increase the default finger tips collider sizes
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@@ -212,13 +212,13 @@ USGVirtualHandComponent::USGVirtualHandComponent(const FObjectInitializer& Objec
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GrabSocketName = FName{TEXT("GrabPoint")};
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DefaultFingertipsGrabColliderSize = FVector{0.04f, 0.04f, 0.04f};
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DefaultFingertipsGrabColliderSize = FVector{0.08f, 0.08f, 0.08f};
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ThumbFingertipGrabSocketName = FName{TEXT("GrabThumbFingertip")};
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IndexFingertipGrabSocketName = FName{TEXT("GrabIndexFingertip")};
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MiddleFingertipGrabSocketName = FName{TEXT("GrabMiddleFingertip")};
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DefaultFingertipsTouchColliderSize = FVector{0.04f, 0.04f, 0.04f};
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DefaultFingertipsTouchColliderSize = FVector{0.08f, 0.08f, 0.08f};
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ThumbFingertipTouchSocketName = FName{TEXT("TouchThumbFingertip")};
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IndexFingertipTouchSocketName = FName{TEXT("TouchIndexFingertip")};
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