fix a wrong variable name
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@@ -49,13 +49,13 @@ void FSenseGloveSettingsModule::StartupModule()
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SGLOG("Trying to get the Unreal Engine's Settings module...");
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ISettingsModule* SettingModule{FModuleManager::GetModulePtr<ISettingsModule>("Settings")};
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if (SettingModule)
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ISettingsModule* SettingsModule{FModuleManager::GetModulePtr<ISettingsModule>("Settings")};
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if (SettingsModule)
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{
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SGLOG("Registering the SenseGlove settings manager through the Unreal Engine's Settings module...");
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ISettingsSectionPtr SenseGloveSettingsSection{
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SettingModule->RegisterSettings(
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SettingsModule->RegisterSettings(
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"Project", "Plugins", "SenseGloveSettings",
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LOCTEXT("RuntimeSettingsName", "SenseGlove"),
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LOCTEXT("RuntimeSettingsDescription", "Configure the SenseGlove settings"),
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@@ -96,12 +96,12 @@ void FSenseGloveSettingsModule::ShutdownModule()
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SGLOG("Trying to get the Unreal Engine's Settings module...");
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ISettingsModule* SettingModule{FModuleManager::GetModulePtr<ISettingsModule>("Settings")};
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if (SettingModule)
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ISettingsModule* SettingsModule{FModuleManager::GetModulePtr<ISettingsModule>("Settings")};
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if (SettingsModule)
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{
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SGLOG("Unregistering the SenseGlove settings manager through the Unreal Engine's Settings module...");
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SettingModule->UnregisterSettings("Project", "Plugins", "SenseGloveSettings");
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SettingsModule->UnregisterSettings("Project", "Plugins", "SenseGloveSettings");
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SGLOG("Successfully unregistered the SenseGlove settings manager!");
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}
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