add an android module with working jni calls to Init(), Dispose(), and GetLibraryVersion()
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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@author Mamadou Babaei <mamadou@senseglove.com>
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@section LICENSE
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(The MIT License)
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Copyright (c) 2020 - 2022 SenseGlove
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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-->
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<!-- https://docs.unrealengine.com/en-US/SharingAndReleasing/Mobile/UnrealPluginLanguage/index.html -->
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<root xmlns:android="http://schemas.android.com/apk/res/android">
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<init>
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<log text="SenseGloveAndroid [INIT]: adding properties to the manifest and Gradle"/>
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<trace enable="true"/>
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<setBool result="bSupportedArch" value="false"/>
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<isArch arch="armeabi-v7a">
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<setBool result="bSupportedArch" value="false"/>
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</isArch>
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<isArch arch="arm64-v8a">
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<setBool result="bSupportedArch" value="true"/>
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</isArch>
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<isArch arch="x86">
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<setBool result="bSupportedArch" value="false"/>
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</isArch>
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<isArch arch="x86_64">
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<setBool result="bSupportedArch" value="false"/>
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</isArch>
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<if condition="bSupportedArch">
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<false>
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<log text="SenseGloveAndroid [WARN]: this architecture is not supported!"/>
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</false>
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</if>
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</init>
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<!--
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<prebuildCopies>
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<copyDir src="$S(PluginDir)/Private/Java" dst="$S(BuildDir)/src/com/senseglove/sgconnect" />
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</prebuildCopies>
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-->
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<resourceCopies>
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<isArch arch="arm64-v8a">
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<if condition="Distribution">
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<true>
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<!--
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<copyFile src="$S(PluginDir)/ThirdParty/lib/oculus/release/somelib.so"
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dst="$S(BuildDir)/libs/$S(Architecture)/somelib.so" />
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-->
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</true>
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<false>
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<!--
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<copyFile src="$S(PluginDir)/ThirdParty/lib/oculus/debug/somelib.so"
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dst="$S(BuildDir)/libs/$S(Architecture)/somelib.so" />
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-->
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</false>
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</if>
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</isArch>
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<copyFile src="$S(PluginDir)/../ThirdParty/android/sgconnect.jar" dst="$S(BuildDir)/gradle/app/libs/sgconnect.jar" />
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</resourceCopies>
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<gradleProperties>
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<insert>
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<!--android.useAndroidX=true
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android.enableJetifier=true-->
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kapt.incremental.apt=true
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</insert>
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</gradleProperties>
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<proguardAdditions>
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<insert>
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<!-- Disable obfuscation for SenseGlove classes -->
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-dontwarn com.senseglove.**
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-keep class com.senseglove.** { *; }
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-keep interface com.senseglove.** { *; }
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-keep public class com.senseglove.sgconnect.** { public protected *; }
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<!-- Disable obfuscation for AndroidX classes -->
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<!---dontwarn androidx.**
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-keep class androidx.** { *; }
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-keep interface androidx.** { *; }-->
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</insert>
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</proguardAdditions>
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<soLoadLibrary>
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<!--
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<loadLibrary name="somelib" failmsg="SenseGlove [WARN]: somelib.so library failed to load!" />
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-->
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</soLoadLibrary>
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<androidManifestUpdates>
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<!-- For target SDK 31 update the SplashActivity activity -->
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<loopElements tag="activity">
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<setStringFromAttribute result="activityName" tag="$" name="android:name"/>
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<setBoolIsEqual result="bSplashActivity" arg1="$S(activityName)" arg2="com.epicgames.ue4.SplashActivity"/>
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<if condition="bSplashActivity">
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<true>
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<addAttribute tag="$" name="android:exported" value="true"/>
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</true>
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</if>
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</loopElements>
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<addElements tag="application">
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<!--
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<addAttribute tag="application" name="android:requestSomeThingHere" value="true"/>
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-->
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</addElements>
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<addPermission android:name="android.permission.BLUETOOTH"/>
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<addPermission android:name="android.permission.BLUETOOTH_ADMIN"/>
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<addPermission android:name="android.permission.ACCESS_BACKGROUND_LOCATION"/>
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<addPermission android:name="android.permission.ACCESS_FINE_LOCATION"/>
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</androidManifestUpdates>
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<!--
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<AARImports>
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<insertValue value="repository $S(PluginDir)/../../ThirdParty/android"/>
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<insertNewline/>
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<insertValue value="com.senseglove.sgconnect,sgconnect-android,release" />
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<insertNewline/>
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</AARImports>
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-->
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<buildGradleAdditions>
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<insert>
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ext {
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android {
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buildTypes {
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release {
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minifyEnabled false
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}
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}
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}
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}
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repositories {
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mavenCentral()
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jcenter()
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}
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dependencies {
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implementation files('libs/sgconnect.jar')
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}
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</insert>
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</buildGradleAdditions>
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<baseBuildGradleAdditions>
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<insert>
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allprojects {
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def mappings = [
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]
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beforeEvaluate {
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}
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}
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</insert>
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</baseBuildGradleAdditions>
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<buildscriptGradleAdditions>
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</buildscriptGradleAdditions>
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<gradleCopies>
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</gradleCopies>
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<buildXmlPropertyAdditions>
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</buildXmlPropertyAdditions>
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<minimumSDKAPI>
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</minimumSDKAPI>
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<gameActivityImportAdditions>
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<insert>
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import com.senseglove.*;
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</insert>
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</gameActivityImportAdditions>
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</root>
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