rename SGVirtualHandTrackingSettings to SGVirtualHandSettings
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@@ -130,11 +130,11 @@ struct FSGXRTracker::FImpl
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return Settings->GetTrackingSettings().HandTrackingSettings;
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}
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FORCEINLINE static const FSGVirtualHandTrackingSettings& GetVirtualHandTrackingSettings()
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FORCEINLINE static const FSGVirtualHandSettings& GetVirtualHandSettings()
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{
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const USGSettings* Settings{USGSettings::GetInstance()};
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ensureAlwaysMsgf(Settings, TEXT("The settings subsystem has not been initialized!"));
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return Settings->GetTrackingSettings().VirtualHandTrackingSettings;
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return Settings->GetVirtualHandSettings();
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}
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FORCEINLINE static const FSGWristTrackingSettings& GetWristTrackingSettings()
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@@ -403,7 +403,7 @@ struct FSGXRTracker::FImpl
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FORCEINLINE static const FName& GetLeftMeshBoneName(const int32 JointIndex)
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{
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const FName& Name{GetVirtualHandTrackingSettings().LeftHandBoneNames[JointIndex]};
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const FName& Name{GetVirtualHandSettings().LeftHandBoneNames[JointIndex]};
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return Name;
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}
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@@ -416,7 +416,7 @@ struct FSGXRTracker::FImpl
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FORCEINLINE static const FName& GetRightMeshBoneName(const int32 JointIndex)
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{
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const FName& Name{GetVirtualHandTrackingSettings().RightHandBoneNames[JointIndex]};
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const FName& Name{GetVirtualHandSettings().RightHandBoneNames[JointIndex]};
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return Name;
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}
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@@ -765,7 +765,7 @@ TArray<float> FSGXRTracker::FImpl::GetFingerLengths(
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TArray<TArray<float>> FSGXRTracker::FImpl::GetFingerLengths(const bool bRight)
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{
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const FSGVirtualHandTrackingSettings& Settings{GetVirtualHandTrackingSettings()};
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const FSGVirtualHandSettings& Settings{GetVirtualHandSettings()};
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const TArray<TArray<float>> Lengths{
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GetFingerLengths(bRight,
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@@ -901,8 +901,8 @@ FTransform FSGXRTracker::FImpl::GetMeshRawBoneRefTransform(const bool bRight, co
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{
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const TSoftObjectPtr<USkeletalMesh>& HandMesh{
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bRight
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? GetVirtualHandTrackingSettings().LeftHandReferenceMesh
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: GetVirtualHandTrackingSettings().RightHandReferenceMesh
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? GetVirtualHandSettings().LeftHandReferenceMesh
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: GetVirtualHandSettings().RightHandReferenceMesh
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};
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if (HandMesh.IsValid())
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@@ -924,7 +924,7 @@ FTransform FSGXRTracker::FImpl::GetMeshRawBoneRefTransform(const bool bRight, co
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return Transform;
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}
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const FSGVirtualHandTrackingSettings& Settings{GetVirtualHandTrackingSettings()};
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const FSGVirtualHandSettings& Settings{GetVirtualHandSettings()};
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ensureAlwaysMsgf(
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bRight
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? Settings.RightHandDefaultReferenceBoneTransforms.Contains(BoneName)
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@@ -942,7 +942,7 @@ FTransform FSGXRTracker::FImpl::GetMeshRawBoneRefTransform(const bool bRight, co
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FTransform FSGXRTracker::FImpl::GetMeshWristChildBoneRefTransform(const bool bRight, const FName& BoneName)
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{
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FQuat RootRotationCorrection{
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GetVirtualHandTrackingSettings().RootBoneRotationCorrection
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GetVirtualHandSettings().RootBoneRotationCorrection
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};
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const FTransform& RootBoneRefTransform{GetMeshRawBoneRefTransform(bRight, EHandKeypoint::Wrist)};
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const FTransform& RawTransform{GetMeshRawBoneRefTransform(bRight, BoneName)};
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@@ -957,7 +957,7 @@ FTransform FSGXRTracker::FImpl::GetMeshFingerStartBoneRefTransform(
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const bool bRight, const EHandKeypoint Parent, const FName& BoneName)
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{
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FQuat RootRotationCorrection{
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GetVirtualHandTrackingSettings().RootBoneRotationCorrection
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GetVirtualHandSettings().RootBoneRotationCorrection
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};
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const FTransform& RootBoneRefTransform{GetMeshRawBoneRefTransform(bRight, EHandKeypoint::Wrist)};
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FQuat CorrectedRootBoneRefRotation{MoveTemp(RootRotationCorrection) * RootBoneRefTransform.GetRotation()};
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