integrate sensglove libraries v2.301.0-c70bce637 and the required refactor to make it build/work
This commit is contained in:
@@ -104,6 +104,8 @@ Welcom to the SenseGlove Unreal Engine Handbook!
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- [SenseGlove SDK License](license/senseglove-sdk.md)
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- [SGBLE and SGBLExx Rust Dependencies Licenses](license/sgble-sgblexx-rust-dependencies.md)
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- [Boost C++ Libraries License](license/boost-cpp-libraries.md)
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- [{fmt} Formatting Library License](license/fmt-formatting-library.md)
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- [Loguru Logging Library License](license/loguru-loggin-library.md)
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- [Serial Communication Library License](license/serial-communication-library.md)
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-----------
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@@ -7,6 +7,20 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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This minor release focuses on delivering performance improvements, made possible by major optimizations in the underlying proprietary SenseGlove libraries, while also introducing some breaking changes.
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### Added
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- Added prebuilt binaries for third-party library [{fmt} Formatting Library](https://github.com/fmtlib/fmt) on all supported platforms. This third-party library is a required dependency of SenseGlove libraries >= `v2.300.0`.
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- Added prebuilt binaries for third-party library: [Loguru Logging Library](https://github.com/emilk/loguru) on all supported platforms. This third-party library is a required dependency of SenseGlove libraries >= `v2.300.0`.
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- Added third-party module `SGCommonThirdPartyLibs`.
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- Added third-party module `SGConnectShmThirdPartyLibs`.
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- Added third-party module `SGCoreShmThirdPartyLibs`.
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- Added third-party module `SGFmtThirdPartyLibs`.
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- Added third-party module `SGLogThirdPartyLibs`.
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- Added third-party module `SGLoguruThirdPartyLibs`.
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- Added third-party module `SGWjwwoodSerialThirdPartyLibs` to replace `SGSerialThirdPartyLibs` while retaining `SGSerialThirdPartyLibs` for a different purpose. See the relevant comment in the Changed section below.
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### Fixed
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- Fix a typo in the function name `SGDeviceList::SenseCommRunning()`. This fix breaks ABI and API compatibility with previous versions of the plugin and affects both C++ and Blueprint code.
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@@ -14,7 +28,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Changed
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- `SGDeviceList::SenseCommRunning()` has been renamed to `SGDeviceList::SenseComRunning()` due to a typo. This change breaks ABI and API compatibility with previous versions of the plugin and affects both C++ and Blueprint code.
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- Bumped the SenseGlove libraries to `v2.205.1-cb26979ed`.
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- Bumped the SenseGlove libraries to `v2.301.0-c70bce637`. This release of the SenseGlove libraries disables RTTI/Exceptions for the most parts and isolates it to a minor portion of the code base, which yields noticable performance gains. Futhermore, some optiomizations are done in the multi-threaded code, such as replacing Spinlocks with Adaptive Mutexes (a hybrid Mutex/Spinlock).
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- As a result of SenseGlove libraries >= `v2.300.0` changing it's directory structure, the `ThirdParty` folder's directory structure has been revamped.
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- Renamed third-party module `SGSerialThirdPartyLibs` to `SGWjwwoodSerialThirdPartyLibs` since SenseGlove libraries >= `v2.300.0` ships a new static library named `sgserial`. Thus, to avoid confusion and naming conflicts the third-party `serial` static library is now provided by the `SGWjwwoodSerialThirdPartyLibs` module and `sgserial` is provided by the `SGSerialThirdPartyLibs` module.
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### Removed
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@@ -24,6 +40,11 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Cleaned up remnants of the long-removed Unreal Engine `5.2` from `SenseGlove.Build.cs`, `SenseGloveKismet.Build.cs`, `SenseGloveTracking.Build.cs`, files.
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- Cleaned up remnants of the long-removed Unreal Engine `5.2` from `SenseGloveTracking` module.
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### Documentation
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- Added [{fmt} Formatting Library License](../license/fmt-formatting-library.html) section.
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- Added [Loguru Logging Library License](../license/loguru-loggin-library.html) section.
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## [2.6.3] - 2025-06-27
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This patch release contains no changes to the plugin code. It includes only documentation updates and improvements.
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@@ -1032,4 +1053,4 @@ This is a minor release focusing on adherence to the Unreal Engine Marketplace G
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### Added
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- Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux.
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- Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux.
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@@ -69,17 +69,17 @@
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│
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├── include (header files)
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│ │
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│ ├── boost
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│ │
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│ ├── SenseGlove
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│ │ │
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│ │ ├── BLE (SGBLE headers)
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│ │ │
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│ │ ├── Connect (SGConnect headers)
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│ │ │
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│ │ └── Core (SGCoreCpp headers)
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│ │
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│ └── serial
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│ └── SenseGlove
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│ │
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│ ├── BLE (SGBLE headers)
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│ │
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│ ├── Common (SGCommon headers)
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│ │
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│ ├── Connect (SGConnect headers)
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│ │
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│ ├── Core (SGCore headers)
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│ │
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│ └── Log (SGLog headers)
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│
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├── lib (platform-specific pre-built binary dependencies)
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│ │
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@@ -87,13 +87,13 @@
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│ │ │
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│ │ └── r25b (Android NDK r25b dependencies for UE 5.1+)
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│ │ │
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│ │ ├── arm64 (64-bit ARM variant of Android)
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│ │ ├── aarch64 (64-bit ARM variant of Android)
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│ │ │ │
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│ │ │ ├── debug
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│ │ │ │
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│ │ │ └── release
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│ │ │
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│ │ └── x64 (64-bit x86-64 variant of Android)
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│ │ └── x86-64 (64-bit x86-64 variant of Android)
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│ │ │
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│ │ ├── debug
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│ │ │
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@@ -157,19 +157,23 @@
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│ │ │
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│ │ └── release
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│ │
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│ └── win64
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│ └── windows
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│ │
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│ ├── msvc143 (Microsoft Visual Studio 2022 dependencies)
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│ ├── v143 (Microsoft Visual Studio 2022 dependencies)
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│ │ │
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│ │ ├── debug
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│ │ │
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│ │ └── release
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│ │ └── x86-64 (dependencies targeting Microsoft Windows x86-64 architecture)
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│ │ │
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│ │ ├── debug
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│ │ │
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│ │ └── release
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│ │
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│ └── rustc (Microsoft Windows binary dependencies built with Rust)
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│ │
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│ ├── debug
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│ │
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│ └── release
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│ └── x86-64 (dependencies targeting Microsoft Windows x86-64 architecture)
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│ │
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│ ├── debug
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│ │
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│ └── release
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│
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├── SGBleThirdPartyLibs (Third-party module providing SGBLE headers and libraries)
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│
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@@ -0,0 +1,31 @@
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# {fmt} Formatting Library License
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||||
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```
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Copyright (c) 2012 - present, Victor Zverovich and {fmt} contributors
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||||
Permission is hereby granted, free of charge, to any person obtaining
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||||
a copy of this software and associated documentation files (the
|
||||
"Software"), to deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify, merge, publish,
|
||||
distribute, sublicense, and/or sell copies of the Software, and to
|
||||
permit persons to whom the Software is furnished to do so, subject to
|
||||
the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
|
||||
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
--- Optional exception to the license ---
|
||||
|
||||
As an exception, if, as a result of your compiling your source code, portions
|
||||
of this Software are embedded into a machine-executable object form of such
|
||||
source code, you may redistribute such embedded portions in such object form
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without including the above copyright and permission notices.
|
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```
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@@ -0,0 +1,28 @@
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# Loguru Logging Library License
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||||
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||||
```
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||||
This is free and unencumbered software released into the public domain.
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||||
Anyone is free to copy, modify, publish, use, compile, sell, or
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distribute this software, either in source code form or as a compiled
|
||||
binary, for any purpose, commercial or non-commercial, and by any
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||||
means.
|
||||
|
||||
In jurisdictions that recognize copyright laws, the author or authors
|
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of this software dedicate any and all copyright interest in the
|
||||
software to the public domain. We make this dedication for the benefit
|
||||
of the public at large and to the detriment of our heirs and
|
||||
successors. We intend this dedication to be an overt act of
|
||||
relinquishment in perpetuity of all present and future rights to this
|
||||
software under copyright law.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more information, please refer to <https://unlicense.org>
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```
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@@ -7,6 +7,8 @@ The following third-party software are used and shipped with the SenseGlove Unre
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- [The SenseGlove SDK (a.k.a. SenseGlove Backend Libraries, or SenseGlove Core Libraries)](senseglove-sdk.md)
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- [SGBLE and SGBLExx Rust Dependencies](sgble-sgblexx-rust-dependencies.md)
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- [The Boost C++ Libraries](boost-cpp-libraries.md)
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- [The {fmt} Formatting Library](fmt-formatting-library.md)
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- [The Loguru Logging Library License](loguru-loggin-library.md)
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- [The Serial Communication Library](serial-communication-library.md)
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For more information consult their own respective open-source licenses, please.
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@@ -110,4 +110,6 @@ The appendix contains various extra useful information:
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- [SenseGlove SDK License](../license/senseglove-sdk.md)
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- [SGBLE and SGBLExx Rust Dependencies Licenses](../license/sgble-sgblexx-rust-dependencies.md)
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||||
- [Boost C++ Libraries License](../license/boost-cpp-libraries.md)
|
||||
- [{fmt} Formatting Library License](../license/fmt-formatting-library.md)
|
||||
- [Loguru Logging Library License](../license/loguru-loggin-library.md)
|
||||
- [Serial Communication Library License](../license/serial-communication-library.md)
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||||
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@@ -42,8 +42,8 @@ public class SenseGloveConnectImpl : ModuleRules
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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bEnableExceptions = true;
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bUseRTTI = true;
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bEnableExceptions = false;
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bUseRTTI = false;
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PrivateDependencyModuleNames.AddRange(
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new string[]
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@@ -58,8 +58,13 @@ public class SenseGloveConnectImpl : ModuleRules
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new string[]
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{
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"SGBleThirdPartyLibs",
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"SGCommonThirdPartyLibs",
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"SGConnectShmThirdPartyLibs",
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"SGConnectThirdPartyLibs",
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"SGSerialThirdPartyLibs",
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"SGFmtThirdPartyLibs",
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"SGLoguruThirdPartyLibs",
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"SGWjwwoodSerialThirdPartyLibs",
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}
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);
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@@ -35,6 +35,8 @@
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#include "SGCoreImpl/SGBetaDeviceImpl.h"
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#include <memory>
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#include "Containers/StringConv.h"
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#include "Misc/AssertionMacros.h"
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@@ -70,7 +72,7 @@ TSharedRef<FSGBetaDeviceImpl> FSGBetaDeviceImpl::Parse(const FString& String)
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FSGDevicePtrType SGDevicePtr{FBetaDeviceType::Parse(TCHAR_TO_UTF8(*String))};
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ensureAlwaysMsgf(SGDevicePtr, TEXT("Invalid SGDevice!"));
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const TSharedRef<FSGBetaDeviceImpl> BetaDeviceImpl{
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MakeShared<FSGBetaDeviceImpl>(std::dynamic_pointer_cast<FBetaDeviceType>(MoveTemp(SGDevicePtr)))
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MakeShared<FSGBetaDeviceImpl>(std::static_pointer_cast<FBetaDeviceType>(MoveTemp(SGDevicePtr)))
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};
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return BetaDeviceImpl;
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}
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@@ -133,12 +135,12 @@ FSGBetaDeviceImpl::FBetaDeviceType FSGBetaDeviceImpl::ToBetaDevice() const
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FSGBetaDeviceImpl::FBetaDevicePtrType FSGBetaDeviceImpl::ToBetaDevicePtr() const
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{
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return std::dynamic_pointer_cast<FBetaDeviceType>(ToSGDevicePtr());
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return std::static_pointer_cast<FBetaDeviceType>(ToSGDevicePtr());
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}
|
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FSGBetaDeviceImpl::FBetaDevicePtrType FSGBetaDeviceImpl::ToBetaDevicePtrChecked() const
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{
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FBetaDevicePtrType BetaDevice = std::dynamic_pointer_cast<FBetaDeviceType>(ToSGDevicePtr());
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FBetaDevicePtrType BetaDevice = std::static_pointer_cast<FBetaDeviceType>(ToSGDevicePtr());
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ensureAlwaysMsgf(BetaDevice.get(), TEXT("Invalid BetaDevice"));
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return BetaDevice;
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}
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@@ -35,6 +35,7 @@
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#include "SGCoreImpl/SGDeviceImpl.h"
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#include <memory>
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#include <string>
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|
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#include "Containers/StringConv.h"
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@@ -157,35 +158,35 @@ TSharedRef<FSGDeviceImpl> FSGDeviceImpl::ToSGDeviceImplRef()
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|
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TSharedRef<FSGBetaDeviceImpl> FSGDeviceImpl::ToBetaDeviceImplRef()
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{
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FSGBetaDeviceImpl* BetaDevice{dynamic_cast<FSGBetaDeviceImpl*>(this)};
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FSGBetaDeviceImpl* BetaDevice{static_cast<FSGBetaDeviceImpl*>(this)};
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ensureAlwaysMsgf(BetaDevice, TEXT("Invalid BetaDevice!"));
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return SharedThis(BetaDevice);
|
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}
|
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|
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TSharedRef<FSGHapticGloveImpl> FSGDeviceImpl::ToHapticGloveImplRef()
|
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{
|
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FSGHapticGloveImpl* HapticGlove{dynamic_cast<FSGHapticGloveImpl*>(this)};
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FSGHapticGloveImpl* HapticGlove{static_cast<FSGHapticGloveImpl*>(this)};
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ensureAlwaysMsgf(HapticGlove, TEXT("Invalid HapticGlove!"));
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return SharedThis(HapticGlove);
|
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}
|
||||
|
||||
TSharedRef<FSGNova2GloveImpl> FSGDeviceImpl::ToNova2GloveImplRef()
|
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{
|
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FSGNova2GloveImpl* Nova2Glove{dynamic_cast<FSGNova2GloveImpl*>(this)};
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FSGNova2GloveImpl* Nova2Glove{static_cast<FSGNova2GloveImpl*>(this)};
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ensureAlwaysMsgf(Nova2Glove, TEXT("Invalid Nova2Glove!"));
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return SharedThis(Nova2Glove);
|
||||
}
|
||||
|
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TSharedRef<FSGNovaGloveImpl> FSGDeviceImpl::ToNovaGloveImplRef()
|
||||
{
|
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FSGNovaGloveImpl* NovaGlove{dynamic_cast<FSGNovaGloveImpl*>(this)};
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FSGNovaGloveImpl* NovaGlove{static_cast<FSGNovaGloveImpl*>(this)};
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ensureAlwaysMsgf(NovaGlove, TEXT("Invalid NovaGlove!"));
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return SharedThis(NovaGlove);
|
||||
}
|
||||
|
||||
TSharedRef<FSGSenseGloveImpl> FSGDeviceImpl::ToSenseGloveImplRef()
|
||||
{
|
||||
FSGSenseGloveImpl* SenseGlove{dynamic_cast<FSGSenseGloveImpl*>(this)};
|
||||
FSGSenseGloveImpl* SenseGlove{static_cast<FSGSenseGloveImpl*>(this)};
|
||||
ensureAlwaysMsgf(SenseGlove, TEXT("Invalid SenseGlove!"));
|
||||
return SharedThis(SenseGlove);
|
||||
}
|
||||
@@ -193,7 +194,7 @@ TSharedRef<FSGSenseGloveImpl> FSGDeviceImpl::ToSenseGloveImplRef()
|
||||
bool FSGDeviceImpl::IsABetaDevice() const
|
||||
{
|
||||
const FSGBetaDeviceImpl::FBetaDevicePtrType BetaDevice{
|
||||
std::dynamic_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(ToSGDevicePtr())
|
||||
std::static_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(ToSGDevicePtr())
|
||||
};
|
||||
return BetaDevice != nullptr;
|
||||
}
|
||||
@@ -201,7 +202,7 @@ bool FSGDeviceImpl::IsABetaDevice() const
|
||||
bool FSGDeviceImpl::IsAHapticGlove() const
|
||||
{
|
||||
const FSGHapticGloveImpl::FHapticGlovePtrType HapticGlove{
|
||||
std::dynamic_pointer_cast<FSGHapticGloveImpl::FHapticGloveType>(ToSGDevicePtr())
|
||||
std::static_pointer_cast<FSGHapticGloveImpl::FHapticGloveType>(ToSGDevicePtr())
|
||||
};
|
||||
return HapticGlove != nullptr;
|
||||
}
|
||||
@@ -209,7 +210,7 @@ bool FSGDeviceImpl::IsAHapticGlove() const
|
||||
bool FSGDeviceImpl::IsANova2Glove() const
|
||||
{
|
||||
const FSGNova2GloveImpl::FNova2GlovePtrType Nova2Glove{
|
||||
std::dynamic_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(ToSGDevicePtr())
|
||||
std::static_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(ToSGDevicePtr())
|
||||
};
|
||||
return Nova2Glove != nullptr;
|
||||
}
|
||||
@@ -217,7 +218,7 @@ bool FSGDeviceImpl::IsANova2Glove() const
|
||||
bool FSGDeviceImpl::IsANovaGlove() const
|
||||
{
|
||||
const FSGNovaGloveImpl::FNovaGlovePtrType NovaGlove{
|
||||
std::dynamic_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(ToSGDevicePtr())
|
||||
std::static_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(ToSGDevicePtr())
|
||||
};
|
||||
return NovaGlove != nullptr;
|
||||
}
|
||||
@@ -225,7 +226,7 @@ bool FSGDeviceImpl::IsANovaGlove() const
|
||||
bool FSGDeviceImpl::IsASenseGlove() const
|
||||
{
|
||||
const FSGSenseGloveImpl::FSenseGlovePtrType SenseGlove{
|
||||
std::dynamic_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(ToSGDevicePtr())
|
||||
std::static_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(ToSGDevicePtr())
|
||||
};
|
||||
return SenseGlove != nullptr;
|
||||
}
|
||||
@@ -233,7 +234,7 @@ bool FSGDeviceImpl::IsASenseGlove() const
|
||||
TSharedPtr<FSGBetaDeviceImpl> FSGDeviceImpl::AsBetaDevice() const
|
||||
{
|
||||
const FSGBetaDeviceImpl::FBetaDevicePtrType BetaDevice{
|
||||
std::dynamic_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(ToSGDevicePtr())
|
||||
std::static_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(ToSGDevicePtr())
|
||||
};
|
||||
ensureAlwaysMsgf(BetaDevice, TEXT("Invalid BetaDevice!"));
|
||||
return MakeShared<FSGBetaDeviceImpl>(BetaDevice);
|
||||
@@ -242,7 +243,7 @@ TSharedPtr<FSGBetaDeviceImpl> FSGDeviceImpl::AsBetaDevice() const
|
||||
TSharedPtr<FSGHapticGloveImpl> FSGDeviceImpl::AsHapticGlove() const
|
||||
{
|
||||
const FSGHapticGloveImpl::FHapticGlovePtrType HapticGlove{
|
||||
std::dynamic_pointer_cast<FSGHapticGloveImpl::FHapticGloveType>(ToSGDevicePtr())
|
||||
std::static_pointer_cast<FSGHapticGloveImpl::FHapticGloveType>(ToSGDevicePtr())
|
||||
};
|
||||
ensureAlwaysMsgf(HapticGlove, TEXT("Invalid HapticGlove!"));
|
||||
return MakeShared<FSGHapticGloveImpl>(HapticGlove);
|
||||
@@ -251,7 +252,7 @@ TSharedPtr<FSGHapticGloveImpl> FSGDeviceImpl::AsHapticGlove() const
|
||||
TSharedPtr<FSGNova2GloveImpl> FSGDeviceImpl::AsNova2Glove() const
|
||||
{
|
||||
const FSGNova2GloveImpl::FNova2GlovePtrType Nova2Glove{
|
||||
std::dynamic_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(ToSGDevicePtr())
|
||||
std::static_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(ToSGDevicePtr())
|
||||
};
|
||||
ensureAlwaysMsgf(Nova2Glove, TEXT("Invalid Nova2Glove!"));
|
||||
return MakeShared<FSGNova2GloveImpl>(Nova2Glove);
|
||||
@@ -260,7 +261,7 @@ TSharedPtr<FSGNova2GloveImpl> FSGDeviceImpl::AsNova2Glove() const
|
||||
TSharedPtr<FSGNovaGloveImpl> FSGDeviceImpl::AsNovaGlove() const
|
||||
{
|
||||
const FSGNovaGloveImpl::FNovaGlovePtrType NovaGlove{
|
||||
std::dynamic_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(ToSGDevicePtr())
|
||||
std::static_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(ToSGDevicePtr())
|
||||
};
|
||||
ensureAlwaysMsgf(NovaGlove, TEXT("Invalid NovaGlove!"));
|
||||
return MakeShared<FSGNovaGloveImpl>(NovaGlove);
|
||||
@@ -269,7 +270,7 @@ TSharedPtr<FSGNovaGloveImpl> FSGDeviceImpl::AsNovaGlove() const
|
||||
TSharedPtr<FSGSenseGloveImpl> FSGDeviceImpl::AsSenseGlove() const
|
||||
{
|
||||
const FSGSenseGloveImpl::FSenseGlovePtrType SenseGlove{
|
||||
std::dynamic_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(ToSGDevicePtr())
|
||||
std::static_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(ToSGDevicePtr())
|
||||
};
|
||||
ensureAlwaysMsgf(SenseGlove, TEXT("Invalid SenseGlove!"));
|
||||
return MakeShared<FSGSenseGloveImpl>(SenseGlove);
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
|
||||
#include "SGCoreImpl/SGDeviceListImpl.h"
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "Containers/StringConv.h"
|
||||
@@ -83,7 +84,7 @@ TArray<TSharedRef<FSGDeviceImpl>> FSGDeviceListImpl::GetDevices()
|
||||
case ESGDeviceType::BetaDevice:
|
||||
{
|
||||
FSGBetaDeviceImpl::FBetaDevicePtrType BetaDevice =
|
||||
std::dynamic_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(Device);
|
||||
std::static_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(Device);
|
||||
if (ensureAlwaysMsgf(BetaDevice, TEXT("Invalid BetaDevice!")))
|
||||
{
|
||||
TSharedRef<FSGBetaDeviceImpl> BetaDeviceImpl{
|
||||
@@ -97,7 +98,7 @@ TArray<TSharedRef<FSGDeviceImpl>> FSGDeviceListImpl::GetDevices()
|
||||
case ESGDeviceType::Nova2:
|
||||
{
|
||||
FSGNova2GloveImpl::FNova2GlovePtrType Nova2Glove =
|
||||
std::dynamic_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(Device);
|
||||
std::static_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(Device);
|
||||
if (ensureAlwaysMsgf(Nova2Glove, TEXT("Invalid Nova2Glove device!")))
|
||||
{
|
||||
TSharedRef<FSGNova2GloveImpl> Nova2GloveImpl{MakeShared<FSGNova2GloveImpl>(Nova2Glove)};
|
||||
@@ -109,7 +110,7 @@ TArray<TSharedRef<FSGDeviceImpl>> FSGDeviceListImpl::GetDevices()
|
||||
case ESGDeviceType::Nova:
|
||||
{
|
||||
FSGNovaGloveImpl::FNovaGlovePtrType NovaGlove =
|
||||
std::dynamic_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(Device);
|
||||
std::static_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(Device);
|
||||
if (ensureAlwaysMsgf(NovaGlove, TEXT("Invalid NovaGlove device!")))
|
||||
{
|
||||
TSharedRef<FSGNovaGloveImpl> NovaGloveImpl{MakeShared<FSGNovaGloveImpl>(NovaGlove)};
|
||||
@@ -121,7 +122,7 @@ TArray<TSharedRef<FSGDeviceImpl>> FSGDeviceListImpl::GetDevices()
|
||||
case ESGDeviceType::SenseGlove:
|
||||
{
|
||||
FSGSenseGloveImpl::FSenseGlovePtrType SenseGlove{
|
||||
std::dynamic_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(Device)};
|
||||
std::static_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(Device)};
|
||||
if (ensureAlwaysMsgf(SenseGlove, TEXT("Invalid SenseGlove device!")))
|
||||
{
|
||||
TSharedRef<FSGSenseGloveImpl> SenseGloveImpl{
|
||||
@@ -134,7 +135,7 @@ TArray<TSharedRef<FSGDeviceImpl>> FSGDeviceListImpl::GetDevices()
|
||||
|
||||
default:
|
||||
SGLOG_WARNING(
|
||||
FString::Printf(TEXT("Unknown SenseGlove device '%s'!"), UTF8_TO_TCHAR(typeid(Device).name())),
|
||||
FString::Printf(TEXT("Unknown SenseGlove device '%s'!"), *UEnum::GetValueAsString(FSGCoreEnumCast::ToESGDeviceType(Device->GetDeviceType()))),
|
||||
FString::Printf(TEXT("Device ID: '%s'!"), UTF8_TO_TCHAR(Device->GetDeviceId().c_str())),
|
||||
FString::Printf(TEXT("Hardware Version: '%s'!"), UTF8_TO_TCHAR(Device->GetHardwareVersion().c_str())),
|
||||
FString::Printf(TEXT("Firmware Version: '%d'!"), Device->GetFirmwareVersion()),
|
||||
|
||||
@@ -140,7 +140,7 @@ FSGHapticGloveImpl::FSGHapticGloveImpl()
|
||||
}
|
||||
|
||||
FSGHapticGloveImpl::FSGHapticGloveImpl(const FHapticGlovePtrType HapticGlove)
|
||||
: FSGDeviceImpl(std::dynamic_pointer_cast<FSGDeviceType>(HapticGlove)),
|
||||
: FSGDeviceImpl(std::static_pointer_cast<FSGDeviceType>(HapticGlove)),
|
||||
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
|
||||
{
|
||||
}
|
||||
@@ -168,12 +168,12 @@ FSGHapticGloveImpl& FSGHapticGloveImpl::operator=(FSGHapticGloveImpl&& Rhs) SG_N
|
||||
|
||||
FSGHapticGloveImpl::FHapticGlovePtrType FSGHapticGloveImpl::ToHapticGlovePtr() const
|
||||
{
|
||||
return std::dynamic_pointer_cast<FHapticGloveType>(ToSGDevicePtr());
|
||||
return std::static_pointer_cast<FHapticGloveType>(ToSGDevicePtr());
|
||||
}
|
||||
|
||||
FSGHapticGloveImpl::FHapticGlovePtrType FSGHapticGloveImpl::ToHapticGlovePtrChecked() const
|
||||
{
|
||||
FHapticGlovePtrType HapticGlove = std::dynamic_pointer_cast<FHapticGloveType>(ToSGDevicePtr());
|
||||
FHapticGlovePtrType HapticGlove = std::static_pointer_cast<FHapticGloveType>(ToSGDevicePtr());
|
||||
ensureAlwaysMsgf(HapticGlove.get(), TEXT("Invalid HapticGlove"));
|
||||
return HapticGlove;
|
||||
}
|
||||
|
||||
@@ -93,7 +93,7 @@ TSharedRef<FSGDeviceImpl> FSGNova2GloveImpl::Parse(const FString& ConstantsStrin
|
||||
FSGDevicePtrType SGDevicePtr{FNova2GloveType::Parse(MoveTemp(ConstantsStdString))};
|
||||
ensureAlwaysMsgf(SGDevicePtr, TEXT("Invalid SGDevice!"));
|
||||
const TSharedRef<FSGNova2GloveImpl> Nova2GloveImpl{
|
||||
MakeShared<FSGNova2GloveImpl>(std::dynamic_pointer_cast<FNova2GloveType>(MoveTemp(SGDevicePtr)))
|
||||
MakeShared<FSGNova2GloveImpl>(std::static_pointer_cast<FNova2GloveType>(MoveTemp(SGDevicePtr)))
|
||||
};
|
||||
return Nova2GloveImpl;
|
||||
}
|
||||
@@ -275,12 +275,12 @@ const FSGNova2GloveImpl::FNova2GloveType& FSGNova2GloveImpl::ToNova2Glove() cons
|
||||
|
||||
FSGNova2GloveImpl::FNova2GlovePtrType FSGNova2GloveImpl::ToNova2GlovePtr() const
|
||||
{
|
||||
return std::dynamic_pointer_cast<FNova2GloveType>(ToSGDevicePtr());
|
||||
return std::static_pointer_cast<FNova2GloveType>(ToSGDevicePtr());
|
||||
}
|
||||
|
||||
FSGNova2GloveImpl::FNova2GlovePtrType FSGNova2GloveImpl::ToNova2GlovePtrChecked() const
|
||||
{
|
||||
FNova2GlovePtrType Nova2Glove = std::dynamic_pointer_cast<FNova2GloveType>(ToSGDevicePtr());
|
||||
FNova2GlovePtrType Nova2Glove = std::static_pointer_cast<FNova2GloveType>(ToSGDevicePtr());
|
||||
ensureAlwaysMsgf(Nova2Glove.get(), TEXT("Invalid Nova2Glove"));
|
||||
return Nova2Glove;
|
||||
}
|
||||
|
||||
@@ -95,7 +95,7 @@ TSharedRef<FSGDeviceImpl> FSGNovaGloveImpl::Parse(const FString& ConstantsString
|
||||
FSGDevicePtrType SGDevicePtr{FNovaGloveType::Parse(MoveTemp(ConstantsStdString))};
|
||||
ensureAlwaysMsgf(SGDevicePtr, TEXT("Invalid SGDevice!"));
|
||||
const TSharedRef<FSGNovaGloveImpl> NovaGloveImpl{MakeShared<FSGNovaGloveImpl>(
|
||||
std::dynamic_pointer_cast<FNovaGloveType>(MoveTemp(SGDevicePtr)))};
|
||||
std::static_pointer_cast<FNovaGloveType>(MoveTemp(SGDevicePtr)))};
|
||||
return NovaGloveImpl;
|
||||
}
|
||||
|
||||
@@ -288,12 +288,12 @@ const FSGNovaGloveImpl::FNovaGloveType& FSGNovaGloveImpl::ToNovaGlove() const
|
||||
|
||||
FSGNovaGloveImpl::FNovaGlovePtrType FSGNovaGloveImpl::ToNovaGlovePtr() const
|
||||
{
|
||||
return std::dynamic_pointer_cast<FNovaGloveType>(ToSGDevicePtr());
|
||||
return std::static_pointer_cast<FNovaGloveType>(ToSGDevicePtr());
|
||||
}
|
||||
|
||||
FSGNovaGloveImpl::FNovaGlovePtrType FSGNovaGloveImpl::ToNovaGlovePtrChecked() const
|
||||
{
|
||||
FNovaGlovePtrType NovaGlove{std::dynamic_pointer_cast<FNovaGloveType>(ToSGDevicePtr())};
|
||||
FNovaGlovePtrType NovaGlove{std::static_pointer_cast<FNovaGloveType>(ToSGDevicePtr())};
|
||||
ensureAlwaysMsgf(NovaGlove.get(), TEXT("Invalid NovaGlove"));
|
||||
return NovaGlove;
|
||||
}
|
||||
|
||||
@@ -93,7 +93,7 @@ TSharedRef<FSGDeviceImpl> FSGSenseGloveImpl::Parse(const FString& ConstantsStrin
|
||||
FSGDevicePtrType SGDevicePtr{FSenseGloveType::Parse(MoveTemp(ConstantsStdString))};
|
||||
ensureAlwaysMsgf(SGDevicePtr, TEXT("Invalid SGDevice!"));
|
||||
const TSharedRef<FSGSenseGloveImpl> SenseGloveImpl{
|
||||
MakeShared<FSGSenseGloveImpl>(std::dynamic_pointer_cast<FSenseGloveType>(MoveTemp(SGDevicePtr)))
|
||||
MakeShared<FSGSenseGloveImpl>(std::static_pointer_cast<FSenseGloveType>(MoveTemp(SGDevicePtr)))
|
||||
};
|
||||
return SenseGloveImpl;
|
||||
}
|
||||
@@ -277,7 +277,7 @@ FSGSenseGloveImpl::FSGSenseGloveImpl(const FSenseGloveType SenseGlove)
|
||||
}
|
||||
|
||||
FSGSenseGloveImpl::FSGSenseGloveImpl(const FSenseGlovePtrType SenseGlove)
|
||||
: FSGHapticGloveImpl(std::dynamic_pointer_cast<FHapticGloveType>(SenseGlove)),
|
||||
: FSGHapticGloveImpl(std::static_pointer_cast<FHapticGloveType>(SenseGlove)),
|
||||
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
|
||||
{
|
||||
}
|
||||
@@ -310,12 +310,12 @@ const FSGSenseGloveImpl::FSenseGloveType& FSGSenseGloveImpl::ToSenseGlove() cons
|
||||
|
||||
FSGSenseGloveImpl::FSenseGlovePtrType FSGSenseGloveImpl::ToSenseGlovePtr() const
|
||||
{
|
||||
return std::dynamic_pointer_cast<FSenseGloveType>(ToSGDevicePtr());
|
||||
return std::static_pointer_cast<FSenseGloveType>(ToSGDevicePtr());
|
||||
}
|
||||
|
||||
FSGSenseGloveImpl::FSenseGlovePtrType FSGSenseGloveImpl::ToSenseGlovePtrChecked() const
|
||||
{
|
||||
FSenseGlovePtrType SenseGlove = std::dynamic_pointer_cast<FSenseGloveType>(ToSGDevicePtr());
|
||||
FSenseGlovePtrType SenseGlove = std::static_pointer_cast<FSenseGloveType>(ToSGDevicePtr());
|
||||
ensureAlwaysMsgf(SenseGlove.get(), TEXT("Invalid SenseGlove"));
|
||||
return SenseGlove;
|
||||
}
|
||||
|
||||
@@ -64,15 +64,35 @@ public:
|
||||
template <typename T>
|
||||
static TArray<TSharedRef<FSGDeviceImpl>> GetDevices()
|
||||
{
|
||||
const std::type_info& TType = typeid(T);
|
||||
ESGDeviceType TargetType = ESGDeviceType::Unknown;
|
||||
|
||||
if constexpr (std::is_same_v<T, FSGNova2GloveImpl>)
|
||||
{
|
||||
TargetType = ESGDeviceType::Nova2;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, FSGNovaGloveImpl>)
|
||||
{
|
||||
TargetType = ESGDeviceType::Nova;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, FSGSenseGloveImpl>)
|
||||
{
|
||||
TargetType = ESGDeviceType::SenseGlove;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, FSGBetaDeviceImpl>)
|
||||
{
|
||||
TargetType = ESGDeviceType::BetaDevice;
|
||||
}
|
||||
else
|
||||
{
|
||||
static_assert(!sizeof(T), "Unsupported device type in GetDevices<T>()");
|
||||
}
|
||||
|
||||
const TArray<TSharedRef<FSGDeviceImpl>> CurrentDevices = GetDevices();
|
||||
TArray<TSharedRef<FSGDeviceImpl>> Devices;
|
||||
|
||||
for (TSharedRef<FSGDeviceImpl> Device : CurrentDevices)
|
||||
{
|
||||
auto &d = Device.Get();
|
||||
const std::type_info& DType = typeid(d);
|
||||
if (DType.hash_code() == TType.hash_code())
|
||||
if (Device->GetDeviceType() == TargetType)
|
||||
{
|
||||
Devices.Push(Device);
|
||||
}
|
||||
|
||||
@@ -42,8 +42,8 @@ public class SenseGloveCoreImpl : ModuleRules
|
||||
{
|
||||
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
||||
|
||||
bEnableExceptions = true;
|
||||
bUseRTTI = true;
|
||||
bEnableExceptions = false;
|
||||
bUseRTTI = false;
|
||||
|
||||
PrivateDependencyModuleNames.AddRange(
|
||||
new string[]
|
||||
@@ -57,7 +57,12 @@ public class SenseGloveCoreImpl : ModuleRules
|
||||
PrivateDependencyModuleNames.AddRange(
|
||||
new string[]
|
||||
{
|
||||
"SGCommonThirdPartyLibs",
|
||||
"SGCoreShmThirdPartyLibs",
|
||||
"SGCoreThirdPartyLibs",
|
||||
"SGLogThirdPartyLibs",
|
||||
"SGFmtThirdPartyLibs",
|
||||
"SGLoguruThirdPartyLibs",
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
@@ -47,8 +47,8 @@ public class SGBleThirdPartyLibs : ModuleRules
|
||||
|
||||
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
|
||||
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
|
||||
string LibraryPathAnroidArm64 = "";
|
||||
string LibraryPathAnroidx64 = "";
|
||||
string LibraryPathAnroidAArch64 = "";
|
||||
string LibraryPathAnroidX64 = "";
|
||||
string LibraryName = "sgble";
|
||||
|
||||
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
|
||||
@@ -63,8 +63,8 @@ public class SGBleThirdPartyLibs : ModuleRules
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
|
||||
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPath, "arm64"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x64"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
@@ -86,8 +86,9 @@ public class SGBleThirdPartyLibs : ModuleRules
|
||||
}
|
||||
else if (bIsWin64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "win64"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "rustc"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("{0}.lib", LibraryName);
|
||||
}
|
||||
@@ -103,20 +104,20 @@ public class SGBleThirdPartyLibs : ModuleRules
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "debug"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "debug"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "release"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "release"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
|
||||
}
|
||||
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, LibraryName));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, LibraryName));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
|
||||
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidArm64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidx64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -0,0 +1,166 @@
|
||||
/**
|
||||
* @file
|
||||
*
|
||||
* @author Mamadou Babaei <mamadou@senseglove.com>
|
||||
*
|
||||
* @section LICENSE
|
||||
*
|
||||
* (The MIT License)
|
||||
*
|
||||
* Copyright (c) 2020 - 2025 SenseGlove
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* @section DESCRIPTION
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using UnrealBuildTool;
|
||||
|
||||
public class SGCommonThirdPartyLibs : ModuleRules
|
||||
{
|
||||
public SGCommonThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
|
||||
{
|
||||
Type = ModuleType.External;
|
||||
|
||||
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
|
||||
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
|
||||
string LibraryPathAnroidAArch64 = "";
|
||||
string LibraryPathAnroidX64 = "";
|
||||
string LibraryName = "sgcommon";
|
||||
|
||||
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
|
||||
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
|
||||
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
|
||||
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
|
||||
Target.WindowsPlatform.Architecture == UnrealArch.X64;
|
||||
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinux)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinuxArm64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsWin64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
|
||||
switch (Target.WindowsPlatform.Compiler)
|
||||
{
|
||||
case WindowsCompiler.VisualStudio2022:
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
|
||||
break;
|
||||
default:
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
break;
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("{0}.lib", LibraryName);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Assert(false, "Unsupported platform!");
|
||||
}
|
||||
|
||||
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
|
||||
PrivateIncludePaths.Add(IncludePath);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
|
||||
}
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
|
||||
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
|
||||
PublicAdditionalLibraries.Add(LibraryPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
+166
@@ -0,0 +1,166 @@
|
||||
/**
|
||||
* @file
|
||||
*
|
||||
* @author Mamadou Babaei <mamadou@senseglove.com>
|
||||
*
|
||||
* @section LICENSE
|
||||
*
|
||||
* (The MIT License)
|
||||
*
|
||||
* Copyright (c) 2020 - 2025 SenseGlove
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* @section DESCRIPTION
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using UnrealBuildTool;
|
||||
|
||||
public class SGConnectShmThirdPartyLibs : ModuleRules
|
||||
{
|
||||
public SGConnectShmThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
|
||||
{
|
||||
Type = ModuleType.External;
|
||||
|
||||
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
|
||||
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
|
||||
string LibraryPathAnroidAArch64 = "";
|
||||
string LibraryPathAnroidX64 = "";
|
||||
string LibraryName = "sgconnectshm";
|
||||
|
||||
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
|
||||
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
|
||||
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
|
||||
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
|
||||
Target.WindowsPlatform.Architecture == UnrealArch.X64;
|
||||
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinux)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinuxArm64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsWin64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
|
||||
switch (Target.WindowsPlatform.Compiler)
|
||||
{
|
||||
case WindowsCompiler.VisualStudio2022:
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
|
||||
break;
|
||||
default:
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
break;
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("{0}.lib", LibraryName);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Assert(false, "Unsupported platform!");
|
||||
}
|
||||
|
||||
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
|
||||
PrivateIncludePaths.Add(IncludePath);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
|
||||
}
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
|
||||
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
|
||||
PublicAdditionalLibraries.Add(LibraryPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
+15
-11
@@ -47,7 +47,7 @@ public class SGConnectThirdPartyLibs : ModuleRules
|
||||
|
||||
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
|
||||
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
|
||||
string LibraryPathAnroidArm64 = "";
|
||||
string LibraryPathAnroidAArch64 = "";
|
||||
string LibraryPathAnroidx64 = "";
|
||||
string LibraryName = "sgconnect";
|
||||
|
||||
@@ -63,15 +63,14 @@ public class SGConnectThirdPartyLibs : ModuleRules
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
|
||||
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPath, "arm64"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x64"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinux)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
@@ -84,11 +83,12 @@ public class SGConnectThirdPartyLibs : ModuleRules
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinuxArm64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
@@ -101,20 +101,24 @@ public class SGConnectThirdPartyLibs : ModuleRules
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsWin64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "win64"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
|
||||
switch (Target.WindowsPlatform.Compiler)
|
||||
{
|
||||
case WindowsCompiler.VisualStudio2022:
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
|
||||
break;
|
||||
default:
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
break;
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("{0}.lib", LibraryName);
|
||||
}
|
||||
else
|
||||
@@ -129,19 +133,19 @@ public class SGConnectThirdPartyLibs : ModuleRules
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "debug"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "release"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "release"));
|
||||
}
|
||||
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, LibraryName));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, LibraryName));
|
||||
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidArm64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidx64);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -0,0 +1,166 @@
|
||||
/**
|
||||
* @file
|
||||
*
|
||||
* @author Mamadou Babaei <mamadou@senseglove.com>
|
||||
*
|
||||
* @section LICENSE
|
||||
*
|
||||
* (The MIT License)
|
||||
*
|
||||
* Copyright (c) 2020 - 2025 SenseGlove
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* @section DESCRIPTION
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using UnrealBuildTool;
|
||||
|
||||
public class SGCoreShmThirdPartyLibs : ModuleRules
|
||||
{
|
||||
public SGCoreShmThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
|
||||
{
|
||||
Type = ModuleType.External;
|
||||
|
||||
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
|
||||
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
|
||||
string LibraryPathAnroidAArch64 = "";
|
||||
string LibraryPathAnroidX64 = "";
|
||||
string LibraryName = "sgcoreshm";
|
||||
|
||||
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
|
||||
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
|
||||
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
|
||||
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
|
||||
Target.WindowsPlatform.Architecture == UnrealArch.X64;
|
||||
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinux)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinuxArm64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsWin64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
|
||||
switch (Target.WindowsPlatform.Compiler)
|
||||
{
|
||||
case WindowsCompiler.VisualStudio2022:
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
|
||||
break;
|
||||
default:
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
break;
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("{0}.lib", LibraryName);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Assert(false, "Unsupported platform!");
|
||||
}
|
||||
|
||||
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
|
||||
PrivateIncludePaths.Add(IncludePath);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
|
||||
}
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
|
||||
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
|
||||
PublicAdditionalLibraries.Add(LibraryPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -47,8 +47,8 @@ public class SGCoreThirdPartyLibs : ModuleRules
|
||||
|
||||
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
|
||||
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
|
||||
string LibraryPathAnroidArm64 = "";
|
||||
string LibraryPathAnroidx64 = "";
|
||||
string LibraryPathAnroidAArch64 = "";
|
||||
string LibraryPathAnroidX64 = "";
|
||||
string LibraryName = "sgcore";
|
||||
|
||||
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
|
||||
@@ -63,15 +63,14 @@ public class SGCoreThirdPartyLibs : ModuleRules
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
|
||||
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPath, "arm64"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x64"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinux)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
@@ -84,11 +83,12 @@ public class SGCoreThirdPartyLibs : ModuleRules
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinuxArm64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
@@ -101,20 +101,24 @@ public class SGCoreThirdPartyLibs : ModuleRules
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsWin64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "win64"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
|
||||
switch (Target.WindowsPlatform.Compiler)
|
||||
{
|
||||
case WindowsCompiler.VisualStudio2022:
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
|
||||
break;
|
||||
default:
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
break;
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("{0}.lib", LibraryName);
|
||||
}
|
||||
else
|
||||
@@ -129,20 +133,20 @@ public class SGCoreThirdPartyLibs : ModuleRules
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "debug"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "debug"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "release"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "release"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
|
||||
}
|
||||
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, LibraryName));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, LibraryName));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
|
||||
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidArm64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidx64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -0,0 +1,171 @@
|
||||
/**
|
||||
* @file
|
||||
*
|
||||
* @author Mamadou Babaei <mamadou@senseglove.com>
|
||||
*
|
||||
* @section LICENSE
|
||||
*
|
||||
* (The MIT License)
|
||||
*
|
||||
* Copyright (c) 2020 - 2025 SenseGlove
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* @section DESCRIPTION
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using UnrealBuildTool;
|
||||
|
||||
public class SGFmtThirdPartyLibs : ModuleRules
|
||||
{
|
||||
public SGFmtThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
|
||||
{
|
||||
Type = ModuleType.External;
|
||||
|
||||
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
|
||||
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
|
||||
string LibraryPathAnroidAArch64 = "";
|
||||
string LibraryPathAnroidX64 = "";
|
||||
string LibraryName = "fmt";
|
||||
|
||||
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
|
||||
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
|
||||
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
|
||||
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
|
||||
Target.WindowsPlatform.Architecture == UnrealArch.X64;
|
||||
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
|
||||
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryName += "d";
|
||||
}
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinux)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinuxArm64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsWin64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
|
||||
switch (Target.WindowsPlatform.Compiler)
|
||||
{
|
||||
case WindowsCompiler.VisualStudio2022:
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
|
||||
break;
|
||||
default:
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
break;
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("{0}.lib", LibraryName);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Assert(false, "Unsupported platform!");
|
||||
}
|
||||
|
||||
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
|
||||
PrivateIncludePaths.Add(IncludePath);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
|
||||
}
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
|
||||
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
|
||||
PublicAdditionalLibraries.Add(LibraryPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,166 @@
|
||||
/**
|
||||
* @file
|
||||
*
|
||||
* @author Mamadou Babaei <mamadou@senseglove.com>
|
||||
*
|
||||
* @section LICENSE
|
||||
*
|
||||
* (The MIT License)
|
||||
*
|
||||
* Copyright (c) 2020 - 2025 SenseGlove
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* @section DESCRIPTION
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using UnrealBuildTool;
|
||||
|
||||
public class SGLogThirdPartyLibs : ModuleRules
|
||||
{
|
||||
public SGLogThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
|
||||
{
|
||||
Type = ModuleType.External;
|
||||
|
||||
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
|
||||
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
|
||||
string LibraryPathAnroidAArch64 = "";
|
||||
string LibraryPathAnroidX64 = "";
|
||||
string LibraryName = "sglog";
|
||||
|
||||
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
|
||||
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
|
||||
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
|
||||
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
|
||||
Target.WindowsPlatform.Architecture == UnrealArch.X64;
|
||||
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinux)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinuxArm64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsWin64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
|
||||
switch (Target.WindowsPlatform.Compiler)
|
||||
{
|
||||
case WindowsCompiler.VisualStudio2022:
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
|
||||
break;
|
||||
default:
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
break;
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("{0}.lib", LibraryName);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Assert(false, "Unsupported platform!");
|
||||
}
|
||||
|
||||
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
|
||||
PrivateIncludePaths.Add(IncludePath);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
|
||||
}
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
|
||||
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
|
||||
PublicAdditionalLibraries.Add(LibraryPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,171 @@
|
||||
/**
|
||||
* @file
|
||||
*
|
||||
* @author Mamadou Babaei <mamadou@senseglove.com>
|
||||
*
|
||||
* @section LICENSE
|
||||
*
|
||||
* (The MIT License)
|
||||
*
|
||||
* Copyright (c) 2020 - 2025 SenseGlove
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* @section DESCRIPTION
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using UnrealBuildTool;
|
||||
|
||||
public class SGLoguruThirdPartyLibs : ModuleRules
|
||||
{
|
||||
public SGLoguruThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
|
||||
{
|
||||
Type = ModuleType.External;
|
||||
|
||||
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
|
||||
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
|
||||
string LibraryPathAnroidAArch64 = "";
|
||||
string LibraryPathAnroidX64 = "";
|
||||
string LibraryName = "loguru";
|
||||
|
||||
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
|
||||
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
|
||||
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
|
||||
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
|
||||
Target.WindowsPlatform.Architecture == UnrealArch.X64;
|
||||
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
|
||||
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryName += "d";
|
||||
}
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinux)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinuxArm64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsWin64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
|
||||
switch (Target.WindowsPlatform.Compiler)
|
||||
{
|
||||
case WindowsCompiler.VisualStudio2022:
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
|
||||
break;
|
||||
default:
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
break;
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("{0}.lib", LibraryName);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Assert(false, "Unsupported platform!");
|
||||
}
|
||||
|
||||
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
|
||||
PrivateIncludePaths.Add(IncludePath);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
|
||||
}
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
|
||||
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
|
||||
PublicAdditionalLibraries.Add(LibraryPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -47,9 +47,9 @@ public class SGSerialThirdPartyLibs : ModuleRules
|
||||
|
||||
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
|
||||
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
|
||||
string LibraryPathAnroidArm64 = "";
|
||||
string LibraryPathAnroidx64 = "";
|
||||
string LibraryName = "serial";
|
||||
string LibraryPathAnroidAArch64 = "";
|
||||
string LibraryPathAnroidX64 = "";
|
||||
string LibraryName = "sgserial";
|
||||
|
||||
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
|
||||
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
|
||||
@@ -63,15 +63,14 @@ public class SGSerialThirdPartyLibs : ModuleRules
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
|
||||
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPath, "arm64"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x64"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinux)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
@@ -84,11 +83,12 @@ public class SGSerialThirdPartyLibs : ModuleRules
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinuxArm64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
@@ -101,20 +101,24 @@ public class SGSerialThirdPartyLibs : ModuleRules
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsWin64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "win64"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
|
||||
switch (Target.WindowsPlatform.Compiler)
|
||||
{
|
||||
case WindowsCompiler.VisualStudio2022:
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
|
||||
break;
|
||||
default:
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
break;
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("{0}.lib", LibraryName);
|
||||
}
|
||||
else
|
||||
@@ -129,20 +133,20 @@ public class SGSerialThirdPartyLibs : ModuleRules
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "debug"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "debug"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "release"));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "release"));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
|
||||
}
|
||||
|
||||
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, LibraryName));
|
||||
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, LibraryName));
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
|
||||
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidArm64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidx64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
+166
@@ -0,0 +1,166 @@
|
||||
/**
|
||||
* @file
|
||||
*
|
||||
* @author Mamadou Babaei <mamadou@senseglove.com>
|
||||
*
|
||||
* @section LICENSE
|
||||
*
|
||||
* (The MIT License)
|
||||
*
|
||||
* Copyright (c) 2020 - 2025 SenseGlove
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* @section DESCRIPTION
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using UnrealBuildTool;
|
||||
|
||||
public class SGWjwwoodSerialThirdPartyLibs : ModuleRules
|
||||
{
|
||||
public SGWjwwoodSerialThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
|
||||
{
|
||||
Type = ModuleType.External;
|
||||
|
||||
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
|
||||
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
|
||||
string LibraryPathAnroidAArch64 = "";
|
||||
string LibraryPathAnroidX64 = "";
|
||||
string LibraryName = "serial";
|
||||
|
||||
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
|
||||
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
|
||||
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
|
||||
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
|
||||
Target.WindowsPlatform.Architecture == UnrealArch.X64;
|
||||
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinux)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsLinuxArm64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
|
||||
|
||||
#if UE_5_6_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
|
||||
#elif UE_5_5_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
|
||||
#elif UE_5_4_OR_LATER
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
|
||||
#else
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
#endif
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
|
||||
|
||||
LibraryName = string.Format("lib{0}.a", LibraryName);
|
||||
}
|
||||
else if (bIsWin64)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
|
||||
switch (Target.WindowsPlatform.Compiler)
|
||||
{
|
||||
case WindowsCompiler.VisualStudio2022:
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
|
||||
break;
|
||||
default:
|
||||
Debug.Assert(false, "Unsupported engine version or compiler!");
|
||||
break;
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
|
||||
|
||||
LibraryName = string.Format("{0}.lib", LibraryName);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Assert(false, "Unsupported platform!");
|
||||
}
|
||||
|
||||
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
|
||||
PrivateIncludePaths.Add(IncludePath);
|
||||
|
||||
if (bIsAndroid)
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
|
||||
}
|
||||
|
||||
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
|
||||
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
|
||||
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
|
||||
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bIsDebugBuild)
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
|
||||
}
|
||||
else
|
||||
{
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
|
||||
}
|
||||
|
||||
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
|
||||
PublicAdditionalLibraries.Add(LibraryPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
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Reference in New Issue
Block a user