apply const correctness to method parameters

This commit is contained in:
Mamadou Babaei
2022-12-02 12:39:59 +01:00
parent 2c2984db87
commit b13cceefe6
@@ -78,7 +78,7 @@ struct FSGBasicHandModelImpl::FImpl
FImpl& operator=(const FImpl& Rhs) = default;
};
FSGBasicHandModelImpl FSGBasicHandModelImpl::Default(bool bRightHanded)
FSGBasicHandModelImpl FSGBasicHandModelImpl::Default(const bool bRightHanded)
{
return FSGBasicHandModelImpl(FSGBasicHandModelImpl::FBasicHandModelType::Default(bRightHanded));
}
@@ -127,7 +127,7 @@ FSGBasicHandModelImpl::FSGBasicHandModelImpl()
{
}
FSGBasicHandModelImpl::FSGBasicHandModelImpl(bool bRightHanded, const TArray<TArray<float>>& Lengths,
FSGBasicHandModelImpl::FSGBasicHandModelImpl(const bool bRightHanded, const TArray<TArray<float>>& Lengths,
const TArray<FVector>& StartPositions)
:
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
@@ -148,7 +148,7 @@ FSGBasicHandModelImpl::FSGBasicHandModelImpl(bool bRightHanded, const TArray<TAr
MoveTemp(StartPositionsVector));
}
FSGBasicHandModelImpl::FSGBasicHandModelImpl(bool bRightHanded, const TArray<TArray<float>>& Lengths,
FSGBasicHandModelImpl::FSGBasicHandModelImpl(const bool bRightHanded, const TArray<TArray<float>>& Lengths,
const TArray<FVector>& StartPositions, const TArray<FQuat>& StartRotations)
:
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )