remove FXRMotionControllerData or replace its usage with FXRHandTrackingState as we fully dropped support for it

This commit is contained in:
Mamadou Babaei
2026-02-24 10:42:43 +01:00
parent d2e0645e0b
commit e0fc5d17e9
32 changed files with 73 additions and 733 deletions
@@ -61,7 +61,7 @@ For VIVE headsets relying on the VIVE Business Streaming application, ensure the
![VIVE Business Streaming - Hand tracking - Enabling XR_EXT_hand_tracking and Emulating VIVE Wrist Tracker as VIVE Tracker](vive-business-streaming-hand-tracking.png "VIVE Business Streaming - Hand tracking - Enabling XR_EXT_hand_tracking and Emulating VIVE Wrist Tracker as VIVE Tracker")
> [!NOTE]
> Tracking and accessing `FXRMotionControllerData` output from SenseGlove
> Tracking and accessing `FXRHandTrackingState` output from SenseGlove
> devices do not require Hand and Body Tracking to be enabled on the HMD device.
> Enabling this feature is only necessary if you wish to use hand-tracking as a
> fallback option when no glove is connected to your PC.
@@ -282,6 +282,6 @@ Next, navigate to `Project Settings > Plugins > SenseGlove > Virtual Hand Settin
- `Left Hand Reference Mesh`
- `Right Hand Reference Mesh`
This configuration guarantees that the tracking system correctly interprets the bone transforms of the virtual hand meshes when generating `FXRMotionControllerData`. Additionally, it allows the animation system to accurately use these bone transforms when processing `FXRMotionControllerData` and animating the virtual hand meshes.
This configuration guarantees that the tracking system correctly interprets the bone transforms of the virtual hand meshes when generating `FXRHandTrackingState`. Additionally, it allows the animation system to accurately use these bone transforms when processing `FXRHandTrackingState` and animating the virtual hand meshes.
![The SGPawn and the Plugin Virtual Hand Mesh Settings - Plugin settings](virtual-hand-mesh-settings-plugin.png "[The SGPawn and the Plugin Virtual Hand Mesh Settings - Plugin settings")
![The SGPawn and the Plugin Virtual Hand Mesh Settings - Plugin settings](virtual-hand-mesh-settings-plugin.png "[The SGPawn and the Plugin Virtual Hand Mesh Settings - Plugin settings")