bump the plugin version to v2.8.0
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## Planned Features Completion Status
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### Implemented as of v2.7.x
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### Implemented as of v2.8.x
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- [X] SenseGlove Unreal Engine Handbook, a comprehensive guide to the SenseGlove Unreal Engine Plugin accessible online via [unreal.docs.senseglove.com](http://unreal.docs.senseglove.com/), and also in PDF and EPUB formats.
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- [X] Full SenseGlove low-level core API access through Unreal C++.
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- [X] Full SenseGlove low-level core API access through Blueprint.
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- [X] DK 1 Support.
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- [X] Ability to manage the Engine Scalability Settings through the SenseGlove plugin in order to change the graphics settings on the fly.
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- [X] Ability to automatically ask for the required permissions on Android when the plugin is enabled in any UE project.
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- [X] `ViveOpenXR` plugin compatibility.
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- [X] A highly convenient OpenXR hand-tracking data provider component to easily feed SenseGlove data to your own custom or third-party hand-manipulation systems.
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- [X] A highly convenient haptics component to easily add haptics to your own custom or third-party hand-manipulation systems.
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### Upcoming features planned for the v2.8.x release
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### Upcoming features planned for the v2.9.x release
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### Planned features long-term
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