do not call FSGHandLayer::ResetCalibration on every backend initialization

This commit is contained in:
Mamadou Babaei
2024-04-15 14:52:20 +02:00
parent 84e8f46d35
commit 8681f78c22
2 changed files with 2 additions and 4 deletions
@@ -118,10 +118,6 @@ bool USGBackend::InitializeBackend()
FSGDeviceList::Dispose();
FSGDeviceList::Reinitialize();
// Force reset the hands calibration.
FSGHandLayer::ResetCalibration(false);
FSGHandLayer::ResetCalibration(true);
bBackendInitialized = true;
return true;