diff --git a/README.md b/README.md index c43f7e9e..186d5372 100644 --- a/README.md +++ b/README.md @@ -87,6 +87,7 @@ Please note that modules postfixed with **Impl** are intended for interal use an - [X] FXRMotionControllerData compatible hand interaction manipulation system. - [X] Ability to fallback to hand tracking when a glove is not present and use the bare hands for interactions, or a combination of glove and hand tracking if no motion controller input is detected. - [X] The SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor. +- [X] A flexible virtual hand animation system that can take the mesh bone's transforms into account for a more reliable hand animation. - [X] Ability to manage the Engine Scalability Settings through the SenseGlove plugin in order to change the graphics settings on the fly. ### Upcoming features planned for the v2.2.0 release