translate senseglove/unreal angles/directions

This commit is contained in:
Mamadou Babaei
2022-11-18 15:01:53 +01:00
parent aac0bb8a05
commit b683aa22af
15 changed files with 283 additions and 98 deletions
@@ -119,8 +119,7 @@ FSGSenseGlovePoseImpl FSGSenseGloveImpl::CalculateGlovePose(const TArray<TArray<
const FSGSenseGloveInfoImpl& GloveModel)
{
std::vector<std::vector<FSGVect3DImpl::FVect3DType>> GloveAnglesVector{
FSGArrayUtils::ToStdVector<FVector, FSGVect3DImpl::FVect3DType, FSGVect3DImpl, &FSGVect3DImpl::ToVect3D>(
GloveAngles)
FSGArrayUtils::ToSenseGloveAngles<FSGVect3DImpl::FVect3DType>(GloveAngles)
};
FSGSenseGlovePoseImpl Pose{
FSenseGloveType::CalculateGlovePose(MoveTemp(GloveAnglesVector), GloveModel.ToSenseGloveInfo())