huge patch fixing 4.22 through 4.24 build issues on msvc and llvm/clang

This commit is contained in:
Mamadou Babaei
2022-11-24 01:17:33 +01:00
parent 4f52524ec2
commit d0fe44eb19
97 changed files with 1289 additions and 758 deletions
@@ -233,11 +233,11 @@ TArray<FVector> USGBasicHandModel::GetBaseJointAngles()
USGBasicHandModel::USGBasicHandModel()
:
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 )
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 ) */
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
FSGIC_FSGBasicHandModelImpl OutBasicHandModelImplContainer;
SGCoreImpl_FSGBasicHandModelImpl_ctor(&OutBasicHandModelImplContainer);
@@ -249,11 +249,11 @@ USGBasicHandModel::USGBasicHandModel()
USGBasicHandModel::USGBasicHandModel(const bool bRightHanded, const TArray<TArray<float>>& Lengths,
const TArray<FVector>& StartPositions)
:
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 )
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 ) */
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
FSGIC_FSGBasicHandModelImpl OutBasicHandModelImplContainer;
FSGIC_TArray_TArray_float LengthsContainer{Lengths};
@@ -268,11 +268,11 @@ USGBasicHandModel::USGBasicHandModel(const bool bRightHanded, const TArray<TArra
USGBasicHandModel::USGBasicHandModel(bool bRightHanded, const TArray<FSGFloatArray>& Lengths,
const TArray<FVector>& StartPositions)
:
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 )
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 ) */
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
FSGIC_FSGBasicHandModelImpl OutBasicHandModelImplContainer;
FSGIC_TArray_TArray_float LengthsContainer{
@@ -289,11 +289,11 @@ USGBasicHandModel::USGBasicHandModel(bool bRightHanded, const TArray<FSGFloatArr
USGBasicHandModel::USGBasicHandModel(const bool bRightHanded, const TArray<TArray<float>>& Lengths,
const TArray<FVector>& StartPositions, const TArray<FQuat>& StartRotations)
:
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 )
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 ) */
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
FSGIC_FSGBasicHandModelImpl OutBasicHandModelImplContainer;
FSGIC_TArray_TArray_float LengthsContainer{Lengths};
@@ -310,11 +310,11 @@ USGBasicHandModel::USGBasicHandModel(const bool bRightHanded, const TArray<TArra
USGBasicHandModel::USGBasicHandModel(const bool bRightHanded, const TArray<TArray<float>>& Lengths,
const TArray<FVector>& StartPositions, const TArray<FRotator>& StartRotations)
:
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 )
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 ) */
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
FSGIC_FSGBasicHandModelImpl OutBasicHandModelImplContainer;
FSGIC_TArray_TArray_float LengthsContainer{Lengths};
@@ -331,11 +331,11 @@ USGBasicHandModel::USGBasicHandModel(const bool bRightHanded, const TArray<TArra
USGBasicHandModel::USGBasicHandModel(const bool bRightHanded, const TArray<FSGFloatArray>& Lengths,
const TArray<FVector>& StartPositions, const TArray<FQuat>& StartRotations)
:
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 )
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 ) */
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
FSGIC_FSGBasicHandModelImpl OutBasicHandModelImplContainer;
FSGIC_TArray_TArray_float LengthsContainer{
@@ -354,11 +354,11 @@ USGBasicHandModel::USGBasicHandModel(const bool bRightHanded, const TArray<FSGFl
USGBasicHandModel::USGBasicHandModel(const bool bRightHanded, const TArray<FSGFloatArray>& Lengths,
const TArray<FVector>& StartPositions, const TArray<FRotator>& StartRotations)
:
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 )
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 ) */
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
FSGIC_FSGBasicHandModelImpl OutBasicHandModelImplContainer;
FSGIC_TArray_TArray_float LengthsContainer{
@@ -376,11 +376,11 @@ USGBasicHandModel::USGBasicHandModel(const bool bRightHanded, const TArray<FSGFl
USGBasicHandModel::USGBasicHandModel(const FSGBasicHandModelImpl& BasicHandModelImpl)
:
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 )
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 22 ) */
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
SetBasicHandModelImpl(BasicHandModelImpl);
Pimpl->SyncUProperties();