fix version number's formatting and links

This commit is contained in:
Mamadou Babaei
2026-02-24 10:42:44 +01:00
parent 7263429815
commit 71199a3d52
7 changed files with 17 additions and 14 deletions
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# Extra Resources
There are various resources available for older versions of the SenseGlove Unreal Engine Plugin prior to `v2.1.x` that might still be partially relevant. These include example projects, demo scenes, and tutorials. Plans are underway to provide new example projects, demo scenes, and tutorials for the latest release. In the meantime, the outdated resources can still be beneficial
There are various resources available for older versions of the SenseGlove Unreal Engine Plugin prior to [`v2.1.x`](changelog.html#210---2024-08-16) that might still be partially relevant. These include example projects, demo scenes, and tutorials. Plans are underway to provide new example projects, demo scenes, and tutorials for the latest release. In the meantime, the outdated resources can still be beneficial
## Examples and Demo Projects
- [A basic OpenXR-compatible Blueprint demo demonstrating basic functionality such as grab/release, touch with buzz and force-feedback, etc (compatible with versions v2.1.0+).](https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal-SGBasicDemo-OpenXR)
- [A basic Blueprint demo demonstrating basic functionality such as grab/release, touch with buzz and force-feedback, etc (compatible with versions >= v1.4.x and <= v2.0.x).](https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal-SGBasicDemo)
- [Example C++ API Project (only compatible with early v1.x.x releases)](https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal-SGPlaygroundCpp)
- [Example Blueprint API Project (only compatible with early v1.x.x releases)](https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal-SGPlaygroundBP)
- [A basic OpenXR-compatible Blueprint demo demonstrating basic functionality such as grab/release, touch with buzz and force-feedback, etc (compatible with versions `v2.1.0+`).](https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal-SGBasicDemo-OpenXR)
- [A basic Blueprint demo demonstrating basic functionality such as grab/release, touch with buzz and force-feedback, etc (compatible with versions >= `v1.4.x` and <= `v2.0.x)`.](https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal-SGBasicDemo)
- [Example C++ API Project (only compatible with early `v1.x.x` releases)](https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal-SGPlaygroundCpp)
- [Example Blueprint API Project (only compatible with early `v1.x.x` releases)](https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal-SGPlaygroundBP)
### Third-Party OpenXR Integration Demos