replace c++ standard int type definitions with the ones from unreal

This commit is contained in:
Mamadou Babaei
2024-08-16 16:44:24 +02:00
parent 14f56c3a97
commit 798927f0a8
4 changed files with 6 additions and 6 deletions
@@ -90,7 +90,7 @@ bool USGBackend::InitializeBackend()
if (!IsBackendInitialized())
{
#if PLATFORM_ANDROID
const int32_t Result = FSGConnect::Init();
const int32 Result = FSGConnect::Init();
switch (Result)
{
case -3:
@@ -133,7 +133,7 @@ bool USGBackend::UninitializeBackend()
FSGDeviceList::Dispose();
#if PLATFORM_ANDROID
const int32_t Result = FSGConnect::Dispose();
const int32 Result = FSGConnect::Dispose();
switch (Result)
{
case -3: