declare the openxr plugin as a dependency
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@@ -25,6 +25,7 @@ This is the second major release of the SenseGlove Unreal Engine Plugin adding s
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### Changed
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- SenseGlove libraries have been updated to v2.101.9-8abfc26d.
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- The SenseGlove Unreal Engine Plugin now declares the OpenXR plugin as a dependency, so that the OpenXR plugin will be enabled automatically as soon as the SenseGlove Unreal Engine Plugin gets enabled.
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- Various classes and parts of the API have been changed in order to reflect and adhere to upstream SenseGlove libraries.
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- Reverse the Platform Support Matrix order from newer Unreal Engine versions to the older ones.
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- Clarify the engine support policy in the main readme file by adding the corresponding references from the Epic Marketplace Guidelines and a URL to their guidelines page.
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@@ -239,5 +239,16 @@
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"Win64"
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]
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}
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],
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"Plugins": [
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{
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"Name": "OpenXR",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Android",
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"Linux",
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"Win64"
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]
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}
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]
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}
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