drop ue 5.3 and msvc 2019 support and bump the senseglove libraries to v2.205.1-cb26979ed
This commit is contained in:
@@ -56,9 +56,6 @@
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#include "Misc/Timespan.h"
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#endif /* ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 5 */
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#include "OpenXRCore.h"
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#if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION <= 3
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#include "OpenXRHMD.h"
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#endif /* ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION <= 3 */
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#include "SGCore/SGHapticGlove.h"
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#include "SGLog/SGLog.h"
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@@ -71,20 +68,6 @@
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#include "SGUtils/SGEngineUtils.h"
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#include "SGUtils/SGPluginUtils.h"
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#if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION <= 3
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void EnumerateOpenXRApiLayers(TArray<XrApiLayerProperties>& OutProperties)
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{
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uint32 Count = 0;
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XR_ENSURE(xrEnumerateApiLayerProperties(0, &Count, nullptr));
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OutProperties.SetNum(Count);
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for (auto& Prop: OutProperties)
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{
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Prop = XrApiLayerProperties{XR_TYPE_API_LAYER_PROPERTIES};
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}
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XR_ENSURE(xrEnumerateApiLayerProperties(Count, &Count, OutProperties.GetData()));
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}
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#endif /* ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION <= 3 */
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struct FSGXRTracker::FImpl
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{
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/************************
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@@ -77,7 +77,7 @@ public class SGConnectThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_3_OR_LATER
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -94,7 +94,7 @@ public class SGConnectThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_3_OR_LATER
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -110,11 +110,6 @@ public class SGConnectThirdPartyLibs : ModuleRules
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case WindowsCompiler.VisualStudio2022:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143"));
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break;
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#if ! UE_5_4_OR_LATER
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case WindowsCompiler.VisualStudio2019:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142"));
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break;
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#endif
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default:
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Debug.Assert(false, "Unsupported engine version or compiler!");
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break;
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@@ -77,7 +77,7 @@ public class SGCoreThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_3_OR_LATER
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -94,7 +94,7 @@ public class SGCoreThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_3_OR_LATER
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -110,11 +110,6 @@ public class SGCoreThirdPartyLibs : ModuleRules
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case WindowsCompiler.VisualStudio2022:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143"));
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break;
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#if ! UE_5_4_OR_LATER
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case WindowsCompiler.VisualStudio2019:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142"));
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break;
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#endif
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default:
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Debug.Assert(false, "Unsupported engine version or compiler!");
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break;
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@@ -77,7 +77,7 @@ public class SGSerialThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_3_OR_LATER
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -94,7 +94,7 @@ public class SGSerialThirdPartyLibs : ModuleRules
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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#elif UE_5_3_OR_LATER
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#elif UE_5_4_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
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#else
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Debug.Assert(false, "Unsupported engine version or compiler!");
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@@ -110,11 +110,6 @@ public class SGSerialThirdPartyLibs : ModuleRules
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case WindowsCompiler.VisualStudio2022:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143"));
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break;
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#if ! UE_5_4_OR_LATER
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case WindowsCompiler.VisualStudio2019:
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc142"));
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break;
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#endif
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default:
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Debug.Assert(false, "Unsupported engine version or compiler!");
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break;
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