remove troublesome inline keywords added by jetbrains rider

This commit is contained in:
Mamadou Babaei
2024-08-16 18:01:08 +02:00
parent c7d65057f9
commit 76de50c2a9
2 changed files with 4 additions and 4 deletions
@@ -37,7 +37,7 @@
#include "SGDebug/SGDebugCube.h" #include "SGDebug/SGDebugCube.h"
inline void USGDebugCubeKismetLibrary::Draw_W_L_FQuat_R_S( void USGDebugCubeKismetLibrary::Draw_W_L_FQuat_R_S(
UObject* WorldContextObject, UObject* WorldContextObject,
const FVector& Location, const FQuat& Rotation, const FSGDebugCubeSettings& Settings) const FVector& Location, const FQuat& Rotation, const FSGDebugCubeSettings& Settings)
{ {
@@ -46,7 +46,7 @@ inline void USGDebugCubeKismetLibrary::Draw_W_L_FQuat_R_S(
FSGDebugCube::Draw(WorldContextObject->GetWorld(), Location, Rotation, Settings); FSGDebugCube::Draw(WorldContextObject->GetWorld(), Location, Rotation, Settings);
} }
inline void USGDebugCubeKismetLibrary::Draw_W_L_FRotator_S( void USGDebugCubeKismetLibrary::Draw_W_L_FRotator_S(
UObject* WorldContextObject, UObject* WorldContextObject,
const FVector& Location, const FRotator& Rotation, const FSGDebugCubeSettings& Settings) const FVector& Location, const FRotator& Rotation, const FSGDebugCubeSettings& Settings)
{ {
@@ -37,7 +37,7 @@
#include "SGDebug/SGDebugGizmo.h" #include "SGDebug/SGDebugGizmo.h"
inline void USGDebugGizmoKismetLibrary::Draw_W_L_FQuat_R_S( void USGDebugGizmoKismetLibrary::Draw_W_L_FQuat_R_S(
UObject* WorldContextObject, UObject* WorldContextObject,
const FVector& Location, const FQuat& Rotation, const FSGDebugGizmoSettings& Settings) const FVector& Location, const FQuat& Rotation, const FSGDebugGizmoSettings& Settings)
{ {
@@ -46,7 +46,7 @@ inline void USGDebugGizmoKismetLibrary::Draw_W_L_FQuat_R_S(
FSGDebugGizmo::Draw(WorldContextObject->GetWorld(), Location, Rotation, Settings); FSGDebugGizmo::Draw(WorldContextObject->GetWorld(), Location, Rotation, Settings);
} }
inline void USGDebugGizmoKismetLibrary::Draw_W_L_FRotator_S( void USGDebugGizmoKismetLibrary::Draw_W_L_FRotator_S(
UObject* WorldContextObject, UObject* WorldContextObject,
const FVector& Location, const FRotator& Rotation, const FSGDebugGizmoSettings& Settings) const FVector& Location, const FRotator& Rotation, const FSGDebugGizmoSettings& Settings)
{ {