replace all mentions of FXRMotionControllerData with FXRHandTrackingState in code comments
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@@ -2515,7 +2515,7 @@ bool FSGXRTracker::FImpl::UpdateSGHandState(const bool bRight, FSGXRHandState& O
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const bool bGotWristTransform = GetWristTransform(bRight, WristTransform);
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/// NOTE
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// Even if we fail to get the wrist transform, the SenseGlove data needs to make it to the FXRMotionControllerData!
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// Even if we fail to get the wrist transform, the SenseGlove data needs to make it to the FXRHandTrackingState!
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// So, we just ignore the bGotWristTransform results! Otherwise, even if bFallbackToHandTrackingIfNoGloveDetected
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// is disabled it will output the hand-tracking data.
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(void) bGotWristTransform;
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@@ -2571,4 +2571,4 @@ bool FSGXRTracker::FImpl::UpdateSGHandState(const bool bRight, FSGXRHandState& O
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void FSGXRTracker::FImplDeleter::operator()(const FImpl* P) const
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{
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delete P;
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}
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}
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