From 9afbd8e54f6b565a71442103e5b5e38996610a43 Mon Sep 17 00:00:00 2001 From: Mamadou Babaei Date: Thu, 25 Apr 2024 12:34:45 +0200 Subject: [PATCH] bump the plugin version to v2.0.2 --- CHANGELOG.md | 12 ++++++++++++ README.md | 10 +++++----- SenseGlove.uplugin | 2 +- 3 files changed, 18 insertions(+), 6 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 18b82a0e..90f4a3cd 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,18 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). +## [2.0.2] - 2024-04-25 + +This is a patch release with no code changes. + +### Added + +- Introduce official Unreal Engine 5.4 support to the Unreal Engine Marketplace. + +### Changed + +- Updated the Platform Support Matrix with the latest changes. This is the last release to support Unreal Engine 5.1 as we no longer are able to push updates for this release to the Unreal Engine Marketplace. The v2.0.1 release for Unreal Engine 5.1 can be obtained from the Unreal Engine Marketplace, and v2.0.2 through our Microsoft Azure DevOps repositories. Please note that there are no actual code changes between these two releases and in terms of functionality they are almost identical. + ## [2.0.1] - 2024-04-15 This is a bugfix release. diff --git a/README.md b/README.md index ab826575..d33aec9d 100644 --- a/README.md +++ b/README.md @@ -8,10 +8,10 @@ This repository relies on Git LFS for storing binary blobs (e.g. third-party lib | | **Windows (MSVC 2017)** | **Windows (MSVC 2019)** | **Windows (MSVC 2022)** | **Linux x86-64 (Native Toolchain)** | **Linux AArch64 (Native Toolchain)** | **Android (NDK)** | **UE Marketplace Version** | **Azure DevOps Version** | |----------|:-----------------------:|:-----------------------:|:-----------------------:|:-----------------------------------:|:------------------------------------:|:-----------------:|:--------------------------:|:------------------------:| -| **5.4** | ❌ | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ❌ | ✅ v2.0.1 | -| **5.3** | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.1 | ✅ v2.0.1 | -| **5.2** | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.1 | ✅ v2.0.1 | -| **5.1** | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.1 | ✅ v2.0.1 | +| **5.4** | ❌ | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.2 | ✅ v2.0.2 | +| **5.3** | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.2 | ✅ v2.0.2 | +| **5.2** | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ✅ v2.0.2 | ✅ v2.0.2 | +| **5.1** | ❌ | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x | ✅ v2.0.x (r25b) | ⚠️ v2.0.1 | ✅ v2.0.2 | | **5.0** | ❌ | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x | ⚠️ v1.6.x (r21e) | ⚠️ v1.6.1 | ⚠️ v1.6.1 | | **4.27** | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x | ⚠️ v1.4.x (r21e) | ⚠️ v1.3.1 | ⚠️ v1.4.3 | | **4.26** | ⚠️ v1.0.x | ⚠️ v1.0.x | ❌ | ⚠️ v1.0.x | ❌ | ❌ | ❌ | ⚠️ v1.0.4 | @@ -54,7 +54,7 @@ Please note that modules postfixed with **Impl** are intended for interal use an ## Planned Features Completion Status -### Implemented as of v2.0.1 +### Implemented as of v2.0.2 - [X] Full SenseGlove low-level core API access through Unreal C++. - [X] Full SenseGlove low-level core API access through Blueprint. diff --git a/SenseGlove.uplugin b/SenseGlove.uplugin index 2b25a68c..01e67357 100644 --- a/SenseGlove.uplugin +++ b/SenseGlove.uplugin @@ -1,7 +1,7 @@ { "FileVersion": 3, "Version": 1, - "VersionName": "2.0.1", + "VersionName": "2.0.2", "FriendlyName": "SenseGlove", "Description": "Integrating the SenseGlove haptic controller into Unreal Engine", "Category": "Virtual Reality",