-03-12
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This is a bugfix release with containing bugfixes backported from the next major release of the plugin as documented below.
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### Fixed
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- Fix a bug where the right hand mesh is always hidden inside the game no matter whether the right glove is connected or not.
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- Fix a crash inside the USGHandPose::FromHandAngles method.
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- Some performance optimizations by utilizing MoveTemp in return statements.
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- Some improvements applied to the source code.
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- Some other minor fixes.
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### Changed
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- The BonesRotations TMap is no longer a public field of FSGVirtualHandAnimInstanceProxy and instead could be retrieved by calling the GetBonesRotations() method.
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## [1.9.7] - 2024-02-18
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## [1.9.7] - 2024-02-18
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This is a bugfix release with containing bugfixes backported from the next major release of the plugin as documented below.
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This is a bugfix release with containing bugfixes backported from the next major release of the plugin as documented below.
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@@ -16,8 +16,8 @@ This repository relies on Git LFS for storing binary blobs (e.g. third-party lib
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| **4.27** | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x (r21e) | ⚠️ v1.3.1 | ⚠️ v1.4.3 |
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| **4.27** | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x (r21e) | ⚠️ v1.3.1 | ⚠️ v1.4.3 |
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| **5.0** | ❌ | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x (r21e) | ⚠️ v1.6.1 | ⚠️ v1.6.1 |
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| **5.0** | ❌ | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x (r21e) | ⚠️ v1.6.1 | ⚠️ v1.6.1 |
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| **5.1** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.7 | ✅ v1.9.7 |
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| **5.1** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.7 | ✅ v1.9.7 |
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| **5.2** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.7 | ✅ v1.9.7 |
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| **5.2** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.7 | ✅ v1.9.8 |
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| **5.3** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.7 | ✅ v1.9.7 |
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| **5.3** | ❌ | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x | ✅ v1.9.x (r25b) | ✅ v1.9.8 | ✅ v1.9.8 |
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* <code>✅</code> Supported
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* <code>✅</code> Supported
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* <code>⚠️</code> Not supported by the latest release and might be lacking features
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* <code>⚠️</code> Not supported by the latest release and might be lacking features
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@@ -55,7 +55,7 @@ Please note that modules postfixed with **Impl** are intended for interal use an
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## Planned Features Completion Status
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## Planned Features Completion Status
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### Implemented as of v1.9.7
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### Implemented as of v1.9.8
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- [X] Full SenseGlove low-level core API access through Unreal C++.
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- [X] Full SenseGlove low-level core API access through Unreal C++.
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- [X] Full SenseGlove low-level core API access through Blueprint.
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- [X] Full SenseGlove low-level core API access through Blueprint.
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+1
-1
@@ -1,7 +1,7 @@
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{
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{
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"FileVersion": 3,
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"FileVersion": 3,
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"Version": 1,
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"Version": 1,
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"VersionName": "1.9.7",
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"VersionName": "1.9.8",
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"FriendlyName": "SenseGlove",
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"FriendlyName": "SenseGlove",
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"Description": "Integrating the SenseGlove haptic controller into Unreal Engine",
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"Description": "Integrating the SenseGlove haptic controller into Unreal Engine",
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"Category": "Virtual Reality",
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"Category": "Virtual Reality",
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