add support for msvc 2017 to the build.cs files
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@@ -133,6 +133,11 @@ public class SenseGloveConnectImpl : ModuleRules
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case WindowsCompiler.VisualStudio2019:
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case WindowsCompiler.VisualStudio2019:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142"));
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142"));
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break;
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break;
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#endif
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#if UE_4_17_OR_LATER
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case WindowsCompiler.VisualStudio2017:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc141"));
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break;
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#endif
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#endif
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default:
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default:
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Debug.Assert(false, "Unsupported compiler!");
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Debug.Assert(false, "Unsupported compiler!");
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@@ -222,6 +227,11 @@ public class SenseGloveConnectImpl : ModuleRules
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case WindowsCompiler.VisualStudio2019:
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case WindowsCompiler.VisualStudio2019:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142"));
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142"));
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break;
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break;
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#endif
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#if UE_4_17_OR_LATER
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case WindowsCompiler.VisualStudio2017:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc141"));
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break;
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#endif
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#endif
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default:
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default:
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Debug.Assert(false, "Unsupported compiler!");
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Debug.Assert(false, "Unsupported compiler!");
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@@ -132,6 +132,11 @@ public class SenseGloveCoreImpl : ModuleRules
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case WindowsCompiler.VisualStudio2019:
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case WindowsCompiler.VisualStudio2019:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142"));
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142"));
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break;
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break;
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#endif
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#if UE_4_17_OR_LATER
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case WindowsCompiler.VisualStudio2017:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc141"));
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break;
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#endif
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#endif
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default:
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default:
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Debug.Assert(false, "Unsupported compiler!");
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Debug.Assert(false, "Unsupported compiler!");
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