re-implement the wrist tracking settings overrides
This commit is contained in:
@@ -47,6 +47,14 @@ struct USGWristTrackerComponent::FImpl
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* Static methods
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************************/
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static FName ParseWristTrackingSettingsOverridesPropertyName(const FName& PropertyName);
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/************************
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* Member variables
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************************/
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bool bMotionSourcePropertyModified;
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/************************
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* Owner object
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************************/
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@@ -73,6 +81,9 @@ struct USGWristTrackerComponent::FImpl
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bool IsEditor() const;
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void OverridePluginSettingsPropertyChanged();
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void MotionSourcePropertyChanged();
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void UpdateMotionSource() const;
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void UpdateWristTrackingData() const;
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void DrawDebugGizmo() const;
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@@ -102,22 +113,72 @@ USGWristTrackerComponent::USGWristTrackerComponent(const FObjectInitializer& Obj
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WristRotation = FRotator::ZeroRotator;
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}
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FName USGWristTrackerComponent::FImpl::ParseWristTrackingSettingsOverridesPropertyName(const FName& PropertyName)
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{
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static const UStruct* Struct{FSGWristTrackingSettingsOverrides::StaticStruct()};
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if (!ensureAlwaysMsgf(Struct, TEXT("Invalid Struct!")))
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{
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return NAME_None;
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}
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// +3 because of ::
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static const int32 StructNameLength = Struct->GetFName().ToString().Len() + 3;
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const FString PropertyString{PropertyName.ToString()};
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const int32 PropertyStringLength = PropertyString.Len();
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const int32 PropertyNameLength = PropertyStringLength - StructNameLength;
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const FName ParsedName{*PropertyString.Right(PropertyNameLength)};
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return ParsedName;
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}
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void USGWristTrackerComponent::SetRight(const bool bInRight)
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{
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bRight = bInRight;
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Pimpl->UpdateMotionSource();
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}
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const FSGWristTrackingSettings& USGWristTrackerComponent::GetWristTrackingSettings() const
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void USGWristTrackerComponent::SetWristTrackingSettingsOverrides(
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const FSGWristTrackingSettingsOverrides& InWristTrackingSettingsOverrides)
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{
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const USGSettings* Settings{USGSettings::GetInstance()};
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if (!ensureAlwaysMsgf(Settings, TEXT("The settings subsystem has not been initialized!")))
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{
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static const FSGWristTrackingSettings DummySettings;
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return DummySettings;
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WristTrackingSettingsOverrides = InWristTrackingSettingsOverrides;
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}
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return Settings->GetTrackingSettings().WristTrackingSettings;
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FSGWristTrackingSettings USGWristTrackerComponent::GetWristTrackingSettings() const
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{
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const USGSettings* Settings{USGSettings::GetInstance()};
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if (!ensureAlwaysMsgf(IsValid(Settings), TEXT("The settings subsystem has not been initialized!")))
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{
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return FSGWristTrackingSettings{};
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}
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const FSGWristTrackingSettings& PluginWristTrackingSettings{Settings->GetTrackingSettings().WristTrackingSettings};
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if (!OverridesPluginWristTrackingSettings())
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{
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return PluginWristTrackingSettings;
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}
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const EControllerHand LeftMotionSource =
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IsLeft()
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? WristTrackingSettingsOverrides.MotionSource
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: PluginWristTrackingSettings.LeftHandMotionSource;
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const EControllerHand RightMotionSource =
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IsRight()
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? WristTrackingSettingsOverrides.MotionSource
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: PluginWristTrackingSettings.RightHandMotionSource;
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const FSGWristTrackingSettings WristTrackingSettings{
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PluginWristTrackingSettings.TrackingHardware,
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PluginWristTrackingSettings.TrackingHardwareLocationOffsetLeftHand,
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PluginWristTrackingSettings.TrackingHardwareLocationOffsetRightHand,
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PluginWristTrackingSettings.TrackingHardwareRotationOffsetLeftHand,
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PluginWristTrackingSettings.TrackingHardwareRotationOffsetRightHand,
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LeftMotionSource,
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RightMotionSource,
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!!WristTrackingSettingsOverrides.bDrawDebugGizmo,
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WristTrackingSettingsOverrides.DebugGizmoSettings,
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};
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return WristTrackingSettings;
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}
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#if WITH_EDITOR
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@@ -131,7 +192,28 @@ void USGWristTrackerComponent::PostEditChangeProperty(FPropertyChangedEvent& Pro
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: NAME_None
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};
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(void) PropertyName;
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static const FName OverridePluginSettingsName{
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FImpl::ParseWristTrackingSettingsOverridesPropertyName(
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GET_MEMBER_NAME_CHECKED(FSGWristTrackingSettingsOverrides,
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FSGWristTrackingSettingsOverrides::bOverridePluginSettings))
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};
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static const FName MotionSourceUPropertyName{
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FImpl::ParseWristTrackingSettingsOverridesPropertyName(
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GET_MEMBER_NAME_CHECKED(FSGWristTrackingSettingsOverrides,
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FSGWristTrackingSettingsOverrides::MotionSource))
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};
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if (PropertyName == OverridePluginSettingsName)
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{
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Pimpl->OverridePluginSettingsPropertyChanged();
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return;
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}
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if (PropertyName == MotionSourceUPropertyName)
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{
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Pimpl->MotionSourcePropertyChanged();
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return;
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}
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}
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#endif /* WITH_EDITOR */
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@@ -197,7 +279,8 @@ bool USGWristTrackerComponent::GetMotionControllerData(FXRMotionControllerData&
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}
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USGWristTrackerComponent::FImpl::FImpl(USGWristTrackerComponent* InOwner)
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: Owner(InOwner)
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: bMotionSourcePropertyModified(false),
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Owner(InOwner)
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{
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}
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@@ -214,6 +297,40 @@ bool USGWristTrackerComponent::FImpl::IsEditor() const
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return false;
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}
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void USGWristTrackerComponent::FImpl::OverridePluginSettingsPropertyChanged()
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{
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if (bMotionSourcePropertyModified)
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{
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return;
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}
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const USGSettings* Settings{USGSettings::GetInstance()};
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if (IsValid(Settings))
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{
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const FSGWristTrackingSettings& PluginWristTrackingSettings{
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Settings->GetTrackingSettings().WristTrackingSettings
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};
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Owner->WristTrackingSettingsOverrides.MotionSource =
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Owner->IsRight()
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? PluginWristTrackingSettings.RightHandMotionSource
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: PluginWristTrackingSettings.LeftHandMotionSource;
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}
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else
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{
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Owner->WristTrackingSettingsOverrides.MotionSource =
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Owner->IsRight() ? EControllerHand::Right : EControllerHand::Left;
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}
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}
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void USGWristTrackerComponent::FImpl::MotionSourcePropertyChanged()
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{
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if (bMotionSourcePropertyModified)
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{
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return;
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}
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bMotionSourcePropertyModified = true;
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}
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void USGWristTrackerComponent::FImpl::UpdateMotionSource() const
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{
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if (GEngine)
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@@ -43,6 +43,7 @@
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#include "Templates/UniquePtr.h"
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#include "SGSettings/SGWristTrackingSettings.h"
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#include "SGSettings/SGWristTrackingSettingsOverrides.h"
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#include "SGWristTrackerComponent.generated.h"
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@@ -94,6 +95,12 @@ private:
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UPROPERTY(EditAnywhere, Category="SenseGlove", meta=(AllowPrivateAccess="false"))
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uint8 bRight : 1;
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/**
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* Overrides the plugin's wrist tracking settings.
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*/
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UPROPERTY(EditAnywhere, Category = "SenseGlove", meta=(AllowPrivateAccess="false"))
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FSGWristTrackingSettingsOverrides WristTrackingSettingsOverrides;
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private:
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UPROPERTY(Transient)
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FVector WristLocation;
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@@ -114,7 +121,19 @@ public:
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void SetRight(const bool bInRight);
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const FSGWristTrackingSettings& GetWristTrackingSettings() const;
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FORCEINLINE bool OverridesPluginWristTrackingSettings() const
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{
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return !!WristTrackingSettingsOverrides.bOverridePluginSettings;
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}
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FORCEINLINE const FSGWristTrackingSettingsOverrides& GetWristTrackingSettingsOverrides() const
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{
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return WristTrackingSettingsOverrides;
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}
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void SetWristTrackingSettingsOverrides(const FSGWristTrackingSettingsOverrides& InWristTrackingSettingsOverrides);
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FSGWristTrackingSettings GetWristTrackingSettings() const;
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FORCEINLINE const FVector& GetWristLocation() const
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{
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@@ -37,12 +37,6 @@
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#include "SenseGlove/Components/SGWristTrackerComponent.h"
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const FSGWristTrackingSettings& UWristTrackerComponentKismetLibrary::GetWristTrackingSettings(
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const USGWristTrackerComponent* WristTrackerComponent)
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{
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return WristTrackerComponent->GetWristTrackingSettings();
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}
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bool UWristTrackerComponentKismetLibrary::IsLeft(const USGWristTrackerComponent* WristTrackerComponent)
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{
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return WristTrackerComponent->IsLeft();
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@@ -59,6 +53,31 @@ void UWristTrackerComponentKismetLibrary::SetRight(
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WristTrackerComponent->SetRight(bInRight);
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}
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bool UWristTrackerComponentKismetLibrary::OverridesPluginWristTrackingSettings(
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const USGWristTrackerComponent* WristTrackerComponent)
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{
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return WristTrackerComponent->OverridesPluginWristTrackingSettings();
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}
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const FSGWristTrackingSettingsOverrides& UWristTrackerComponentKismetLibrary::GetWristTrackingSettingsOverrides(
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const USGWristTrackerComponent* WristTrackerComponent)
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{
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return WristTrackerComponent->GetWristTrackingSettingsOverrides();
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}
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void UWristTrackerComponentKismetLibrary::SetWristTrackingSettingsOverrides(
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USGWristTrackerComponent* WristTrackerComponent,
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const FSGWristTrackingSettingsOverrides& InWristTrackingSettingsOverrides)
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{
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WristTrackerComponent->SetWristTrackingSettingsOverrides(InWristTrackingSettingsOverrides);
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}
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FSGWristTrackingSettings UWristTrackerComponentKismetLibrary::GetWristTrackingSettings(
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const USGWristTrackerComponent* WristTrackerComponent)
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{
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return WristTrackerComponent->GetWristTrackingSettings();
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}
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const FVector& UWristTrackerComponentKismetLibrary::GetWristLocation(
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const USGWristTrackerComponent* WristTrackerComponent)
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{
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@@ -39,6 +39,7 @@
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#include "SGKismet/SGBlueprintFunctionLibrary.h"
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#include "SGSettings/SGWristTrackingSettings.h"
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#include "SGSettings/SGWristTrackingSettingsOverrides.h"
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#include "SGWristTrackerComponentKismetLibrary.generated.h"
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@@ -52,10 +53,6 @@ class SENSEGLOVEKISMET_API UWristTrackerComponentKismetLibrary final : public US
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintPure, Category="SenseGlove | Components | Wrist Tracker Component")
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static const FSGWristTrackingSettings& GetWristTrackingSettings(
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const USGWristTrackerComponent* WristTrackerComponent);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Components | Wrist Tracker Component")
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static bool IsLeft(const USGWristTrackerComponent* WristTrackerComponent);
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@@ -65,6 +62,21 @@ public:
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Components | Wrist Tracker Component")
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static void SetRight(UPARAM(ref) USGWristTrackerComponent* WristTrackerComponent, bool bInRight);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Components | Wrist Tracker Component")
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static bool OverridesPluginWristTrackingSettings(const USGWristTrackerComponent* WristTrackerComponent);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Components | Wrist Tracker Component")
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static const FSGWristTrackingSettingsOverrides& GetWristTrackingSettingsOverrides(
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const USGWristTrackerComponent* WristTrackerComponent);
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Components | Wrist Tracker Component")
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static void SetWristTrackingSettingsOverrides(
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UPARAM(ref) USGWristTrackerComponent* WristTrackerComponent,
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const FSGWristTrackingSettingsOverrides& InWristTrackingSettingsOverrides);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Components | Wrist Tracker Component")
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static FSGWristTrackingSettings GetWristTrackingSettings(const USGWristTrackerComponent* WristTrackerComponent);
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Components | Wrist Tracker Component")
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static const FVector& GetWristLocation(const USGWristTrackerComponent* WristTrackerComponent);
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@@ -0,0 +1,58 @@
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/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2024 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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* copies of the Software, and to permit persons to whom the Software is
|
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#include "SGSettings/SGWristTrackingSettingsOverrides.h"
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FSGWristTrackingSettingsOverrides::FSGWristTrackingSettingsOverrides()
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: FSGWristTrackingSettingsOverrides{
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false,
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EControllerHand::AnyHand,
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false,
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FSGDebugGizmoSettings{}
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}
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{
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}
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FSGWristTrackingSettingsOverrides::FSGWristTrackingSettingsOverrides(
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const bool bInOverridePluginSettings,
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const EControllerHand InMotionSource,
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const bool bInDrawDebugGizmo,
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const FSGDebugGizmoSettings& InDebugGizmoSettings)
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: bOverridePluginSettings(bInOverridePluginSettings),
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MotionSource(InMotionSource),
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bDrawDebugGizmo(bInDrawDebugGizmo),
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DebugGizmoSettings{InDebugGizmoSettings}
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{
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}
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@@ -35,6 +35,7 @@
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#pragma once
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#include "HAL/Platform.h"
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#include "InputCoreTypes.h"
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#include "Math/Rotator.h"
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#include "Math/Vector.h"
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@@ -0,0 +1,88 @@
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/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2024 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
|
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* of this software and associated documentation files (the "Software"), to deal
|
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* in the Software without restriction, including without limitation the rights
|
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
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*
|
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* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
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*
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* @section DESCRIPTION
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*
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*
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*/
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#pragma once
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#include "HAL/Platform.h"
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#include "InputCoreTypes.h"
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#include "UObject/ObjectMacros.h"
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#include "SGSettings/SGDebugGizmoSettings.h"
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#include "SGWristTrackingSettingsOverrides.generated.h"
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USTRUCT(BlueprintType)
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struct SENSEGLOVESETTINGS_API FSGWristTrackingSettingsOverrides
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{
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GENERATED_USTRUCT_BODY()
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public:
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/**
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* Determines whether to override the plugin's wrist tracking settings or not.
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*/
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UPROPERTY(EditAnywhere, Category = "SenseGlove")
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uint8 bOverridePluginSettings : 1;
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/**
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* Determines which motion source to use.
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* For Oculus this is usually Left/Right, and for VIVE usually LeftFoot/RightFoot.
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*/
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UPROPERTY(EditAnywhere, Category = "SenseGlove",
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meta=(EditCondition="bOverridePluginSettings", EditConditionHides))
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EControllerHand MotionSource;
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/**
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* If enabled, draws debug Wrist trackers where possible.
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*/
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UPROPERTY(EditAnywhere, Category = "SenseGlove",
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meta=(EditCondition="bOverridePluginSettings", EditConditionHides))
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uint8 bDrawDebugGizmo : 1;
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/**
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* Valid only if bDrawDebugGizmo is enabled.
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*/
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UPROPERTY(EditAnywhere, Category = "SenseGlove",
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meta=(EditCondition="bOverridePluginSettings && bDrawDebugGizmo", EditConditionHides))
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FSGDebugGizmoSettings DebugGizmoSettings;
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public:
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FSGWristTrackingSettingsOverrides();
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FSGWristTrackingSettingsOverrides(
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bool bInOverridePluginSettings,
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EControllerHand InMotionSource,
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bool bInDrawDebugGizmo,
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const FSGDebugGizmoSettings& InDebugGizmoSettings);
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};
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Reference in New Issue
Block a user