integrate sensglove libraries v2.301.0-c70bce637 and the required refactor to make it build/work

This commit is contained in:
Mamadou Babaei
2025-08-27 14:38:47 +02:00
parent a0f74e64b6
commit adc3b08723
370 changed files with 2220 additions and 506 deletions
+2
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@@ -104,6 +104,8 @@ Welcom to the SenseGlove Unreal Engine Handbook!
- [SenseGlove SDK License](license/senseglove-sdk.md)
- [SGBLE and SGBLExx Rust Dependencies Licenses](license/sgble-sgblexx-rust-dependencies.md)
- [Boost C++ Libraries License](license/boost-cpp-libraries.md)
- [{fmt} Formatting Library License](license/fmt-formatting-library.md)
- [Loguru Logging Library License](license/loguru-loggin-library.md)
- [Serial Communication Library License](license/serial-communication-library.md)
-----------
+23 -2
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@@ -7,6 +7,20 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [Unreleased]
This minor release focuses on delivering performance improvements, made possible by major optimizations in the underlying proprietary SenseGlove libraries, while also introducing some breaking changes.
### Added
- Added prebuilt binaries for third-party library [{fmt} Formatting Library](https://github.com/fmtlib/fmt) on all supported platforms. This third-party library is a required dependency of SenseGlove libraries >= `v2.300.0`.
- Added prebuilt binaries for third-party library: [Loguru Logging Library](https://github.com/emilk/loguru) on all supported platforms. This third-party library is a required dependency of SenseGlove libraries >= `v2.300.0`.
- Added third-party module `SGCommonThirdPartyLibs`.
- Added third-party module `SGConnectShmThirdPartyLibs`.
- Added third-party module `SGCoreShmThirdPartyLibs`.
- Added third-party module `SGFmtThirdPartyLibs`.
- Added third-party module `SGLogThirdPartyLibs`.
- Added third-party module `SGLoguruThirdPartyLibs`.
- Added third-party module `SGWjwwoodSerialThirdPartyLibs` to replace `SGSerialThirdPartyLibs` while retaining `SGSerialThirdPartyLibs` for a different purpose. See the relevant comment in the Changed section below.
### Fixed
- Fix a typo in the function name `SGDeviceList::SenseCommRunning()`. This fix breaks ABI and API compatibility with previous versions of the plugin and affects both C++ and Blueprint code.
@@ -14,7 +28,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Changed
- `SGDeviceList::SenseCommRunning()` has been renamed to `SGDeviceList::SenseComRunning()` due to a typo. This change breaks ABI and API compatibility with previous versions of the plugin and affects both C++ and Blueprint code.
- Bumped the SenseGlove libraries to `v2.205.1-cb26979ed`.
- Bumped the SenseGlove libraries to `v2.301.0-c70bce637`. This release of the SenseGlove libraries disables RTTI/Exceptions for the most parts and isolates it to a minor portion of the code base, which yields noticable performance gains. Futhermore, some optiomizations are done in the multi-threaded code, such as replacing Spinlocks with Adaptive Mutexes (a hybrid Mutex/Spinlock).
- As a result of SenseGlove libraries >= `v2.300.0` changing it's directory structure, the `ThirdParty` folder's directory structure has been revamped.
- Renamed third-party module `SGSerialThirdPartyLibs` to `SGWjwwoodSerialThirdPartyLibs` since SenseGlove libraries >= `v2.300.0` ships a new static library named `sgserial`. Thus, to avoid confusion and naming conflicts the third-party `serial` static library is now provided by the `SGWjwwoodSerialThirdPartyLibs` module and `sgserial` is provided by the `SGSerialThirdPartyLibs` module.
### Removed
@@ -24,6 +40,11 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Cleaned up remnants of the long-removed Unreal Engine `5.2` from `SenseGlove.Build.cs`, `SenseGloveKismet.Build.cs`, `SenseGloveTracking.Build.cs`, files.
- Cleaned up remnants of the long-removed Unreal Engine `5.2` from `SenseGloveTracking` module.
### Documentation
- Added [{fmt} Formatting Library License](../license/fmt-formatting-library.html) section.
- Added [Loguru Logging Library License](../license/loguru-loggin-library.html) section.
## [2.6.3] - 2025-06-27
This patch release contains no changes to the plugin code. It includes only documentation updates and improvements.
@@ -1032,4 +1053,4 @@ This is a minor release focusing on adherence to the Unreal Engine Marketplace G
### Added
- Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux.
- Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux.
+25 -21
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@@ -69,17 +69,17 @@
├── include (header files)
│ │
── boost
│ │
├── SenseGlove
├── BLE (SGBLE headers)
├── Connect (SGConnect headers)
── Core (SGCoreCpp headers)
│ │
└── serial
── SenseGlove
├── BLE (SGBLE headers)
├── Common (SGCommon headers)
├── Connect (SGConnect headers)
── Core (SGCore headers)
└── Log (SGLog headers)
├── lib (platform-specific pre-built binary dependencies)
│ │
@@ -87,13 +87,13 @@
│ │ │
│ │ └── r25b (Android NDK r25b dependencies for UE 5.1+)
│ │ │
│ │ ├── arm64 (64-bit ARM variant of Android)
│ │ ├── aarch64 (64-bit ARM variant of Android)
│ │ │ │
│ │ │ ├── debug
│ │ │ │
│ │ │ └── release
│ │ │
│ │ └── x64 (64-bit x86-64 variant of Android)
│ │ └── x86-64 (64-bit x86-64 variant of Android)
│ │ │
│ │ ├── debug
│ │ │
@@ -157,19 +157,23 @@
│ │ │
│ │ └── release
│ │
│ └── win64
│ └── windows
│ │
│ ├── msvc143 (Microsoft Visual Studio 2022 dependencies)
│ ├── v143 (Microsoft Visual Studio 2022 dependencies)
│ │ │
│ │ ── debug
│ │ │
│ │ └── release
│ │ ── x86-64 (dependencies targeting Microsoft Windows x86-64 architecture)
│ │
│ │ ├── debug
│ │ │
│ │ └── release
│ │
│ └── rustc (Microsoft Windows binary dependencies built with Rust)
│ │
── debug
│ │
└── release
── x86-64 (dependencies targeting Microsoft Windows x86-64 architecture)
├── debug
│ │
│ └── release
├── SGBleThirdPartyLibs (Third-party module providing SGBLE headers and libraries)
@@ -0,0 +1,31 @@
# {fmt} Formatting Library License
```
Copyright (c) 2012 - present, Victor Zverovich and {fmt} contributors
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--- Optional exception to the license ---
As an exception, if, as a result of your compiling your source code, portions
of this Software are embedded into a machine-executable object form of such
source code, you may redistribute such embedded portions in such object form
without including the above copyright and permission notices.
```
@@ -0,0 +1,28 @@
# Loguru Logging Library License
```
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.
In jurisdictions that recognize copyright laws, the author or authors
of this software dedicate any and all copyright interest in the
software to the public domain. We make this dedication for the benefit
of the public at large and to the detriment of our heirs and
successors. We intend this dedication to be an overt act of
relinquishment in perpetuity of all present and future rights to this
software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to <https://unlicense.org>
```
+2
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@@ -7,6 +7,8 @@ The following third-party software are used and shipped with the SenseGlove Unre
- [The SenseGlove SDK (a.k.a. SenseGlove Backend Libraries, or SenseGlove Core Libraries)](senseglove-sdk.md)
- [SGBLE and SGBLExx Rust Dependencies](sgble-sgblexx-rust-dependencies.md)
- [The Boost C++ Libraries](boost-cpp-libraries.md)
- [The {fmt} Formatting Library](fmt-formatting-library.md)
- [The Loguru Logging Library License](loguru-loggin-library.md)
- [The Serial Communication Library](serial-communication-library.md)
For more information consult their own respective open-source licenses, please.
+2
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@@ -110,4 +110,6 @@ The appendix contains various extra useful information:
- [SenseGlove SDK License](../license/senseglove-sdk.md)
- [SGBLE and SGBLExx Rust Dependencies Licenses](../license/sgble-sgblexx-rust-dependencies.md)
- [Boost C++ Libraries License](../license/boost-cpp-libraries.md)
- [{fmt} Formatting Library License](../license/fmt-formatting-library.md)
- [Loguru Logging Library License](../license/loguru-loggin-library.md)
- [Serial Communication Library License](../license/serial-communication-library.md)
@@ -42,8 +42,8 @@ public class SenseGloveConnectImpl : ModuleRules
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
bEnableExceptions = true;
bUseRTTI = true;
bEnableExceptions = false;
bUseRTTI = false;
PrivateDependencyModuleNames.AddRange(
new string[]
@@ -58,8 +58,13 @@ public class SenseGloveConnectImpl : ModuleRules
new string[]
{
"SGBleThirdPartyLibs",
"SGCommonThirdPartyLibs",
"SGConnectShmThirdPartyLibs",
"SGConnectThirdPartyLibs",
"SGSerialThirdPartyLibs",
"SGFmtThirdPartyLibs",
"SGLoguruThirdPartyLibs",
"SGWjwwoodSerialThirdPartyLibs",
}
);
@@ -35,6 +35,8 @@
#include "SGCoreImpl/SGBetaDeviceImpl.h"
#include <memory>
#include "Containers/StringConv.h"
#include "Misc/AssertionMacros.h"
@@ -70,7 +72,7 @@ TSharedRef<FSGBetaDeviceImpl> FSGBetaDeviceImpl::Parse(const FString& String)
FSGDevicePtrType SGDevicePtr{FBetaDeviceType::Parse(TCHAR_TO_UTF8(*String))};
ensureAlwaysMsgf(SGDevicePtr, TEXT("Invalid SGDevice!"));
const TSharedRef<FSGBetaDeviceImpl> BetaDeviceImpl{
MakeShared<FSGBetaDeviceImpl>(std::dynamic_pointer_cast<FBetaDeviceType>(MoveTemp(SGDevicePtr)))
MakeShared<FSGBetaDeviceImpl>(std::static_pointer_cast<FBetaDeviceType>(MoveTemp(SGDevicePtr)))
};
return BetaDeviceImpl;
}
@@ -133,12 +135,12 @@ FSGBetaDeviceImpl::FBetaDeviceType FSGBetaDeviceImpl::ToBetaDevice() const
FSGBetaDeviceImpl::FBetaDevicePtrType FSGBetaDeviceImpl::ToBetaDevicePtr() const
{
return std::dynamic_pointer_cast<FBetaDeviceType>(ToSGDevicePtr());
return std::static_pointer_cast<FBetaDeviceType>(ToSGDevicePtr());
}
FSGBetaDeviceImpl::FBetaDevicePtrType FSGBetaDeviceImpl::ToBetaDevicePtrChecked() const
{
FBetaDevicePtrType BetaDevice = std::dynamic_pointer_cast<FBetaDeviceType>(ToSGDevicePtr());
FBetaDevicePtrType BetaDevice = std::static_pointer_cast<FBetaDeviceType>(ToSGDevicePtr());
ensureAlwaysMsgf(BetaDevice.get(), TEXT("Invalid BetaDevice"));
return BetaDevice;
}
@@ -35,6 +35,7 @@
#include "SGCoreImpl/SGDeviceImpl.h"
#include <memory>
#include <string>
#include "Containers/StringConv.h"
@@ -157,35 +158,35 @@ TSharedRef<FSGDeviceImpl> FSGDeviceImpl::ToSGDeviceImplRef()
TSharedRef<FSGBetaDeviceImpl> FSGDeviceImpl::ToBetaDeviceImplRef()
{
FSGBetaDeviceImpl* BetaDevice{dynamic_cast<FSGBetaDeviceImpl*>(this)};
FSGBetaDeviceImpl* BetaDevice{static_cast<FSGBetaDeviceImpl*>(this)};
ensureAlwaysMsgf(BetaDevice, TEXT("Invalid BetaDevice!"));
return SharedThis(BetaDevice);
}
TSharedRef<FSGHapticGloveImpl> FSGDeviceImpl::ToHapticGloveImplRef()
{
FSGHapticGloveImpl* HapticGlove{dynamic_cast<FSGHapticGloveImpl*>(this)};
FSGHapticGloveImpl* HapticGlove{static_cast<FSGHapticGloveImpl*>(this)};
ensureAlwaysMsgf(HapticGlove, TEXT("Invalid HapticGlove!"));
return SharedThis(HapticGlove);
}
TSharedRef<FSGNova2GloveImpl> FSGDeviceImpl::ToNova2GloveImplRef()
{
FSGNova2GloveImpl* Nova2Glove{dynamic_cast<FSGNova2GloveImpl*>(this)};
FSGNova2GloveImpl* Nova2Glove{static_cast<FSGNova2GloveImpl*>(this)};
ensureAlwaysMsgf(Nova2Glove, TEXT("Invalid Nova2Glove!"));
return SharedThis(Nova2Glove);
}
TSharedRef<FSGNovaGloveImpl> FSGDeviceImpl::ToNovaGloveImplRef()
{
FSGNovaGloveImpl* NovaGlove{dynamic_cast<FSGNovaGloveImpl*>(this)};
FSGNovaGloveImpl* NovaGlove{static_cast<FSGNovaGloveImpl*>(this)};
ensureAlwaysMsgf(NovaGlove, TEXT("Invalid NovaGlove!"));
return SharedThis(NovaGlove);
}
TSharedRef<FSGSenseGloveImpl> FSGDeviceImpl::ToSenseGloveImplRef()
{
FSGSenseGloveImpl* SenseGlove{dynamic_cast<FSGSenseGloveImpl*>(this)};
FSGSenseGloveImpl* SenseGlove{static_cast<FSGSenseGloveImpl*>(this)};
ensureAlwaysMsgf(SenseGlove, TEXT("Invalid SenseGlove!"));
return SharedThis(SenseGlove);
}
@@ -193,7 +194,7 @@ TSharedRef<FSGSenseGloveImpl> FSGDeviceImpl::ToSenseGloveImplRef()
bool FSGDeviceImpl::IsABetaDevice() const
{
const FSGBetaDeviceImpl::FBetaDevicePtrType BetaDevice{
std::dynamic_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(ToSGDevicePtr())
std::static_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(ToSGDevicePtr())
};
return BetaDevice != nullptr;
}
@@ -201,7 +202,7 @@ bool FSGDeviceImpl::IsABetaDevice() const
bool FSGDeviceImpl::IsAHapticGlove() const
{
const FSGHapticGloveImpl::FHapticGlovePtrType HapticGlove{
std::dynamic_pointer_cast<FSGHapticGloveImpl::FHapticGloveType>(ToSGDevicePtr())
std::static_pointer_cast<FSGHapticGloveImpl::FHapticGloveType>(ToSGDevicePtr())
};
return HapticGlove != nullptr;
}
@@ -209,7 +210,7 @@ bool FSGDeviceImpl::IsAHapticGlove() const
bool FSGDeviceImpl::IsANova2Glove() const
{
const FSGNova2GloveImpl::FNova2GlovePtrType Nova2Glove{
std::dynamic_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(ToSGDevicePtr())
std::static_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(ToSGDevicePtr())
};
return Nova2Glove != nullptr;
}
@@ -217,7 +218,7 @@ bool FSGDeviceImpl::IsANova2Glove() const
bool FSGDeviceImpl::IsANovaGlove() const
{
const FSGNovaGloveImpl::FNovaGlovePtrType NovaGlove{
std::dynamic_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(ToSGDevicePtr())
std::static_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(ToSGDevicePtr())
};
return NovaGlove != nullptr;
}
@@ -225,7 +226,7 @@ bool FSGDeviceImpl::IsANovaGlove() const
bool FSGDeviceImpl::IsASenseGlove() const
{
const FSGSenseGloveImpl::FSenseGlovePtrType SenseGlove{
std::dynamic_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(ToSGDevicePtr())
std::static_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(ToSGDevicePtr())
};
return SenseGlove != nullptr;
}
@@ -233,7 +234,7 @@ bool FSGDeviceImpl::IsASenseGlove() const
TSharedPtr<FSGBetaDeviceImpl> FSGDeviceImpl::AsBetaDevice() const
{
const FSGBetaDeviceImpl::FBetaDevicePtrType BetaDevice{
std::dynamic_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(ToSGDevicePtr())
std::static_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(ToSGDevicePtr())
};
ensureAlwaysMsgf(BetaDevice, TEXT("Invalid BetaDevice!"));
return MakeShared<FSGBetaDeviceImpl>(BetaDevice);
@@ -242,7 +243,7 @@ TSharedPtr<FSGBetaDeviceImpl> FSGDeviceImpl::AsBetaDevice() const
TSharedPtr<FSGHapticGloveImpl> FSGDeviceImpl::AsHapticGlove() const
{
const FSGHapticGloveImpl::FHapticGlovePtrType HapticGlove{
std::dynamic_pointer_cast<FSGHapticGloveImpl::FHapticGloveType>(ToSGDevicePtr())
std::static_pointer_cast<FSGHapticGloveImpl::FHapticGloveType>(ToSGDevicePtr())
};
ensureAlwaysMsgf(HapticGlove, TEXT("Invalid HapticGlove!"));
return MakeShared<FSGHapticGloveImpl>(HapticGlove);
@@ -251,7 +252,7 @@ TSharedPtr<FSGHapticGloveImpl> FSGDeviceImpl::AsHapticGlove() const
TSharedPtr<FSGNova2GloveImpl> FSGDeviceImpl::AsNova2Glove() const
{
const FSGNova2GloveImpl::FNova2GlovePtrType Nova2Glove{
std::dynamic_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(ToSGDevicePtr())
std::static_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(ToSGDevicePtr())
};
ensureAlwaysMsgf(Nova2Glove, TEXT("Invalid Nova2Glove!"));
return MakeShared<FSGNova2GloveImpl>(Nova2Glove);
@@ -260,7 +261,7 @@ TSharedPtr<FSGNova2GloveImpl> FSGDeviceImpl::AsNova2Glove() const
TSharedPtr<FSGNovaGloveImpl> FSGDeviceImpl::AsNovaGlove() const
{
const FSGNovaGloveImpl::FNovaGlovePtrType NovaGlove{
std::dynamic_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(ToSGDevicePtr())
std::static_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(ToSGDevicePtr())
};
ensureAlwaysMsgf(NovaGlove, TEXT("Invalid NovaGlove!"));
return MakeShared<FSGNovaGloveImpl>(NovaGlove);
@@ -269,7 +270,7 @@ TSharedPtr<FSGNovaGloveImpl> FSGDeviceImpl::AsNovaGlove() const
TSharedPtr<FSGSenseGloveImpl> FSGDeviceImpl::AsSenseGlove() const
{
const FSGSenseGloveImpl::FSenseGlovePtrType SenseGlove{
std::dynamic_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(ToSGDevicePtr())
std::static_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(ToSGDevicePtr())
};
ensureAlwaysMsgf(SenseGlove, TEXT("Invalid SenseGlove!"));
return MakeShared<FSGSenseGloveImpl>(SenseGlove);
@@ -35,6 +35,7 @@
#include "SGCoreImpl/SGDeviceListImpl.h"
#include <memory>
#include <string>
#include "Containers/StringConv.h"
@@ -83,7 +84,7 @@ TArray<TSharedRef<FSGDeviceImpl>> FSGDeviceListImpl::GetDevices()
case ESGDeviceType::BetaDevice:
{
FSGBetaDeviceImpl::FBetaDevicePtrType BetaDevice =
std::dynamic_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(Device);
std::static_pointer_cast<FSGBetaDeviceImpl::FBetaDeviceType>(Device);
if (ensureAlwaysMsgf(BetaDevice, TEXT("Invalid BetaDevice!")))
{
TSharedRef<FSGBetaDeviceImpl> BetaDeviceImpl{
@@ -97,7 +98,7 @@ TArray<TSharedRef<FSGDeviceImpl>> FSGDeviceListImpl::GetDevices()
case ESGDeviceType::Nova2:
{
FSGNova2GloveImpl::FNova2GlovePtrType Nova2Glove =
std::dynamic_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(Device);
std::static_pointer_cast<FSGNova2GloveImpl::FNova2GloveType>(Device);
if (ensureAlwaysMsgf(Nova2Glove, TEXT("Invalid Nova2Glove device!")))
{
TSharedRef<FSGNova2GloveImpl> Nova2GloveImpl{MakeShared<FSGNova2GloveImpl>(Nova2Glove)};
@@ -109,7 +110,7 @@ TArray<TSharedRef<FSGDeviceImpl>> FSGDeviceListImpl::GetDevices()
case ESGDeviceType::Nova:
{
FSGNovaGloveImpl::FNovaGlovePtrType NovaGlove =
std::dynamic_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(Device);
std::static_pointer_cast<FSGNovaGloveImpl::FNovaGloveType>(Device);
if (ensureAlwaysMsgf(NovaGlove, TEXT("Invalid NovaGlove device!")))
{
TSharedRef<FSGNovaGloveImpl> NovaGloveImpl{MakeShared<FSGNovaGloveImpl>(NovaGlove)};
@@ -121,7 +122,7 @@ TArray<TSharedRef<FSGDeviceImpl>> FSGDeviceListImpl::GetDevices()
case ESGDeviceType::SenseGlove:
{
FSGSenseGloveImpl::FSenseGlovePtrType SenseGlove{
std::dynamic_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(Device)};
std::static_pointer_cast<FSGSenseGloveImpl::FSenseGloveType>(Device)};
if (ensureAlwaysMsgf(SenseGlove, TEXT("Invalid SenseGlove device!")))
{
TSharedRef<FSGSenseGloveImpl> SenseGloveImpl{
@@ -134,7 +135,7 @@ TArray<TSharedRef<FSGDeviceImpl>> FSGDeviceListImpl::GetDevices()
default:
SGLOG_WARNING(
FString::Printf(TEXT("Unknown SenseGlove device '%s'!"), UTF8_TO_TCHAR(typeid(Device).name())),
FString::Printf(TEXT("Unknown SenseGlove device '%s'!"), *UEnum::GetValueAsString(FSGCoreEnumCast::ToESGDeviceType(Device->GetDeviceType()))),
FString::Printf(TEXT("Device ID: '%s'!"), UTF8_TO_TCHAR(Device->GetDeviceId().c_str())),
FString::Printf(TEXT("Hardware Version: '%s'!"), UTF8_TO_TCHAR(Device->GetHardwareVersion().c_str())),
FString::Printf(TEXT("Firmware Version: '%d'!"), Device->GetFirmwareVersion()),
@@ -140,7 +140,7 @@ FSGHapticGloveImpl::FSGHapticGloveImpl()
}
FSGHapticGloveImpl::FSGHapticGloveImpl(const FHapticGlovePtrType HapticGlove)
: FSGDeviceImpl(std::dynamic_pointer_cast<FSGDeviceType>(HapticGlove)),
: FSGDeviceImpl(std::static_pointer_cast<FSGDeviceType>(HapticGlove)),
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
{
}
@@ -168,12 +168,12 @@ FSGHapticGloveImpl& FSGHapticGloveImpl::operator=(FSGHapticGloveImpl&& Rhs) SG_N
FSGHapticGloveImpl::FHapticGlovePtrType FSGHapticGloveImpl::ToHapticGlovePtr() const
{
return std::dynamic_pointer_cast<FHapticGloveType>(ToSGDevicePtr());
return std::static_pointer_cast<FHapticGloveType>(ToSGDevicePtr());
}
FSGHapticGloveImpl::FHapticGlovePtrType FSGHapticGloveImpl::ToHapticGlovePtrChecked() const
{
FHapticGlovePtrType HapticGlove = std::dynamic_pointer_cast<FHapticGloveType>(ToSGDevicePtr());
FHapticGlovePtrType HapticGlove = std::static_pointer_cast<FHapticGloveType>(ToSGDevicePtr());
ensureAlwaysMsgf(HapticGlove.get(), TEXT("Invalid HapticGlove"));
return HapticGlove;
}
@@ -93,7 +93,7 @@ TSharedRef<FSGDeviceImpl> FSGNova2GloveImpl::Parse(const FString& ConstantsStrin
FSGDevicePtrType SGDevicePtr{FNova2GloveType::Parse(MoveTemp(ConstantsStdString))};
ensureAlwaysMsgf(SGDevicePtr, TEXT("Invalid SGDevice!"));
const TSharedRef<FSGNova2GloveImpl> Nova2GloveImpl{
MakeShared<FSGNova2GloveImpl>(std::dynamic_pointer_cast<FNova2GloveType>(MoveTemp(SGDevicePtr)))
MakeShared<FSGNova2GloveImpl>(std::static_pointer_cast<FNova2GloveType>(MoveTemp(SGDevicePtr)))
};
return Nova2GloveImpl;
}
@@ -275,12 +275,12 @@ const FSGNova2GloveImpl::FNova2GloveType& FSGNova2GloveImpl::ToNova2Glove() cons
FSGNova2GloveImpl::FNova2GlovePtrType FSGNova2GloveImpl::ToNova2GlovePtr() const
{
return std::dynamic_pointer_cast<FNova2GloveType>(ToSGDevicePtr());
return std::static_pointer_cast<FNova2GloveType>(ToSGDevicePtr());
}
FSGNova2GloveImpl::FNova2GlovePtrType FSGNova2GloveImpl::ToNova2GlovePtrChecked() const
{
FNova2GlovePtrType Nova2Glove = std::dynamic_pointer_cast<FNova2GloveType>(ToSGDevicePtr());
FNova2GlovePtrType Nova2Glove = std::static_pointer_cast<FNova2GloveType>(ToSGDevicePtr());
ensureAlwaysMsgf(Nova2Glove.get(), TEXT("Invalid Nova2Glove"));
return Nova2Glove;
}
@@ -95,7 +95,7 @@ TSharedRef<FSGDeviceImpl> FSGNovaGloveImpl::Parse(const FString& ConstantsString
FSGDevicePtrType SGDevicePtr{FNovaGloveType::Parse(MoveTemp(ConstantsStdString))};
ensureAlwaysMsgf(SGDevicePtr, TEXT("Invalid SGDevice!"));
const TSharedRef<FSGNovaGloveImpl> NovaGloveImpl{MakeShared<FSGNovaGloveImpl>(
std::dynamic_pointer_cast<FNovaGloveType>(MoveTemp(SGDevicePtr)))};
std::static_pointer_cast<FNovaGloveType>(MoveTemp(SGDevicePtr)))};
return NovaGloveImpl;
}
@@ -288,12 +288,12 @@ const FSGNovaGloveImpl::FNovaGloveType& FSGNovaGloveImpl::ToNovaGlove() const
FSGNovaGloveImpl::FNovaGlovePtrType FSGNovaGloveImpl::ToNovaGlovePtr() const
{
return std::dynamic_pointer_cast<FNovaGloveType>(ToSGDevicePtr());
return std::static_pointer_cast<FNovaGloveType>(ToSGDevicePtr());
}
FSGNovaGloveImpl::FNovaGlovePtrType FSGNovaGloveImpl::ToNovaGlovePtrChecked() const
{
FNovaGlovePtrType NovaGlove{std::dynamic_pointer_cast<FNovaGloveType>(ToSGDevicePtr())};
FNovaGlovePtrType NovaGlove{std::static_pointer_cast<FNovaGloveType>(ToSGDevicePtr())};
ensureAlwaysMsgf(NovaGlove.get(), TEXT("Invalid NovaGlove"));
return NovaGlove;
}
@@ -93,7 +93,7 @@ TSharedRef<FSGDeviceImpl> FSGSenseGloveImpl::Parse(const FString& ConstantsStrin
FSGDevicePtrType SGDevicePtr{FSenseGloveType::Parse(MoveTemp(ConstantsStdString))};
ensureAlwaysMsgf(SGDevicePtr, TEXT("Invalid SGDevice!"));
const TSharedRef<FSGSenseGloveImpl> SenseGloveImpl{
MakeShared<FSGSenseGloveImpl>(std::dynamic_pointer_cast<FSenseGloveType>(MoveTemp(SGDevicePtr)))
MakeShared<FSGSenseGloveImpl>(std::static_pointer_cast<FSenseGloveType>(MoveTemp(SGDevicePtr)))
};
return SenseGloveImpl;
}
@@ -277,7 +277,7 @@ FSGSenseGloveImpl::FSGSenseGloveImpl(const FSenseGloveType SenseGlove)
}
FSGSenseGloveImpl::FSGSenseGloveImpl(const FSenseGlovePtrType SenseGlove)
: FSGHapticGloveImpl(std::dynamic_pointer_cast<FHapticGloveType>(SenseGlove)),
: FSGHapticGloveImpl(std::static_pointer_cast<FHapticGloveType>(SenseGlove)),
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
{
}
@@ -310,12 +310,12 @@ const FSGSenseGloveImpl::FSenseGloveType& FSGSenseGloveImpl::ToSenseGlove() cons
FSGSenseGloveImpl::FSenseGlovePtrType FSGSenseGloveImpl::ToSenseGlovePtr() const
{
return std::dynamic_pointer_cast<FSenseGloveType>(ToSGDevicePtr());
return std::static_pointer_cast<FSenseGloveType>(ToSGDevicePtr());
}
FSGSenseGloveImpl::FSenseGlovePtrType FSGSenseGloveImpl::ToSenseGlovePtrChecked() const
{
FSenseGlovePtrType SenseGlove = std::dynamic_pointer_cast<FSenseGloveType>(ToSGDevicePtr());
FSenseGlovePtrType SenseGlove = std::static_pointer_cast<FSenseGloveType>(ToSGDevicePtr());
ensureAlwaysMsgf(SenseGlove.get(), TEXT("Invalid SenseGlove"));
return SenseGlove;
}
@@ -64,15 +64,35 @@ public:
template <typename T>
static TArray<TSharedRef<FSGDeviceImpl>> GetDevices()
{
const std::type_info& TType = typeid(T);
ESGDeviceType TargetType = ESGDeviceType::Unknown;
if constexpr (std::is_same_v<T, FSGNova2GloveImpl>)
{
TargetType = ESGDeviceType::Nova2;
}
else if constexpr (std::is_same_v<T, FSGNovaGloveImpl>)
{
TargetType = ESGDeviceType::Nova;
}
else if constexpr (std::is_same_v<T, FSGSenseGloveImpl>)
{
TargetType = ESGDeviceType::SenseGlove;
}
else if constexpr (std::is_same_v<T, FSGBetaDeviceImpl>)
{
TargetType = ESGDeviceType::BetaDevice;
}
else
{
static_assert(!sizeof(T), "Unsupported device type in GetDevices<T>()");
}
const TArray<TSharedRef<FSGDeviceImpl>> CurrentDevices = GetDevices();
TArray<TSharedRef<FSGDeviceImpl>> Devices;
for (TSharedRef<FSGDeviceImpl> Device : CurrentDevices)
{
auto &d = Device.Get();
const std::type_info& DType = typeid(d);
if (DType.hash_code() == TType.hash_code())
if (Device->GetDeviceType() == TargetType)
{
Devices.Push(Device);
}
@@ -42,8 +42,8 @@ public class SenseGloveCoreImpl : ModuleRules
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
bEnableExceptions = true;
bUseRTTI = true;
bEnableExceptions = false;
bUseRTTI = false;
PrivateDependencyModuleNames.AddRange(
new string[]
@@ -57,7 +57,12 @@ public class SenseGloveCoreImpl : ModuleRules
PrivateDependencyModuleNames.AddRange(
new string[]
{
"SGCommonThirdPartyLibs",
"SGCoreShmThirdPartyLibs",
"SGCoreThirdPartyLibs",
"SGLogThirdPartyLibs",
"SGFmtThirdPartyLibs",
"SGLoguruThirdPartyLibs",
}
);
@@ -47,8 +47,8 @@ public class SGBleThirdPartyLibs : ModuleRules
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryPathAnroidArm64 = "";
string LibraryPathAnroidx64 = "";
string LibraryPathAnroidAArch64 = "";
string LibraryPathAnroidX64 = "";
string LibraryName = "sgble";
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
@@ -63,8 +63,8 @@ public class SGBleThirdPartyLibs : ModuleRules
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPath, "arm64"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x64"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
@@ -86,8 +86,9 @@ public class SGBleThirdPartyLibs : ModuleRules
}
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "win64"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "rustc"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("{0}.lib", LibraryName);
}
@@ -103,20 +104,20 @@ public class SGBleThirdPartyLibs : ModuleRules
{
if (bIsDebugBuild)
{
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "debug"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "debug"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
}
else
{
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "release"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "release"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
}
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, LibraryName));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, LibraryName));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
PublicAdditionalLibraries.Add(LibraryPathAnroidArm64);
PublicAdditionalLibraries.Add(LibraryPathAnroidx64);
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
}
else
{
@@ -0,0 +1,166 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2025 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using UnrealBuildTool;
public class SGCommonThirdPartyLibs : ModuleRules
{
public SGCommonThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryPathAnroidAArch64 = "";
string LibraryPathAnroidX64 = "";
string LibraryName = "sgcommon";
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
Target.WindowsPlatform.Architecture == UnrealArch.X64;
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
if (bIsAndroid)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinux)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinuxArm64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
{
case WindowsCompiler.VisualStudio2022:
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("{0}.lib", LibraryName);
}
else
{
Debug.Assert(false, "Unsupported platform!");
}
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
PrivateIncludePaths.Add(IncludePath);
if (bIsAndroid)
{
if (bIsDebugBuild)
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
}
else
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
}
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
}
else
{
if (bIsDebugBuild)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
}
else
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
PublicAdditionalLibraries.Add(LibraryPath);
}
}
}
@@ -0,0 +1,166 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2025 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using UnrealBuildTool;
public class SGConnectShmThirdPartyLibs : ModuleRules
{
public SGConnectShmThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryPathAnroidAArch64 = "";
string LibraryPathAnroidX64 = "";
string LibraryName = "sgconnectshm";
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
Target.WindowsPlatform.Architecture == UnrealArch.X64;
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
if (bIsAndroid)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinux)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinuxArm64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
{
case WindowsCompiler.VisualStudio2022:
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("{0}.lib", LibraryName);
}
else
{
Debug.Assert(false, "Unsupported platform!");
}
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
PrivateIncludePaths.Add(IncludePath);
if (bIsAndroid)
{
if (bIsDebugBuild)
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
}
else
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
}
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
}
else
{
if (bIsDebugBuild)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
}
else
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
PublicAdditionalLibraries.Add(LibraryPath);
}
}
}
@@ -47,7 +47,7 @@ public class SGConnectThirdPartyLibs : ModuleRules
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryPathAnroidArm64 = "";
string LibraryPathAnroidAArch64 = "";
string LibraryPathAnroidx64 = "";
string LibraryName = "sgconnect";
@@ -63,15 +63,14 @@ public class SGConnectThirdPartyLibs : ModuleRules
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPath, "arm64"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x64"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinux)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
LibraryName = string.Format("lib{0}.a", LibraryName);
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
@@ -84,11 +83,12 @@ public class SGConnectThirdPartyLibs : ModuleRules
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinuxArm64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
LibraryName = string.Format("lib{0}.a", LibraryName);
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
@@ -101,20 +101,24 @@ public class SGConnectThirdPartyLibs : ModuleRules
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "win64"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
{
case WindowsCompiler.VisualStudio2022:
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("{0}.lib", LibraryName);
}
else
@@ -129,19 +133,19 @@ public class SGConnectThirdPartyLibs : ModuleRules
{
if (bIsDebugBuild)
{
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "debug"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "debug"));
}
else
{
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "release"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "release"));
}
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, LibraryName));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, LibraryName));
PublicAdditionalLibraries.Add(LibraryPathAnroidArm64);
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
PublicAdditionalLibraries.Add(LibraryPathAnroidx64);
}
else
@@ -0,0 +1,166 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2025 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using UnrealBuildTool;
public class SGCoreShmThirdPartyLibs : ModuleRules
{
public SGCoreShmThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryPathAnroidAArch64 = "";
string LibraryPathAnroidX64 = "";
string LibraryName = "sgcoreshm";
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
Target.WindowsPlatform.Architecture == UnrealArch.X64;
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
if (bIsAndroid)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinux)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinuxArm64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
{
case WindowsCompiler.VisualStudio2022:
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("{0}.lib", LibraryName);
}
else
{
Debug.Assert(false, "Unsupported platform!");
}
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
PrivateIncludePaths.Add(IncludePath);
if (bIsAndroid)
{
if (bIsDebugBuild)
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
}
else
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
}
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
}
else
{
if (bIsDebugBuild)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
}
else
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
PublicAdditionalLibraries.Add(LibraryPath);
}
}
}
@@ -47,8 +47,8 @@ public class SGCoreThirdPartyLibs : ModuleRules
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryPathAnroidArm64 = "";
string LibraryPathAnroidx64 = "";
string LibraryPathAnroidAArch64 = "";
string LibraryPathAnroidX64 = "";
string LibraryName = "sgcore";
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
@@ -63,15 +63,14 @@ public class SGCoreThirdPartyLibs : ModuleRules
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPath, "arm64"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x64"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinux)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
LibraryName = string.Format("lib{0}.a", LibraryName);
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
@@ -84,11 +83,12 @@ public class SGCoreThirdPartyLibs : ModuleRules
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinuxArm64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
LibraryName = string.Format("lib{0}.a", LibraryName);
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
@@ -101,20 +101,24 @@ public class SGCoreThirdPartyLibs : ModuleRules
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "win64"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
{
case WindowsCompiler.VisualStudio2022:
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("{0}.lib", LibraryName);
}
else
@@ -129,20 +133,20 @@ public class SGCoreThirdPartyLibs : ModuleRules
{
if (bIsDebugBuild)
{
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "debug"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "debug"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
}
else
{
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "release"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "release"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
}
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, LibraryName));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, LibraryName));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
PublicAdditionalLibraries.Add(LibraryPathAnroidArm64);
PublicAdditionalLibraries.Add(LibraryPathAnroidx64);
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
}
else
{
@@ -0,0 +1,171 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2025 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using UnrealBuildTool;
public class SGFmtThirdPartyLibs : ModuleRules
{
public SGFmtThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryPathAnroidAArch64 = "";
string LibraryPathAnroidX64 = "";
string LibraryName = "fmt";
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
Target.WindowsPlatform.Architecture == UnrealArch.X64;
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
if (bIsDebugBuild)
{
LibraryName += "d";
}
if (bIsAndroid)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinux)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinuxArm64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
{
case WindowsCompiler.VisualStudio2022:
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("{0}.lib", LibraryName);
}
else
{
Debug.Assert(false, "Unsupported platform!");
}
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
PrivateIncludePaths.Add(IncludePath);
if (bIsAndroid)
{
if (bIsDebugBuild)
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
}
else
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
}
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
}
else
{
if (bIsDebugBuild)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
}
else
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
PublicAdditionalLibraries.Add(LibraryPath);
}
}
}
@@ -0,0 +1,166 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2025 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using UnrealBuildTool;
public class SGLogThirdPartyLibs : ModuleRules
{
public SGLogThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryPathAnroidAArch64 = "";
string LibraryPathAnroidX64 = "";
string LibraryName = "sglog";
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
Target.WindowsPlatform.Architecture == UnrealArch.X64;
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
if (bIsAndroid)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinux)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinuxArm64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
{
case WindowsCompiler.VisualStudio2022:
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("{0}.lib", LibraryName);
}
else
{
Debug.Assert(false, "Unsupported platform!");
}
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
PrivateIncludePaths.Add(IncludePath);
if (bIsAndroid)
{
if (bIsDebugBuild)
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
}
else
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
}
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
}
else
{
if (bIsDebugBuild)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
}
else
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
PublicAdditionalLibraries.Add(LibraryPath);
}
}
}
@@ -0,0 +1,171 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2025 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using UnrealBuildTool;
public class SGLoguruThirdPartyLibs : ModuleRules
{
public SGLoguruThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryPathAnroidAArch64 = "";
string LibraryPathAnroidX64 = "";
string LibraryName = "loguru";
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
Target.WindowsPlatform.Architecture == UnrealArch.X64;
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
if (bIsDebugBuild)
{
LibraryName += "d";
}
if (bIsAndroid)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinux)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinuxArm64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
{
case WindowsCompiler.VisualStudio2022:
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("{0}.lib", LibraryName);
}
else
{
Debug.Assert(false, "Unsupported platform!");
}
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
PrivateIncludePaths.Add(IncludePath);
if (bIsAndroid)
{
if (bIsDebugBuild)
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
}
else
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
}
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
}
else
{
if (bIsDebugBuild)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
}
else
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
PublicAdditionalLibraries.Add(LibraryPath);
}
}
}
@@ -47,9 +47,9 @@ public class SGSerialThirdPartyLibs : ModuleRules
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryPathAnroidArm64 = "";
string LibraryPathAnroidx64 = "";
string LibraryName = "serial";
string LibraryPathAnroidAArch64 = "";
string LibraryPathAnroidX64 = "";
string LibraryName = "sgserial";
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
@@ -63,15 +63,14 @@ public class SGSerialThirdPartyLibs : ModuleRules
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPath, "arm64"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPath, "x64"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinux)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
LibraryName = string.Format("lib{0}.a", LibraryName);
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
@@ -84,11 +83,12 @@ public class SGSerialThirdPartyLibs : ModuleRules
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinuxArm64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
LibraryName = string.Format("lib{0}.a", LibraryName);
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
@@ -101,20 +101,24 @@ public class SGSerialThirdPartyLibs : ModuleRules
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "win64"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
{
case WindowsCompiler.VisualStudio2022:
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "msvc143"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("{0}.lib", LibraryName);
}
else
@@ -129,20 +133,20 @@ public class SGSerialThirdPartyLibs : ModuleRules
{
if (bIsDebugBuild)
{
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "debug"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "debug"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
}
else
{
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, "release"));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, "release"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
}
LibraryPathAnroidArm64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidArm64, LibraryName));
LibraryPathAnroidx64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidx64, LibraryName));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
PublicAdditionalLibraries.Add(LibraryPathAnroidArm64);
PublicAdditionalLibraries.Add(LibraryPathAnroidx64);
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
}
else
{
@@ -0,0 +1,166 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2025 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using UnrealBuildTool;
public class SGWjwwoodSerialThirdPartyLibs : ModuleRules
{
public SGWjwwoodSerialThirdPartyLibs(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string ThirdPartyDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
string LibraryPath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "lib"));
string LibraryPathAnroidAArch64 = "";
string LibraryPathAnroidX64 = "";
string LibraryName = "serial";
bool bIsAndroid = Target.IsInPlatformGroup(UnrealPlatformGroup.Android);
bool bIsLinux = Target.Platform == UnrealTargetPlatform.Linux;
bool bIsLinuxArm64 = Target.Platform == UnrealTargetPlatform.LinuxArm64;
bool bIsWin64 = Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) &&
Target.WindowsPlatform.Architecture == UnrealArch.X64;
bool bIsDebugBuild = (Target.Configuration == UnrealTargetConfiguration.Debug);
if (bIsAndroid)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "android"));
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "r25b"));
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinux)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsLinuxArm64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
#elif UE_5_4_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v22"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "aarch64"));
LibraryName = string.Format("lib{0}.a", LibraryName);
}
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
{
case WindowsCompiler.VisualStudio2022:
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143"));
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
LibraryName = string.Format("{0}.lib", LibraryName);
}
else
{
Debug.Assert(false, "Unsupported platform!");
}
string IncludePath = Path.GetFullPath(Path.Combine(ThirdPartyDirectory, "include"));
PrivateIncludePaths.Add(IncludePath);
if (bIsAndroid)
{
if (bIsDebugBuild)
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "debug"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "debug"));
}
else
{
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, "release"));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, "release"));
}
LibraryPathAnroidAArch64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidAArch64, LibraryName));
LibraryPathAnroidX64 = Path.GetFullPath(Path.Combine(LibraryPathAnroidX64, LibraryName));
PublicAdditionalLibraries.Add(LibraryPathAnroidAArch64);
PublicAdditionalLibraries.Add(LibraryPathAnroidX64);
}
else
{
if (bIsDebugBuild)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "debug"));
}
else
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "release"));
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, LibraryName));
PublicAdditionalLibraries.Add(LibraryPath);
}
}
}
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