fix a few virtual hand component visibility issues

This commit is contained in:
Mamadou Babaei
2024-09-02 19:38:01 +02:00
parent 5c33917333
commit 937b298d83
3 changed files with 5 additions and 3 deletions
+2
View File
@@ -9,6 +9,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Fixed
- Fix a bug where the hands are always visible even when `bVisibleWhenHandDataUnavailable` is disabled.
- Fix a bug where the `HandVisibilityChangedEvent` event is not triggered on the virtual hand component visibility changes.
- Fix the wrong script name for `USGHMDTrackerKismetLibrary`.
- Fix the wrong script name for `USGXRTrackerKismetLibrary `.
- Fix `LogPython: Warning: 'SGHMDTrackerKismetLibrary' and 'SGXRTrackerKismetLibrary' have the same name (SenseGloveHeadMountDisplayKismetLibrary) when exposed to Python. Rename one of them using 'ScriptName' meta-data.` when packaging the game.