bump the plugin version to v2.8.0

This commit is contained in:
Mamadou Babaei
2026-02-24 11:28:25 +01:00
parent 12ea962e96
commit e6156463a3
4 changed files with 13 additions and 8 deletions
@@ -1,7 +1,8 @@
## Planned Features Completion Status
### Implemented as of v2.7.x
### Implemented as of v2.8.x
- [X] SenseGlove Unreal Engine Handbook, a comprehensive guide to the SenseGlove Unreal Engine Plugin accessible online via [unreal.docs.senseglove.com](http://unreal.docs.senseglove.com/), and also in PDF and EPUB formats.
- [X] Full SenseGlove low-level core API access through Unreal C++.
- [X] Full SenseGlove low-level core API access through Blueprint.
- [X] DK 1 Support.
@@ -41,8 +42,10 @@
- [X] Ability to manage the Engine Scalability Settings through the SenseGlove plugin in order to change the graphics settings on the fly.
- [X] Ability to automatically ask for the required permissions on Android when the plugin is enabled in any UE project.
- [X] `ViveOpenXR` plugin compatibility.
- [X] A highly convenient OpenXR hand-tracking data provider component to easily feed SenseGlove data to your own custom or third-party hand-manipulation systems.
- [X] A highly convenient haptics component to easily add haptics to your own custom or third-party hand-manipulation systems.
### Upcoming features planned for the v2.8.x release
### Upcoming features planned for the v2.9.x release
### Planned features long-term