fix a wrong variable name

This commit is contained in:
Mamadou Babaei
2024-03-12 20:33:01 +01:00
parent 286f62b534
commit a92833135d
@@ -49,13 +49,13 @@ void FSenseGloveSettingsModule::StartupModule()
SGLOG("Trying to get the Unreal Engine's Settings module...");
ISettingsModule* SettingModule{FModuleManager::GetModulePtr<ISettingsModule>("Settings")};
if (SettingModule)
ISettingsModule* SettingsModule{FModuleManager::GetModulePtr<ISettingsModule>("Settings")};
if (SettingsModule)
{
SGLOG("Registering the SenseGlove settings manager through the Unreal Engine's Settings module...");
ISettingsSectionPtr SenseGloveSettingsSection{
SettingModule->RegisterSettings(
SettingsModule->RegisterSettings(
"Project", "Plugins", "SenseGloveSettings",
LOCTEXT("RuntimeSettingsName", "SenseGlove"),
LOCTEXT("RuntimeSettingsDescription", "Configure the SenseGlove settings"),
@@ -96,12 +96,12 @@ void FSenseGloveSettingsModule::ShutdownModule()
SGLOG("Trying to get the Unreal Engine's Settings module...");
ISettingsModule* SettingModule{FModuleManager::GetModulePtr<ISettingsModule>("Settings")};
if (SettingModule)
ISettingsModule* SettingsModule{FModuleManager::GetModulePtr<ISettingsModule>("Settings")};
if (SettingsModule)
{
SGLOG("Unregistering the SenseGlove settings manager through the Unreal Engine's Settings module...");
SettingModule->UnregisterSettings("Project", "Plugins", "SenseGloveSettings");
SettingsModule->UnregisterSettings("Project", "Plugins", "SenseGloveSettings");
SGLOG("Successfully unregistered the SenseGlove settings manager!");
}