fix wrong kismet script names and class exports
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@@ -43,7 +43,7 @@
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* Methods in subclasses are expected to be static, and no methods should be added to this base class.
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*/
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UCLASS(Abstract, MinimalAPI)
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class USGBlueprintFunctionLibrary : public UBlueprintFunctionLibrary
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class SENSEGLOVEKISMET_API USGBlueprintFunctionLibrary : public UBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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};
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@@ -42,7 +42,7 @@
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class USGGameUserSettings;
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UCLASS(meta=(ScriptName = "SesneGloveGameUserSettingsKismetLibrary"))
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UCLASS(meta=(ScriptName = "SenseGloveGameUserSettingsKismetLibrary"))
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class SENSEGLOVEKISMET_API UGameUserSettingsKismetLibrary final : public USGBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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@@ -42,7 +42,7 @@
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class AActor;
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class USGGrabComponent;
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UCLASS(meta=(ScriptName = "SesneGloveGrabComponentKismetLibrary"))
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UCLASS(meta=(ScriptName = "SenseGloveGrabComponentKismetLibrary"))
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class SENSEGLOVEKISMET_API UGrabComponentKismetLibrary final : public USGBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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@@ -54,7 +54,7 @@ class ASGPawn;
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class USGVirtualHandComponent;
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class USGWristTrackerComponent;
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UCLASS(meta=(ScriptName = "SesneGlovePawnKismetLibrary"))
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UCLASS(meta=(ScriptName = "SenseGlovePawnKismetLibrary"))
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class SENSEGLOVEKISMET_API UPawnKismetLibrary final : public USGBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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@@ -42,7 +42,7 @@
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class AActor;
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class USGTouchComponent;
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UCLASS(meta=(ScriptName = "SesneGloveTouchComponentKismetLibrary"))
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UCLASS(meta=(ScriptName = "SenseGloveTouchComponentKismetLibrary"))
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class SENSEGLOVEKISMET_API UTouchComponentKismetLibrary final : public USGBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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@@ -53,7 +53,7 @@ class USGVirtualHandComponent;
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class USGHandPose;
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class USGHapticGlove;
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UCLASS(meta=(ScriptName = "SesneGloveVirtualHandComponentKismetLibrary"))
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UCLASS(meta=(ScriptName = "SenseGloveVirtualHandComponentKismetLibrary"))
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class SENSEGLOVEKISMET_API UVirtualHandComponentKismetLibrary final : public USGBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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@@ -46,7 +46,7 @@ class USkeletalMeshComponent;
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class USGWristTrackerComponent;
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UCLASS(meta=(ScriptName = "SesneGloveWristTrackerComponentKismetLibrary"))
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UCLASS(meta=(ScriptName = "SenseGloveWristTrackerComponentKismetLibrary"))
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class SENSEGLOVEKISMET_API UWristTrackerComponentKismetLibrary final : public USGBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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