implement USGHandTrackerComponent to allow easy retrieval or visualization of FXRHandTrackingState

This commit is contained in:
Mamadou Babaei
2026-02-24 10:42:41 +01:00
parent c4952f900d
commit cae50c0f6e
5 changed files with 444 additions and 0 deletions
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/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2026 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#include "SGKismet/SGHandTrackerComponentKismetLibrary.h"
#include "SenseGlove/Components/SGHandTrackerComponent.h"
bool UHandTrackerComponentKismetLibrary::IsLeft(
const USGHandTrackerComponent* HandTrackerComponent)
{
return HandTrackerComponent->IsLeft();
}
bool UHandTrackerComponentKismetLibrary::IsRight(
const USGHandTrackerComponent* HandTrackerComponent)
{
return HandTrackerComponent->IsRight();
}
void UHandTrackerComponentKismetLibrary::SetRight(
USGHandTrackerComponent* HandTrackerComponent, const bool bInRight)
{
HandTrackerComponent->SetRight(bInRight);
}
bool UHandTrackerComponentKismetLibrary::IsVisualized(
const USGHandTrackerComponent* HandTrackerComponent)
{
return HandTrackerComponent->IsVisualized();
}
void UHandTrackerComponentKismetLibrary::SetVisualize(
USGHandTrackerComponent* HandTrackerComponent, const bool bInVisualize)
{
HandTrackerComponent->SetVisualize(bInVisualize);
}
const FXRHandTrackingState& UHandTrackerComponentKismetLibrary::GetHandTrackingState(
USGHandTrackerComponent* HandTrackerComponent)
{
return HandTrackerComponent->GetHandTrackingState();
}
@@ -0,0 +1,69 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2026 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#pragma once
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGHandTrackerComponentKismetLibrary.generated.h"
class AActor;
class USGHandTrackerComponent;
UCLASS(meta=(ScriptName = "SenseGloveHandTrackerComponentKismetLibrary"))
class SENSEGLOVEKISMET_API UHandTrackerComponentKismetLibrary final : public USGBlueprintFunctionLibrary
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintPure, Category="SenseGlove | Components | Hand Tracker Component")
static bool IsLeft(const USGHandTrackerComponent* HandTrackerComponent);
UFUNCTION(BlueprintPure, Category="SenseGlove | Components | Hand Tracker Component")
static bool IsRight(const USGHandTrackerComponent* HandTrackerComponent);
UFUNCTION(BlueprintCallable, Category="SenseGlove | Components | Hand Tracker Component")
static void SetRight(UPARAM(ref) USGHandTrackerComponent* HandTrackerComponent, bool bInRight);
UFUNCTION(BlueprintPure, Category="SenseGlove | Components | Hand Tracker Component")
static bool IsVisualized(const USGHandTrackerComponent* HandTrackerComponent);
UFUNCTION(BlueprintCallable, Category="SenseGlove | Components | Hand Tracker Component")
static void SetVisualize(UPARAM(ref) USGHandTrackerComponent* HandTrackerComponent, bool bInVisualize);
UFUNCTION(BlueprintCallable, Category="SenseGlove | Components | Hand Tracker Component")
static const FXRHandTrackingState& GetHandTrackingState(
UPARAM(ref) USGHandTrackerComponent* HandTrackerComponent);
};