From 6f08369551f91955c31eb76e7f617e5ceef478c0 Mon Sep 17 00:00:00 2001 From: Mamadou Babaei Date: Thu, 25 Apr 2024 12:50:34 +0200 Subject: [PATCH] bump senseglove libraries to v2.102.0-4a8bd81d and drop support for ue 5.1 and epic native toolchain v20 --- CHANGELOG.md | 9 ++++ README.md | 24 +++-------- .../SGVirtualHandAnimInstanceProxy.cpp | 8 +--- .../SenseGloveConnectImpl.Build.cs | 43 ++++++++++++------- .../SenseGloveCoreImpl.Build.cs | 13 +++--- .../lib/android/r25b/arm64/debug/libsgcore.a | 4 +- .../android/r25b/arm64/release/libsgcore.a | 2 +- .../lib/android/r25b/armv7/debug/libsgcore.a | 3 ++ .../android/r25b/armv7/release/libsgcore.a | 3 ++ .../lib/android/r25b/x64/debug/libsgcore.a | 4 +- .../lib/android/r25b/x64/release/libsgcore.a | 2 +- .../lib/android/r25b/x86/debug/libsgcore.a | 3 ++ .../lib/android/r25b/x86/release/libsgcore.a | 3 ++ .../lib/linux/v20/aarch64/debug/libserial.a | 3 -- .../linux/v20/aarch64/debug/libsgconnect.a | 3 -- .../lib/linux/v20/aarch64/debug/libsgcore.a | 3 -- .../lib/linux/v20/aarch64/release/libserial.a | 3 -- .../linux/v20/aarch64/release/libsgconnect.a | 3 -- .../lib/linux/v20/aarch64/release/libsgcore.a | 3 -- .../lib/linux/v20/x86-64/debug/libserial.a | 3 -- .../lib/linux/v20/x86-64/debug/libsgconnect.a | 3 -- .../lib/linux/v20/x86-64/debug/libsgcore.a | 3 -- .../lib/linux/v20/x86-64/release/libserial.a | 3 -- .../linux/v20/x86-64/release/libsgconnect.a | 3 -- .../lib/linux/v20/x86-64/release/libsgcore.a | 3 -- .../linux/v21/aarch64/debug/libsgconnect.a | 4 +- .../lib/linux/v21/aarch64/debug/libsgcore.a | 4 +- .../linux/v21/aarch64/release/libsgconnect.a | 4 +- .../lib/linux/v21/aarch64/release/libsgcore.a | 4 +- .../lib/linux/v21/x86-64/debug/libsgconnect.a | 4 +- .../lib/linux/v21/x86-64/debug/libsgcore.a | 4 +- .../linux/v21/x86-64/release/libsgconnect.a | 4 +- .../lib/linux/v21/x86-64/release/libsgcore.a | 4 +- .../linux/v22/aarch64/debug/libsgconnect.a | 4 +- .../lib/linux/v22/aarch64/debug/libsgcore.a | 4 +- .../linux/v22/aarch64/release/libsgconnect.a | 4 +- .../lib/linux/v22/aarch64/release/libsgcore.a | 4 +- .../lib/linux/v22/x86-64/debug/libsgconnect.a | 4 +- .../lib/linux/v22/x86-64/debug/libsgcore.a | 4 +- .../linux/v22/x86-64/release/libsgconnect.a | 4 +- .../lib/linux/v22/x86-64/release/libsgcore.a | 4 +- .../lib/win64/msvc142/debug/serial.lib | 2 +- .../lib/win64/msvc142/debug/sgconnect.lib | 2 +- .../lib/win64/msvc142/debug/sgcore.lib | 4 +- .../lib/win64/msvc142/release/serial.lib | 2 +- .../lib/win64/msvc142/release/sgconnect.lib | 2 +- .../lib/win64/msvc142/release/sgcore.lib | 2 +- .../lib/win64/msvc143/debug/serial.lib | 2 +- .../lib/win64/msvc143/debug/sgconnect.lib | 2 +- .../lib/win64/msvc143/debug/sgcore.lib | 2 +- .../lib/win64/msvc143/release/serial.lib | 2 +- .../lib/win64/msvc143/release/sgconnect.lib | 2 +- .../lib/win64/msvc143/release/sgcore.lib | 2 +- 53 files changed, 110 insertions(+), 137 deletions(-) create mode 100644 Source/ThirdParty/lib/android/r25b/armv7/debug/libsgcore.a create mode 100644 Source/ThirdParty/lib/android/r25b/armv7/release/libsgcore.a create mode 100644 Source/ThirdParty/lib/android/r25b/x86/debug/libsgcore.a create mode 100644 Source/ThirdParty/lib/android/r25b/x86/release/libsgcore.a delete mode 100644 Source/ThirdParty/lib/linux/v20/aarch64/debug/libserial.a delete mode 100644 Source/ThirdParty/lib/linux/v20/aarch64/debug/libsgconnect.a delete mode 100644 Source/ThirdParty/lib/linux/v20/aarch64/debug/libsgcore.a delete mode 100644 Source/ThirdParty/lib/linux/v20/aarch64/release/libserial.a delete mode 100644 Source/ThirdParty/lib/linux/v20/aarch64/release/libsgconnect.a delete mode 100644 Source/ThirdParty/lib/linux/v20/aarch64/release/libsgcore.a delete mode 100644 Source/ThirdParty/lib/linux/v20/x86-64/debug/libserial.a delete mode 100644 Source/ThirdParty/lib/linux/v20/x86-64/debug/libsgconnect.a delete mode 100644 Source/ThirdParty/lib/linux/v20/x86-64/debug/libsgcore.a delete mode 100644 Source/ThirdParty/lib/linux/v20/x86-64/release/libserial.a delete mode 100644 Source/ThirdParty/lib/linux/v20/x86-64/release/libsgconnect.a delete mode 100644 Source/ThirdParty/lib/linux/v20/x86-64/release/libsgcore.a diff --git a/CHANGELOG.md b/CHANGELOG.md index 3113c25d..dacfd416 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -62,6 +62,15 @@ This is a bugfix release addressing mostly RunUAT build issues on Unreal Engine - Removed support for Android armeabi-v7a and x86 architectures as they are no longer supported by the supported engine versions. +### Changed + +- The SenseGlove libraries have been updated to v2.103.0-4a8bd81d. +- Updated the Directory Structure section of the main README file to reflect the latest toolchain support status. + +### Removed + +- Dropped support for Unreal Engine 5.1 and Epic Native Toolchain v20 (used to build UE 5.0 and 5.1 Linux dependencies). + ## [2.0.2] - 2024-04-25 This is a patch release with no code changes. diff --git a/README.md b/README.md index 8ff565a9..98b3cd08 100644 --- a/README.md +++ b/README.md @@ -8,9 +8,9 @@ This repository relies on Git LFS for storing binary blobs (e.g. third-party lib | | **Windows (MSVC 2017)** | **Windows (MSVC 2019)** | **Windows (MSVC 2022)** | **Linux x86-64 (Native Toolchain)** | **Linux AArch64 (Native Toolchain)** | **Android (NDK)** | **UE Marketplace Version** | **Azure DevOps Version** | |----------|:-----------------------:|:-----------------------:|:-----------------------:|:-----------------------------------:|:------------------------------------:|:-----------------:|:--------------------------:|:------------------------:| -| **5.4** | ❌ | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.8 | ✅ v2.0.8 | -| **5.3** | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.8 | ✅ v2.0.8 | -| **5.2** | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.8 | ✅ v2.0.8 | +| **5.4** | ❌ | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.2 | ✅ v2.0.2 | +| **5.3** | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.2 | ✅ v2.0.2 | +| **5.2** | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.2 | ✅ v2.0.2 | | **5.1** | ❌ | ⚠️ v2.0.x | ⚠️ v2.0.x | ⚠️ v2.0.x | ⚠️ v2.0.x | ⚠️ v2.0.x (r25b) | ⚠️ v2.0.1 | ⚠️ v2.0.2 | | **5.0** | ❌ | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x (r21e) | ⚠️ v1.6.1 | ⚠️ v1.6.1 | | **4.27** | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x (r21e) | ⚠️ v1.3.1 | ⚠️ v1.4.3 | @@ -170,7 +170,7 @@ Please note that modules postfixed with **Impl** are intended for interal use an │ ├── android │ │ - │ └── r25b (Android NDK r21b dependencies for UE 5.1) + │ └── r25b (Android NDK r25b dependencies for UE 5.1+) │ │ │ ├── arm64 (64-bit ARM variant of Android) │ │ │ @@ -186,20 +186,6 @@ Please note that modules postfixed with **Impl** are intended for interal use an │ ├── linux │ │ - │ ├── v20 (UE 5.0 and 5.1 Linux dependencies) - │ │ │ - │ │ ├── aarch64 (dependencies targeting AArch64 Linux architecture) - │ │ │ │ - │ │ │ ├── debug - │ │ │ │ - │ │ │ └── release - │ │ │ - │ │ └── x86-64 (dependencies targeting x86-64 Linux architecture) - │ │ │ - │ │ ├── debug - │ │ │ - │ │ └── release - │ │ │ ├── v21 (UE 5.2 Linux dependencies) │ │ │ │ │ ├── aarch64 (dependencies targeting AArch64 Linux architecture) @@ -214,7 +200,7 @@ Please note that modules postfixed with **Impl** are intended for interal use an │ │ │ │ │ └── release │ │ - │ └── v22 (UE 5.3 Linux dependencies) + │ └── v22 (UE 5.3 and 5.4 Linux dependencies) │ │ │ ├── aarch64 (dependencies targeting AArch64 Linux architecture) │ │ │ diff --git a/Source/SenseGlove/Private/SenseGlove/Animation/SGVirtualHandAnimInstanceProxy.cpp b/Source/SenseGlove/Private/SenseGlove/Animation/SGVirtualHandAnimInstanceProxy.cpp index 2cc3571b..74bc3558 100644 --- a/Source/SenseGlove/Private/SenseGlove/Animation/SGVirtualHandAnimInstanceProxy.cpp +++ b/Source/SenseGlove/Private/SenseGlove/Animation/SGVirtualHandAnimInstanceProxy.cpp @@ -91,13 +91,7 @@ bool FSGVirtualHandAnimInstanceProxy::Evaluate(FPoseContext& Output) return FAnimInstanceProxy::Evaluate(Output); } - const USkeletalMesh* HandMesh{VirtualHand-> -#if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 1 - GetSkeletalMeshAsset() -#else /* ENGINE_MAJOR_VERSION == 5 && ENGINE_MINOR_VERSION >= 1 */ - SkeletalMesh -#endif /* ENGINE_MAJOR_VERSION == 5 && ENGINE_MINOR_VERSION >= 1 */ - }; + const USkeletalMesh* HandMesh{VirtualHand->GetSkeletalMeshAsset()}; if (!IsValid(HandMesh)) { return FAnimInstanceProxy::Evaluate(Output); diff --git a/Source/SenseGloveConnectImpl/SenseGloveConnectImpl.Build.cs b/Source/SenseGloveConnectImpl/SenseGloveConnectImpl.Build.cs index f6d3d0de..c530559c 100644 --- a/Source/SenseGloveConnectImpl/SenseGloveConnectImpl.Build.cs +++ b/Source/SenseGloveConnectImpl/SenseGloveConnectImpl.Build.cs @@ -96,6 +96,9 @@ public class SenseGloveConnectImpl : ModuleRules { LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android")); LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b")); +#else + Debug.Assert(false, "Developing for Android on UE versions older than 5.1 is not supported!"); +#endif LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPath, "arm64")); LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x64")); @@ -111,15 +114,13 @@ public class SenseGloveConnectImpl : ModuleRules LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22")); #elif UE_5_2_OR_LATER LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v21")); -#elif UE_5_0_OR_LATER - LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v20")); #else Debug.Assert(false, "Unsupported engine version or compiler!"); #endif LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64")); } - else if (bIsLinuxArm64) + else if (Target.Platform == UnrealTargetPlatform.LinuxArm64) { LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux")); LibraryName = string.Format("lib{0}.a", LibraryName); @@ -128,8 +129,6 @@ public class SenseGloveConnectImpl : ModuleRules LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22")); #elif UE_5_2_OR_LATER LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v21")); -#elif UE_5_0_OR_LATER - LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v20")); #else Debug.Assert(false, "Unsupported engine version or compiler!"); #endif @@ -141,12 +140,10 @@ public class SenseGloveConnectImpl : ModuleRules LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "win64")); switch (Target.WindowsPlatform.Compiler) { -#if UE_5_0_OR_LATER case WindowsCompiler.VisualStudio2022: LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143")); break; -#endif -#if ! UE_5_4_OR_LATER && UE_5_0_OR_LATER +#if ! UE_5_4_OR_LATER case WindowsCompiler.VisualStudio2019: LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142")); break; @@ -222,6 +219,26 @@ public class SenseGloveConnectImpl : ModuleRules { LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android")); LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b")); +#else + Debug.Assert(false, "Developing for Android on UE versions older than 5.1 is not supported!"); +#endif + +#if UE_5_2_OR_LATER + if (Target.Architecture == UnrealArch.Arm64) + { + LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "arm64")); + } + else if (Target.Architecture == UnrealArch.X64) + { + LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x64")); + } + else + { + Debug.Assert(false, "Unsupported Android architecture!"); + } +#else + IAndroidToolChain ToolChain = AndroidExports.CreateToolChain(Target.ProjectFile); + List Architectures = ToolChain.GetAllArchitectures(); LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPath, "arm64")); LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x64")); @@ -237,15 +254,13 @@ public class SenseGloveConnectImpl : ModuleRules LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22")); #elif UE_5_2_OR_LATER LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v21")); -#elif UE_5_0_OR_LATER - LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v20")); #else Debug.Assert(false, "Unsupported engine version or compiler!"); #endif LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64")); } - else if (bIsLinuxArm64) + else if (Target.Platform == UnrealTargetPlatform.LinuxArm64) { LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux")); LibraryName = string.Format("lib{0}.a", LibraryName); @@ -254,8 +269,6 @@ public class SenseGloveConnectImpl : ModuleRules LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22")); #elif UE_5_2_OR_LATER LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v21")); -#elif UE_5_0_OR_LATER - LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v20")); #else Debug.Assert(false, "Unsupported engine version or compiler!"); #endif @@ -267,12 +280,10 @@ public class SenseGloveConnectImpl : ModuleRules LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "win64")); switch (Target.WindowsPlatform.Compiler) { -#if UE_5_0_OR_LATER case WindowsCompiler.VisualStudio2022: LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143")); break; -#endif -#if ! UE_5_4_OR_LATER && UE_5_0_OR_LATER +#if ! UE_5_4_OR_LATER case WindowsCompiler.VisualStudio2019: LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142")); break; diff --git a/Source/SenseGloveCoreImpl/SenseGloveCoreImpl.Build.cs b/Source/SenseGloveCoreImpl/SenseGloveCoreImpl.Build.cs index 03bee317..ee502a5b 100644 --- a/Source/SenseGloveCoreImpl/SenseGloveCoreImpl.Build.cs +++ b/Source/SenseGloveCoreImpl/SenseGloveCoreImpl.Build.cs @@ -95,6 +95,9 @@ public class SenseGloveCoreImpl : ModuleRules { LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android")); LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b")); +#else + Debug.Assert(false, "Developing for Android on UE versions older than 5.1 is not supported!"); +#endif LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPath, "arm64")); LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x64")); @@ -110,15 +113,13 @@ public class SenseGloveCoreImpl : ModuleRules LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22")); #elif UE_5_2_OR_LATER LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v21")); -#elif UE_5_0_OR_LATER - LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v20")); #else Debug.Assert(false, "Unsupported engine version or compiler!"); #endif LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64")); } - else if (bIsLinuxArm64) + else if (Target.Platform == UnrealTargetPlatform.LinuxArm64) { LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux")); LibraryName = string.Format("lib{0}.a", LibraryName); @@ -127,8 +128,6 @@ public class SenseGloveCoreImpl : ModuleRules LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22")); #elif UE_5_2_OR_LATER LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v21")); -#elif UE_5_0_OR_LATER - LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v20")); #else Debug.Assert(false, "Unsupported engine version or compiler!"); #endif @@ -140,12 +139,10 @@ public class SenseGloveCoreImpl : ModuleRules LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "win64")); switch (Target.WindowsPlatform.Compiler) { -#if UE_5_0_OR_LATER case WindowsCompiler.VisualStudio2022: LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143")); break; -#endif -#if ! UE_5_4_OR_LATER && UE_5_0_OR_LATER +#if ! UE_5_4_OR_LATER case WindowsCompiler.VisualStudio2019: LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142")); break; diff --git a/Source/ThirdParty/lib/android/r25b/arm64/debug/libsgcore.a b/Source/ThirdParty/lib/android/r25b/arm64/debug/libsgcore.a index 2501c447..98286cae 100644 --- a/Source/ThirdParty/lib/android/r25b/arm64/debug/libsgcore.a +++ b/Source/ThirdParty/lib/android/r25b/arm64/debug/libsgcore.a @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:92d15d94891a18f7a92a4752d65c762c2911e5f4ba84a4f5d259db9c61dbb52c -size 15512308 +oid sha256:7bab78fd343f19b196756773ccc21d7bce30dee20a3ac608f990298eb7b30868 +size 15512436 diff --git a/Source/ThirdParty/lib/android/r25b/arm64/release/libsgcore.a b/Source/ThirdParty/lib/android/r25b/arm64/release/libsgcore.a index bb30810a..023e2dcb 100644 --- a/Source/ThirdParty/lib/android/r25b/arm64/release/libsgcore.a +++ b/Source/ThirdParty/lib/android/r25b/arm64/release/libsgcore.a @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:78e08e4b3b8e14140e112b5ee1a1f61082ae0ab0bbeb32b571a691b1dbc98d05 +oid sha256:56880bb76882f6faac8b986211455ab6b7480ab58038ec6748f7be3e15fc6bbc size 1945352 diff --git a/Source/ThirdParty/lib/android/r25b/armv7/debug/libsgcore.a b/Source/ThirdParty/lib/android/r25b/armv7/debug/libsgcore.a new file mode 100644 index 00000000..ada41a77 --- /dev/null +++ b/Source/ThirdParty/lib/android/r25b/armv7/debug/libsgcore.a @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6346fcc54b375d86ad6f0006c87b3c4fe6bfc412120a057fc178e317d042bdb2 +size 13603188 diff --git a/Source/ThirdParty/lib/android/r25b/armv7/release/libsgcore.a b/Source/ThirdParty/lib/android/r25b/armv7/release/libsgcore.a new file mode 100644 index 00000000..3beca458 --- /dev/null +++ b/Source/ThirdParty/lib/android/r25b/armv7/release/libsgcore.a @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid 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