From bd667dca73b40d41ab8412684afd5ea8b58ea4ce Mon Sep 17 00:00:00 2001 From: Mamadou Babaei Date: Wed, 12 Feb 2025 15:51:28 +0100 Subject: [PATCH] minor documentation fixes --- .../standalone-mode/README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/standalone-mode/README.md b/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/standalone-mode/README.md index cc7bee24..88345eac 100644 --- a/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/standalone-mode/README.md +++ b/Handbook/src/getting-started/enabling-xr-ext-hand-tracking-vr-headsets/standalone-mode/README.md @@ -57,7 +57,7 @@ To set up `XR_EXT_hand_tracking` support on HTC VIVE HMDs in Standalone mode, ad ### OpenXRViveTracker Plugin -Unlike the [PCVR-mode on Windows](../pcvr-mode/), the `OpenXRViveTracker` plugin is not required on Android since it only provides an implementation of the `XR_HTCX_vive_tracker_interaction` OpenXR extension which is necessary when we use VIVE Trackers on Windows or we [emulate the VIVE Wrist Trackers as VIVE Trackers on Windows](../pcvr-mode/#vive-business-streaming-app). Instead, we require the `XR_HTCX_vive_wrist_tracker_interaction` OpenXR extension to be able to use VIVE Wrist Trackers on Android, which is provided by the [`ViveOpenXR` Plugin](#viveopenxr-plugin). So, you can safely ignore enabling this plugin for Android standalone deployments. +Unlike the [PCVR-mode on Windows](../pcvr-mode/), the `OpenXRViveTracker` plugin is not required on Android since it only provides an implementation of the `XR_HTCX_vive_tracker_interaction` OpenXR extension which is necessary when we use VIVE Trackers on Windows or we [emulate the VIVE Wrist Trackers as VIVE Trackers on Windows](../pcvr-mode/#vive-business-streaming-app). Instead, we require the `XR_HTCX_vive_wrist_tracker_interaction` OpenXR extension to be able to use VIVE Wrist Trackers on Android, which is provided by the [`ViveOpenXR` plugin](#viveopenxr-plugin). So, you can safely ignore enabling this plugin for Android standalone deployments. ### ViveOpenXR Plugin @@ -105,4 +105,4 @@ The following setup demonstrates a functional immersive 3D VR application with t ## SenseGlove Wrist Tracking Settings -Once you have set up everything, it's time to adjust the [SenseGlove Wrist Tracking Settings](../../setup-wrist-tracking-hardware/) inside the project-wide plugin's settings. For detailed information, please visit [the Wrist Tracking Hardware and HMD auto-detection configuration section](../../../plugin-configuration/plugin-settings/tracking/wrist-tracking/) as well. \ No newline at end of file +Once you have set up everything, it's time to adjust the [SenseGlove Wrist Tracking Settings](../../setup-wrist-tracking-hardware/) inside the project-wide plugin's settings. For detailed information, please visit [the Wrist Tracking Hardware and HMD auto-detection configuration section](../../../plugin-configuration/plugin-settings/tracking/wrist-tracking/) as well.