From 735c837b4c17b4213887d1c2a477c1eac29f9ef2 Mon Sep 17 00:00:00 2001 From: Mamadou Babaei Date: Wed, 13 Mar 2024 19:44:17 +0100 Subject: [PATCH] declare the openxr plugin as a dependency --- CHANGELOG.md | 1 + SenseGlove.uplugin | 13 ++++++++++++- 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index d8c3542e..958e3737 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -25,6 +25,7 @@ This is the second major release of the SenseGlove Unreal Engine Plugin adding s ### Changed - SenseGlove libraries have been updated to v2.101.9-8abfc26d. +- The SenseGlove Unreal Engine Plugin now declares the OpenXR plugin as a dependency, so that the OpenXR plugin will be enabled automatically as soon as the SenseGlove Unreal Engine Plugin gets enabled. - Various classes and parts of the API have been changed in order to reflect and adhere to upstream SenseGlove libraries. - Reverse the Platform Support Matrix order from newer Unreal Engine versions to the older ones. - Clarify the engine support policy in the main readme file by adding the corresponding references from the Epic Marketplace Guidelines and a URL to their guidelines page. diff --git a/SenseGlove.uplugin b/SenseGlove.uplugin index cfba41c4..190535ca 100644 --- a/SenseGlove.uplugin +++ b/SenseGlove.uplugin @@ -240,5 +240,16 @@ "Win64" ] } + ], + "Plugins": [ + { + "Name": "OpenXR", + "Enabled": true, + "SupportedTargetPlatforms": [ + "Android", + "Linux", + "Win64" + ] + } ] -} +} \ No newline at end of file